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    Animation SUalive extension. May you test beta version?

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    • WhyDiW Offline
      WhyDi
      last edited by

      Bonjour Vincent,
      Ce téléchargement n'était qu'un premier essais. Je vais t'envoyer un lien spécifique pour le suivant qui tente de répondre à la question : Où le script stoppe-t-il? Il n'est pas sensé fonctionner mais uniquement écrire des blocs d'identificateurs indentés dans la console Ruby, comme ci-dessous.
      Ne perd pas ton temps à tester les deux, Sketchup15 et 16 pour l'instant. Sketchup16 est très suffisant.

      EN
      The file you downloaded was merely a first trial. I am going to send you a specific link for the next one which aims to answer : Where does the script stop? It is not meant to show but only write indented blocks of identifiers in Ruby console like the following.
      Don't spent your time with both Sketchup15 and 16 at the moment. SketchUp16 is far enough!

      with Run vX.XX.xxxx
        id
        ...
      end with Run
      with Load
        id
        ...
        with Show
          id
          ...
        end with Show
        id
        ...
      end with Load
          id
          ...
      
      

      have a good day

      the devil is in the detail

      1 Reply Last reply Reply Quote 0
      • WhyDiW Offline
        WhyDi
        last edited by

        Hello,
        I'm meeting hard-time with Mac OSX!

        As you may read Postby WhyDi » Fri Aug 19, 2016 1:24 pm on previous page Vincent ran the script shown and got the right results which means dialogue-box returns True if Osx-user clicks 'continue' and False when 'exit' button clicked. His reply right underneath has lost the picture but he said 'So far so good'.

        Based on this result I updated SUalive then sent a copy to Vincent. Didn't work!

        I spent nearly a full day trying to catch why and ended up with the script below so that getting a better check. Please note this is the same script than previous page out of Dlg_debug.new() lays inside a Method embedded in two IF blocks.

        require 'sketchup'
        
        module YDco_debug;module YDalv
        	class << self
        		def main_method()
        			puts "main_method() entry point"
        			bool_first = true
        			if bool_first
        				puts "..first true"
        				bool_second = false
        				if bool_second
        					puts "....second true"
        				else
        					lics = YDalv;;Dlg_debug.new()
        					if lics.load_dialog()
        						puts "....Dlg_debug returns true"
        					else
        						puts "....Dlg_debug returns false"
        					end
        				end
        			end
        		end
        	end
        	class Dlg_debug < UI;;WebDialog
        		def initialize()
        			puts "......class initializeentry"
        			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
        			str_html = '<html><head>' +
        				'<meta http-equiv="content-type" content="charset=UTF-8">'+
        				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
        				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
        				'<script type="text/JavaScript">'+
        				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
        				'function jsDebugTellMe(obj){var isOK=(obj.id=="btnContinue");alert(isOK);window.location="skp;qwerty@"+isOK}'+
        				'</script>'+
        				'</head><body>' +
        				'<div style="width; 496px; font-family; Arial">' +
        				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
        						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
        						'text-align; justify; overflow; auto">'+
        				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
        				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
        				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
        				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
        				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
        				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
        				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
        				'</div>' +
        				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
        							'<div style="float; right">' +
        								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugTellMe(this)" disabled>Continue</button>' +
        								'<button id="btnExit" onclick="jsDebugTellMe(this)">Exit</button>' +
        							'</div>' +
        							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
        						'</div>' +
        					'</div>' +
        				'</body></html>'
        			puts "......" + str_html.length.to_s
        			set_html(str_html)
        			puts "......add_callback"
        			add_action_callback("qwerty") do |wdialog, str_params|
        				puts "........callback " + str_params
        				@is_ok = (str_params == "true")
        				puts "........isOk " + @is_ok.to_s
        				wdialog.close()
        				puts "........close"
        			end
        			
        		end
        		def load_dialog()
        			puts "......load_dialog entry"
        			show_modal
        			puts "......show_modal back"
        			puts "......isOk " + @is_ok.to_s
        			return @is_ok
        		end#def
        		
        	end
        	
        	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
        	puts "call main_method()"
        	main_method()
        	puts "--------------------------------------------------------debug End"
        end;end
        

        The script no longer works! always yields False due to WebDialog returns before lics.load_dialog() executed - pictures of return available if you wish. Consistent! may you reply related to show_modal cross-platform difference. Yes it is!

        Two points
        I'm fully aware of ThomThom wrote in Sketchup WebDialogs - The Lost Manual about show_modal . So
        1 - Just for my education on this.
        Please tell me why the first script is right and not the second?
        2 - Need for SUalive at work on OSX
        Is there any way to make WebDialog fully modal on Mac OSX? any workaround? way of coding to achieve?

        Have a good week
        WhyDi

        the devil is in the detail

        1 Reply Last reply Reply Quote 0
        • D Offline
          driven
          last edited by

          I reformatted your code so I could follow it, and pre-defined @is_ok...

          it appears to work as far as I can follow what you might want...

          Start debug ------------------------------------------------2.0.0
          call main_method()
          main_method() entry point
          ..first true
          ....second false
          ......class initializeentry
          ......1967
          ......add_callback
          ......load_dialog entry
          ......show_modal back
          ......isOk waiting
          ....Dlg_debug returns true
          --------------------------------------------------------debug End
          
          ........callback true
          ........isOk true
          ........close
          
          
          # added a couple more puts to see what happens...
          module YDco_debug
            module YDalv
              class << self
                 def main_method
                   puts 'main_method() entry point'
                   bool_first = true
                   if bool_first
                     puts '..first true'
                     bool_second = false
                     if bool_second
                       puts '....second true'
                     else
                      # added to show ruby gets here
                       puts '....second false'
                       lics = YDalv;;Dlg_debug.new
                       if lics.load_dialog
                         puts '....Dlg_debug returns true'
                       else
                         puts '....Dlg_debug returns false'
                       end
                     end
                   end
                 end
              end
          
              class Dlg_debug < UI;;WebDialog
                def initialize
                  # pre-define variable
                  @is_ok = 'waiting'
                  puts '......class initializeentry'
                  super 'SUalive debug', false, 'SUalvDebug', 512, 256, 100, 50, false
                  str_html = '
                    <!DOCTYPE html>
          					<html>
          					<head>
          						<meta content="charset=utf-8" http-equiv="content-type">
          						<meta content="Yes" http-equiv="MSThemeCompatible">
          						<meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
          						<script type="text/JavaScript">
          							function jsDebugSwitch(obj) {
          								document.getElementById("btnContinue")
          									.disabled = !obj.checked
          							}
          
          							function jsDebugTellMe(obj) {
          								var isOK = (obj.id == "btnContinue");
          								alert(isOK);
          								window.location = "skp;qwerty@" + isOK
          							}
          						</script>
          
          						<title>
          						</title>
          					</head>
          
          					<body>
          						<div style="width; 496px; font-family; Arial">
          							<div style=
          							"border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
          							Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
          							nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
          							vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
          							amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
          							magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
          							maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
          							dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
          							laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
          							</div>
          
          
          							<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
          								<div style="float; right">
          									<button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
          									"margin-right; 7px">Continue</button> <button id="btnExit" onclick=
          									"jsDebugTellMe(this)">Exit</button>
          								</div>
          								<input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
          							</div>
          						</div>
          					</body>
          					</html>'
                  puts '......' + str_html.length.to_s
                  set_html(str_html)
                  puts '......add_callback'
                  add_action_callback('qwerty') do |wdialog, str_params|
                    puts '........callback ' + str_params
                    @is_ok = (str_params == 'true')
                    puts '........isOk ' + @is_ok.to_s
                    wdialog.close
                    puts '........close'
                  end
                end
          
                def load_dialog
                  puts '......load_dialog entry'
                  show_modal
                  puts '......show_modal back'
                  puts '......isOk ' + @is_ok.to_s
                  @is_ok
                end # def
              end
          
              puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
              puts 'call main_method()'
              main_method
              puts '--------------------------------------------------------debug End'
            end
          end
          
          

          john

          learn from the mistakes of others, you may not live long enough to make them all yourself...

          1 Reply Last reply Reply Quote 0
          • WhyDiW Offline
            WhyDi
            last edited by

            Hi John (perhaps you prefer Driven?). Nice to meet you here!

            Good idea reformatting the code to get a better understanding. I like your way! Your code looks better than mine.
            Before explanations may I ask you for running the script on the previous page. I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console.
            This only to make sure that first script works on more than one single Mac computer.

            Good evening

            the devil is in the detail

            1 Reply Last reply Reply Quote 0
            • D Offline
              driven
              last edited by

              @whydi said:

              ... I would have liked you to run one time clicking 'continue' button the another clicking 'exit' button then show me the results in your console...

              the webDialog works in both scripts, but debug code doesn't write to console when you expect...

              it runs on load and returns false because you haven't defined @is_ok

              Start debug ------------------------------------------------2.0.0
              Dlg_debug returns false
              --------------------------------------------------------debug End
              

              you need to add a timer if you want to wait for the dlg's action callback...

              john

              learn from the mistakes of others, you may not live long enough to make them all yourself...

              1 Reply Last reply Reply Quote 0
              • WhyDiW Offline
                WhyDi
                last edited by

                Hi John
                Looks like you know the solution. Good news!
                I made some minor changes in your reformatted script. May you run it?
                In main_method I commented 'if lics.load_dialog...end' block which is replaced with one message and one puts
                in HTML I commented //alert(isOK)

                       def main_method
                         puts 'main_method() entry point'
                         bool_first = true
                         if bool_first
                           puts '..first true'
                           bool_second = false
                           if bool_second
                             puts '....second true'
                           else
                            # added to show ruby gets here
                             puts '....second false'
                             lics = YDalv;;Dlg_debug.new
                						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                						 UI.messagebox(str_msg)
                						 puts str_msg
                             # if lics.load_dialog
                               # puts '....Dlg_debug returns true'
                             # else
                               # puts '....Dlg_debug returns false'
                             # end
                           end
                         end
                       end
                
                

                may you post both message-box snapshot on your Mac?

                what is meant to show

                script.rb in zip

                Regards

                the devil is in the detail

                1 Reply Last reply Reply Quote 0
                • D Offline
                  driven
                  last edited by

                  it this what your after?

                  maybe this.gif

                  if so you need to move the message box into the callback, or else it shows before the user selection...

                  you still dont get it.gif

                  here's the code for the first gif...

                  # added a couple more puts to see what happens...
                  module YDco_debug
                    module YDalv
                      class << self
                         def main_method
                           puts 'main_method() entry point'
                           bool_first = true
                           if bool_first
                             puts '..first true'
                             bool_second = false
                             if bool_second
                               puts '....second true'
                             else
                              # added to show ruby gets here
                               puts '....second false'
                               lics = YDalv;;Dlg_debug.new
                  						 str_msg = "....Dlg_debug returns " + lics.load_dialog().to_s
                  						 # UI.messagebox(str_msg)
                  						 puts str_msg
                               # if lics.load_dialog
                                 # puts '....Dlg_debug returns true'
                               # else
                                 # puts '....Dlg_debug returns false'
                               # end
                             end
                           end
                         end
                      end
                  
                      class Dlg_debug < UI;;WebDialog
                        def initialize
                          # pre-define variable
                          @is_ok = 'waiting'
                          puts '......class initialize entry'
                          super 'SUalive debug', false, 'SUalvDebug', 512, 256, 500, 500, false
                          str_html = '
                            <!DOCTYPE html>
                                 <html>
                                 <head>
                                    <meta content="charset=utf-8" http-equiv="content-type">
                                    <meta content="Yes" http-equiv="MSThemeCompatible">
                                    <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                                    <script type="text/JavaScript">
                                       function jsDebugSwitch(obj) {
                                          document.getElementById("btnContinue")
                                             .disabled = !obj.checked
                                       }
                  
                                       function jsDebugTellMe(obj) {
                                          var isOK = (obj.id == "btnContinue");
                                          //alert(isOK);
                                          window.location = "skp;qwerty@" + isOK
                                       }
                                    </script>
                  
                                    <title>
                                    </title>
                                 </head>
                  
                                 <body>
                                    <div style="width; 496px; font-family; Arial">
                                       <div style=
                                       "border; solid 1px #CECECE; padding; 0px 10px 0px 10px; font-family; Arial; font-size; 14px; width; 470px; height; 150px; text-align; justify; overflow; auto">
                                       Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida
                                       nunc metus, id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi
                                       vehicula arcu a nisl consequat, non vulputate ligula congue. Aenean sit
                                       amet orci nec leo cursus tempus. Nulla facilisi. Mauris vestibulum elit
                                       magna, ut pellentesque enim tincidunt placerat. Nunc volutpat varius
                                       maximus. Praesent bibendum convallis tellus ut fringilla. Vestibulum
                                       dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur
                                       laoreet nisl nunc. Ut egestas magna eget laoreet gravida.
                                       </div>
                  
                  
                                       <div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">
                                          <div style="float; right">
                                             <button disabled id="btnContinue" onclick="jsDebugTellMe(this)" style=
                                             "margin-right; 7px">Continue</button> <button id="btnExit" onclick=
                                             "jsDebugTellMe(this)">Exit</button>
                                          </div>
                                          <input onclick="jsDebugSwitch(this)" type="checkbox">Check me please
                                       </div>
                                    </div>
                                 </body>
                                 </html>'
                          puts '......' + str_html.length.to_s
                          set_html(str_html)
                          puts '......add_callback'
                          add_action_callback('qwerty') do |wdialog, str_params|
                            puts '........callback ' + str_params
                            @is_ok = (str_params == 'true')
                            puts '........isOk ' + @is_ok.to_s
                            wdialog.close
                            puts '........close'
                            str_msg = "....Dlg_debug returns " + @is_ok.to_s
                  	 UI.messagebox(str_msg)
                            puts "\n --------------------------------------------------------debug End"
                          end
                        end
                  
                        def load_dialog
                          puts '......load_dialog entry'
                          show_modal
                          puts '......show_modal back'
                          puts '......isOk ' + @is_ok.to_s
                          @is_ok
                        end # def
                      end
                  
                      puts 'Start debug ------------------------------------------------' + RUBY_VERSION.to_s
                      puts 'call main_method()'
                      main_method
                      # move this to the callback...
                      # puts '--------------------------------------------------------debug End'
                    end
                  end
                  
                  

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

                  1 Reply Last reply Reply Quote 0
                  • WhyDiW Offline
                    WhyDi
                    last edited by

                    Hi John
                    I'm actually after your first gif but on OSX got the second one until now!
                    Thanks for your time. I know how much time it takes for you making the previous post.
                    The matter seems all about way of coding and the first step out of two could be achieved - provided the following works fine on your Mac! may you run it?

                    script.rb in zip

                    what it should show

                    require 'sketchup'
                    
                    module YDco_debug;module YDalv
                    	class << self
                    		def main_method()
                    			YDalv;;Dlg_debug.new()
                    		end
                    	end
                    	class Dlg_debug < UI;;WebDialog
                    	
                    		def initialize()
                    			super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                    			set_html(html_data)
                    			initialize_callback()
                    			set_on_close do
                    				str_out = "  Dlg_debug returns " + @is_ok.to_s
                    				puts str_out
                    				UI.messagebox(str_out)
                    			end
                    			show_modal()
                    		end
                    		
                    		private
                    		def html_data()
                    			str_html = '<html><head>' +
                    				'<meta http-equiv="content-type" content="charset=UTF-8">'+
                    				'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                    				'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                    				'<script type="text/JavaScript">'+
                    				'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                    				'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                    				'</script>'+
                    				'</head><body>' +
                    				'<div style="width; 496px; font-family; Arial">' +
                    				'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                    						'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                    						'text-align; justify; overflow; auto">'+
                    				'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                    				'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                    				'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                    				'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                    				'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                    				'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                    				'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                    				'</div>' +
                    				'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                    							'<div style="float; right">' +
                    								'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                    								'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                    							'</div>' +
                    							'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                    						'</div>' +
                    					'</div>' +
                    				'</body></html>'
                    			return str_html
                    		end
                    		def initialize_callback()
                    			add_action_callback("qwerty") do |wdialog, str_params|
                    				@is_ok = (str_params == "true")
                    				wdialog.close()
                    			end
                    		end
                    		
                    	end
                    	
                    	puts "Start debug ------------------------------------------------" + RUBY_VERSION.to_s
                    	main_method()
                    	puts "--------------------------------------------------------debug End"
                    end;end
                    

                    Have a good day

                    the devil is in the detail

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      driven
                      last edited by

                      Start debug ------------------------------------------------2.0.0
                      --------------------------------------------------------debug End
                      
                        Dlg_debug returns true
                      
                      Start debug ------------------------------------------------2.0.0
                      --------------------------------------------------------debug End
                      
                        Dlg_debug returns false
                      

                      your 'debug End' is still being called too early...

                      did you notice I had moved it in the code for the first gif?

                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        driven
                        last edited by

                        yes it works as you expect...

                        BTW. did you look at this old post in your search http://sketchucation.com/forums/viewtopic.php?p=418498#p418498, the code would need some updating for ruby2 but it works if I remove the dot in the pathnames...

                        I did develop the idea further to use in a mac plugin called Add_Icon, it's in the store and not scrambled...

                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                        1 Reply Last reply Reply Quote 0
                        • SUaliveS Offline
                          SUalive
                          last edited by

                          Hi John,

                          I downloaded your extension and had a look to the code below your link. I never thought making code this way and such WebDialog is really fully modal as it locks the full screen.

                          The user can only interact with your own controls and even not the system - shortcuts perhaps?
                          Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?
                          Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                          WhyDi

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            driven
                            last edited by

                            @unknownuser said:

                            ...such WebDialog is really fully modal as it locks the full screen.

                            it is a 'faux' modal window, as in 'fake' or 'false'...

                            @unknownuser said:

                            The user can only interact with your own controls and even not the system - shortcuts perhaps?

                            it really only effects the mouse clicks on the dialog
                            @unknownuser said:

                            Are minimize and maximize and close buttons hidden? maybe dialog.navigation_buttons_enabled does?

                            the window buttons that are shown work for the dialog, and cover the SU ones below it...

                            @unknownuser said:

                            Html '<title> TOP more= <<MORE </title>'. Never seen such construction. May you explain?

                            it's ruby HEREDOC and works the same as %Q allowing the use of quotes inside the strings and dynamic content from ruby calls...

                            it's useful for html as you can have mixed quotes for javascript or css in the strings...

                            john

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • SUaliveS Offline
                              SUalive
                              last edited by

                              Hi John,
                              I don't feel comfortable with ruby HEREDOC. May come soon! or not!

                              Now get back on your reformatted code. I noticed your html header

                              <head>
                                <meta content="charset=utf-8" http-equiv="content-type">
                                <meta content="Yes" http-equiv="MSThemeCompatible">
                                <meta content="IE=edge,chrome=1" http-equiv="X-UA-Compatible">
                              </head>
                              
                              

                              and our

                              
                              <head>
                                <meta http-equiv="content-type" content="charset=UTF-8">
                                <meta http-equiv="MSThemeCompatible" content="Yes">
                                <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
                              </head>
                              
                              

                              Is it all about your way of coding or can such small variation effect html rendering in WebDialog on the Mac?

                              WhyDi

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                              • SUaliveS Offline
                                SUalive
                                last edited by

                                Hello,

                                Here are our comments after adjusting SUalive code
                                cross-platform Windows/OSX show_modal. Report on Windows side.

                                In short UI::WebDialog.set_on_close() only raised if parent window not visible.

                                1. main_window not visible
                                  Shared code above works only if dlg_main is not visible e.g. dlg_license - dlg_license launched at start time but dlg_main is not shown and will be shown only if user agrees to license. In such context SketchUp raises set_on_close() method. dlg_parent.nil? == true inside set_on_close which means no call to any outside method reading dlg_license class variable. As a consequence we need true_modality_emulation_through_timer() method where dlg_parent.nil? == false - don't tell me why I really don't know.

                                2. main_window visible
                                  Shared code above no longer works after dlg_main shown as SketchUp does not raise set_on_close() method. So any inside code is simply ignored. Here is the alternative.

                                script.rb inside

                                require 'sketchup'
                                
                                ################################################################################
                                #    Cross-platform WebDialog True-modality workaround - Windows - Mac OSX     #
                                #        - www.SUalive.com shared code - FREE OF USE no liability -            #
                                #                Thanks to John - Driven - for his great help                  #
                                #      authors would appreciate a link to this topic or www.SUalive.com        #
                                # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&start=30#p603466 #
                                #                              see also above                                  #
                                # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&p=602971#p602971 #
                                ################################################################################
                                # Goes on next code after dialog-bow closed
                                # 1  - parent_window must be visible
                                # 2  - dialog_box_run() method runs the dialog
                                # 3a - Mac OSX - call dialog_box_is_closed() from set_on_close()
                                # 3b - Windows - call dialog_box_is_closed() after dialog_box_run()
                                ################################################################################
                                #        Please note Mac-user can interact with the parent window wheras       #
                                #        Windows-user can't. So locking parent window is up to you             #
                                ################################################################################
                                
                                module YDco_debug
                                	module YDalv
                                	
                                		class << self
                                		
                                			@cli_dlg_debug = nil
                                			
                                			def dialog_box_run()
                                				@cli_dlg_debug = YDalv;;Dlg_debug.new()
                                			end
                                			def dialog_box_is_closed()
                                				str_out = "  DlFg_debug returns <Continue> button cliqued? " + 
                                					@cli_dlg_debug.is_continue.to_s
                                				puts str_out
                                				#UI.messagebox( str_out )
                                			end
                                			
                                		end
                                		
                                		class Dlg_debug < UI;;WebDialog
                                		
                                			attr_reader ;is_continue
                                		
                                			def initialize()
                                				@is_continue = false
                                				super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                				set_html(html_data)
                                				initialize_callback()
                                				set_on_close do
                                					YDalv;;dialog_box_is_closed()
                                				end
                                				show_modal()
                                			end
                                			
                                			private
                                			def html_data()
                                				str_html = '<html><head>' +
                                					'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                					'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                					'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                					'<script type="text/JavaScript">'+
                                					'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                					'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                                					'</script>'+
                                					'</head><body>' +
                                					'<div style="width; 496px; font-family; Arial">' +
                                					'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                							'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                							'text-align; justify; overflow; auto">'+
                                					'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                					'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                					'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                					'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                					'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                					'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                					'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                					'</div>' +
                                					'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                								'<div style="float; right">' +
                                									'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                                									'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                                								'</div>' +
                                								'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                							'</div>' +
                                						'</div>' +
                                						'<div style="position;fixed;left;0;top;0;width;500px;height;220px;border;solid 1px blue;display;block;" onclick="javascript&#058;alert()"></div>'+
                                					'</body></html>'
                                				return str_html
                                			end
                                			def initialize_callback()
                                				add_action_callback("qwerty") do |wdialog, str_params|
                                					@is_continue = (str_params == "true")
                                					wdialog.close()
                                				end
                                			end
                                			
                                		end
                                		
                                		#Here parent_window must be visible
                                		dialog_box_run()
                                		#required as set_on_close() not raised
                                		dialog_box_is_closed() if RUBY_PLATFORM.include?('mswin')
                                		
                                	end
                                end
                                

                                Unfortunately I'm not able to tell you SUalive results on this as Vincent has left for some weeks. If you want to get the results tell me. I will be pleased to send you a link so that downloading something like JohnSUalive.rbz

                                WhyDi

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                                • WhyDiW Offline
                                  WhyDi
                                  last edited by

                                  Yes John I had
                                  The previous code was merely another check before going further. The issue is fixed in the following, at least I think until you tell me the results!
                                  so here is the code aiming nearly full emulation of WebDialog modality.

                                  script.rb inside

                                  What it should show on Mac OSX

                                  require 'sketchup'
                                  
                                  ################################################################################
                                  #    Cross-platform WebDialog True-modality workaround - Windows - Mac OSX     #
                                  #        - www.SUalive.com shared code - FREE OF USE no liability -            #
                                  #                Thanks to John - Driven - for his great help                  #
                                  #      authors would appreciate a link to this topic or www.SUalive.com        #
                                  # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&p=602971#p602971 #
                                  #                              see also below                                  #
                                  # http://sketchucation.com/forums/viewtopic.php?f=180&t=65013&start=30#p603466 #
                                  ################################################################################
                                  # waits for WebDialog close then goes on next code
                                  # 1 - dialog_box_run() method runs the dialog
                                  # 2 - tmr_modal waits for user cliks on <Continue> or <Exit>
                                  # 3 - tmr_modal calls dialog_box_is_closed()
                                  ################################################################################
                                  #        Please note Mac-user can interact with the parent window wheras       #
                                  #        Windows-user can't. So locking parent window is up to you             #
                                  ################################################################################
                                  
                                  module YDco_debug
                                  	module YDalv
                                  	
                                  		class << self
                                  		
                                  			@cli_dlg_debug = nil
                                  			
                                  			def dialog_box_run()
                                  				@cli_dlg_debug = YDalv;;Dlg_debug.new()
                                  			end
                                  			def dialog_box_is_closed()
                                  				str_out = "  DlFg_debug returns <Continue> button cliqued? " + 
                                  					@cli_dlg_debug.is_continue.to_s
                                  				puts str_out
                                  				UI.messagebox( str_out )
                                  			end
                                  			
                                  		end
                                  		
                                  		class Dlg_debug < UI;;WebDialog
                                  		
                                  			attr_reader ;is_continue
                                  		
                                  			def initialize()
                                  				@is_continue = false
                                  				@is_closed = false
                                  				super "SUalive debug", false, "SUalvDebug", 512, 256, 100, 50, false
                                  				set_html(html_data)
                                  				initialize_callback()
                                  				set_on_close do
                                  					@is_closed = true
                                  				end
                                  				true_modality_emulation_through_timer()
                                  				show_modal()
                                  			end
                                  			
                                  			private
                                  			def html_data()
                                  				str_html = '<html><head>' +
                                  					'<meta http-equiv="content-type" content="charset=UTF-8">'+
                                  					'<meta http-equiv="MSThemeCompatible" content="Yes">'+
                                  					'<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">'+
                                  					'<script type="text/JavaScript">'+
                                  					'function jsDebugSwitch(obj){document.getElementById("btnContinue").disabled=!obj.checked}'+
                                  					'function jsDebugToRuby(obj){var isOK=(obj.id=="btnContinue");window.location="skp;qwerty@"+isOK}'+
                                  					'</script>'+
                                  					'</head><body>' +
                                  					'<div style="width; 496px; font-family; Arial">' +
                                  					'<div style="border; solid 1px #CECECE; padding; 0px 10px 0px 10px; ' +
                                  							'font-family; Arial; font-size; 14px; width; 470px; height; 150px; ' +
                                  							'text-align; justify; overflow; auto">'+
                                  					'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam gravida nunc metus, '+
                                  					'id vulputate metus rutrum at. Curabitur et pretium arcu. Morbi vehicula arcu a nisl ' +
                                  					'consequat, non vulputate ligula congue. Aenean sit amet orci nec leo cursus tempus. '+
                                  					'Nulla facilisi. Mauris vestibulum elit magna, ut pellentesque enim tincidunt placerat. '+
                                  					'Nunc volutpat varius maximus. Praesent bibendum convallis tellus ut fringilla. '+
                                  					'Vestibulum dignissim lacinia sapien, sed porttitor justo dictum quis. Curabitur laoreet '+
                                  					'nisl nunc. Ut egestas magna eget laoreet gravida. '+
                                  					'</div>' +
                                  					'<div style="width; 482px; margin; 20px 7px 0px 7px; font-size;smaller">' +
                                  								'<div style="float; right">' +
                                  									'<button id="btnContinue" style="margin-right; 7px" onclick="jsDebugToRuby(this)" disabled>Continue</button>' +
                                  									'<button id="btnExit" onclick="jsDebugToRuby(this)">Exit</button>' +
                                  								'</div>' +
                                  								'<input type="checkbox" onclick="jsDebugSwitch(this)">Check me please' +
                                  							'</div>' +
                                  						'</div>' +
                                  					'</body></html>'
                                  				return str_html
                                  			end
                                  			def initialize_callback()
                                  				add_action_callback("qwerty") do |wdialog, str_params|
                                  					@is_continue = (str_params == "true")
                                  					wdialog.close()
                                  				end
                                  			end
                                  			
                                  			def true_modality_emulation_through_timer()
                                  				tmr_modal = UI.start_timer(0.3333, true) {				
                                  					if @is_closed
                                  						UI.stop_timer(tmr_modal)
                                  						YDalv;;dialog_box_is_closed()
                                  					end
                                  				}
                                  			end
                                  			
                                  		end
                                  		
                                  		dialog_box_run()
                                  		
                                  	end
                                  end
                                  

                                  WhyDi

                                  the devil is in the detail

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                                  • O Offline
                                    osx59
                                    last edited by

                                    De retour, par contre j'ai eu des problèmes de mails et n'ai plus le tien.
                                    Voilà, dès que tu veux on y va ...
                                    Vincent

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                                    • WhyDiW Offline
                                      WhyDi
                                      last edited by

                                      Bonsoir Vincent,

                                      Pas de difficulté! Je t'envoie un e-mail dans les prochains jours. Je manque un peu de temps présentement!

                                      EN:
                                      No problem! I send you an e-mail in the coming days. I'm currently short on time!

                                      WhyDi

                                      the devil is in the detail

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                                      • SUaliveS Offline
                                        SUalive
                                        last edited by

                                        Hello,

                                        We are pleased to announce SUalive Free is now cross-platform - Windows or Mac Osx.

                                        Thanks to Helen and Hugh, Vincent ( osx59) and some others for the time. That Osx very first version also owns a debt to John ( driven ) for his welcome and wise advices and the nice way he offers to test SUalive user interface.
                                        I would like to tell you nothing would have been possible without your great help. It's an honour for me to have met such friendly people.
                                        If there is anything I can do for you, it will be a pleasure.

                                        Have a good week-end

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                                        • J Offline
                                          jumpjack
                                          last edited by

                                          I think there is a bug in handling face-me objects, they do strange things my animatioms.

                                          Additionally: could the animation start and stop be "smoothed" by accelerating/decelerating the objects?

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                                          • J Offline
                                            jumpjack
                                            last edited by

                                            Question: can free version also animate camera orientation?

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