sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Ye Ol Follow Me And Keep - Revisited

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    10 Posts 4 Posters 1.9k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ninomaydaN Offline
      ninomayda
      last edited by

      Client would like to see a "Quarter-Round" Edge on the INSIDE Wall (Face) of the Sewer Pipe.

      Looks simple on the customer's 2D (DWG). Might even try a "Follow Me" . . . . but that does not work. As the Sewer Pipe's circumference turns, so does the Qtr-Round.

      Had this challenge before with Handrails on a Circular Stair where Follow-Me cannot keep the profile on a Path that changes More Than One Axis at the same time. Solved that challenge with the famous "Follow Me And Keep" script by Wikii, among others.

      Wondering if there's a new approach to this challenge before dusting off these 'Ol tools again.

      SKP & PDF Attached for your Reference.

      Regards To All.
      Nino


      SKU Challenge 02.skp


      SKU Challenge xNino.pdf

      1 Reply Last reply Reply Quote 0
      • R Offline
        rv1974
        last edited by

        fredo6 round corner

        1 Reply Last reply Reply Quote 0
        • ninomaydaN Offline
          ninomayda
          last edited by

          @rv1974 said:

          fredo6 round corner

          Fantastic Amazing Tool. But No-Cigar. I get too many Overlaps. Even worked down to ONE Segment and reduced the offset; No Dice.

          No Prob when Geom changes Direction in ONLY ONE of the Axes, but when a segment is oriented in More Than One Axis from the previous Vertex, stuff happens.

          Thanks for the suggestion.
          Nino

          1 Reply Last reply Reply Quote 0
          • R Offline
            rv1974
            last edited by

            If job must be done solve it brute way:
            I'take what you've RoundCorner created and manually purge and stitch problematic areas and then soften back. In your specific case it'd take ~15 min.
            There's an alternative to bend the orthogonal 'wall' containing filleted hole (see Flowify or CLF Shape Bender) but it could be less accurate.
            P.S. I'd recommend to contact Fredo6 and show him your case may be he'll refine his filleting algorithm in the future.


            jjj.JPG

            1 Reply Last reply Reply Quote 0
            • R Offline
              rv1974
              last edited by

              BTW take a look at TIG's 'extrude edges by rails' (extrusion tools). The 'rails' you will get with Fredo's
              Offset on surface (search Tools on Surface)

              1 Reply Last reply Reply Quote 0
              • S Offline
                shawb
                last edited by

                Hi Nino,

                Try redrawing with a reduced segment count in both the main pipe and junction pipe before using Fredo6 Round corner

                1 Reply Last reply Reply Quote 0
                • Rich O BrienR Online
                  Rich O Brien Moderator
                  last edited by

                  I had to do it in MoI3D and export to .skp. As you can see the final mesh to get it correct is highly triangulated.

                  nino.skp

                  Download the free D'oh Book for SketchUp πŸ“–

                  1 Reply Last reply Reply Quote 0
                  • ninomaydaN Offline
                    ninomayda
                    last edited by

                    @shawb said:

                    Hi Nino,

                    Try redrawing with a reduced segment count in both the main pipe and junction pipe before using Fredo6 Round corner

                    Yeah; have tried reducing number of Segs also. These are as far down as the Client is willing to accept. Have reduced Segs just on the Section where the small Tube penetrates the Large Sewer Pipe. Still get joints that can only be "fudged" with Triangulation.

                    Thanks for Input.
                    Nino

                    1 Reply Last reply Reply Quote 0
                    • ninomaydaN Offline
                      ninomayda
                      last edited by

                      @rich o brien said:

                      I had to do it in MoI3D and export to .skp. As you can see the final mesh to get it correct is highly triangulated.

                      [attachment=0:19xgyj56]<!-- ia0 -->nino.skp<!-- ia0 -->[/attachment:19xgyj56]

                      WOW; very impressive Rich. Thanks for the Lead.

                      Nino

                      1 Reply Last reply Reply Quote 0
                      • ninomaydaN Offline
                        ninomayda
                        last edited by

                        @rv1974 said:

                        If job must be done solve it brute way:
                        I'take what you've RoundCorner created and manually purge and stitch problematic areas and then soften back. In your specific case it'd take ~15 min.
                        There's an alternative to bend the orthogonal 'wall' containing filleted hole (see Flowify or CLF Shape Bender) but it could be less accurate.
                        P.S. I'd recommend to contact Fredo6 and show him your case may be he'll refine his filleting algorithm in the future.

                        Thanks for taking the time to look at this. Brute Way is the path I know. Wanted to see if there's a newer manner with a bit more finesse.

                        Don't want to bother Fredo with this. He's doing a SUPERB job. This challenge gets down into a Level Of Detail that, in my opinion, goes beyond the Scope on his Magnificent Scripts.

                        Again; Thanks
                        Nino

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement