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    Animator and Thea

    Scheduled Pinned Locked Moved Animator Beta
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    • soloS Offline
      solo
      last edited by

      Best to start a dedicated thread on this topic.

      I see the new beta has an animator option in the animation render window, however that does not do anything when I tried it, it runs the render and ends with nothing saved in the selected folder.

      the other option is using Animator to render with Thea, now that does work, however it stops at frame 7 or 54 (test i'm doing) and I need to interrupt and then continue for it to render next 5 frames, then seems to do the same (gets stuck on a frame, average frame is 20 seconds but the frame it's stuck on just keeps rendering)

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • soloS Offline
        solo
        last edited by

        I see Thea stops rendering (finishes) and Animator keeps going, wonder why Thea stops after 7 frames.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • fredo6F Offline
          fredo6
          last edited by

          Solo,

          I get the same two problems:

          1. infinite frame: Animator is actually not notified when the rendering of the frame is finished.

          2. Reverse integration: when launching Thea Animation with method "Fredo's animator", I get the panel to select the animation unit, then is prompt for a directory, and then Thea seems to call the API and go through the animation, but very quickly. In the end, nothing is generated.

          I guess Tomasz will have a look.

          Fredo

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          • T Offline
            tomasz
            last edited by

            Check the most recent beta version, please.
            I have just uploaded it.

            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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            • ntxdaveN Offline
              ntxdave
              last edited by

              Looking forward to see what you guys come up with........

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              • soloS Offline
                solo
                last edited by

                @tomasz said:

                Check the most recent beta version, please.
                I have just uploaded it.

                Nope, worse now, this time it does one frame and if you interrupt it crashes SU.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • soloS Offline
                  solo
                  last edited by

                  Okay, works well using the Thea render animation, still an issue when using Animator-Thea.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    @solo said:

                    Okay, works well using the Thea render animation, still an issue when using Animator-Thea.

                    To help the ignorant, does that mean you rendered with Thea and not with Animator? I saw your post in the gallery

                    Wish I could try that with a couple of my models. I would share them with you for trying but some of them are not as clean as I know your models are. πŸ˜†

                    Does Thea allow you to set materials, lighting, and etc.?

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                    • soloS Offline
                      solo
                      last edited by

                      Yes, I used Thea animation tab to do the render, funny thing is it's faster than using Animator option, may just be the time between frames that is shorter but does seem significantly faster.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        That's why animator provides support for the two methods, Direct and Reverse, and why Tomasz implemented the Reverse too.
                        The main difference is that when Animator calls Thea, Thea renders as if it was a standalone request, and therefore build an internal representation of the model. In batch mode from Thea, I guess caching and other optimizations can be done, because Thea knows that this is an animation.

                        Fredo

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by

                          Does anyone have any comprehensive examples of Thea with Animator?

                          Yes, I have seen the one with the fork lift and the couple of examples that Solo posted. I am finding it hard to find some really good examples of Thea with any type of animations done with SketchUp. Would like to see how it compares with animator and some of the other renderers.

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            Hope someone can give me some advice here. I installed the trial version of Thea to see how it would work with Animator. Well, the results were not very successful.

                            • First I tried one of my car wash models and got no where at all.
                            • Then I created a very simple animation. Took the default screen and added a box to it. Then I did a very simple animation with Animator by translating the box 5 feet alone the red axis. I set the time of the animation to 2 seconds. Simple enough right. πŸ˜‰
                            • Next step was to start up Thea. I then went to the animation tab and set the Plugin to Fredo's Animator.
                            • First render was generated by clicking on the Render Animation button. The render took 32:12 seconds and generated 50 frames. Since Thea does not natively create a movie (it created 50 png images), I then used Microsoft Movie Maker to create the movie with each frame set to a duration of .04 seconds. OK, other than the watermarks (which is standard for a lot of trial versions and I am OK with that).
                            • Next I rendered the animation using Animator. This time the render took 34:26 and generated 51 frames (mp4 format). I thought that was fine and then I went to play the animation. OUCH! I got the following error message and cannot play the movie.
                              Error Message

                            Hope someone can give me some insight into I might have done wrong and how to move forward.

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              Dave,

                              Which video format did you generate?
                              Can you also check the size of the video file.
                              Anyway, it look strange that the generation of 51 frames took 34 seconds (or 34 minutes).

                              If you have time to post the model, I may try to reproduce.

                              Fredo

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                @fredo6 said:

                                Which video format did you generate?

                                mp4

                                @fredo6 said:

                                Can you also check the size of the video file.

                                Well - this is the problem which I should have noticed before. It is 0 bytes. I should have checked that. 😳 It went though all of the normal steps and I did not even look at the file size. So then the question is why did I wind up with a 0 byte file?

                                @fredo6 said:

                                Anyway, it look strange that the generation of 51 frames took 34 seconds (or 34 minutes).

                                It was 34 minutes.

                                Here is the skp file. Again, this is so simplistic that it almost is not a valid test.
                                Animator Test 1.skp

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  I think it is a matter of size. Dimensions in X and Y must be even (due to a limitation in ffmpeg).
                                  Normally Thea correct the dimensions to be even, but there may be an issue somewhere.

                                  Also, when you generate, let a few frames generates and then press the button Preview to see if you get something playable.

                                  Fredo

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    I tried again and got the same results. This time it took 33 minutes.

                                    I then tried clicking the Preview Video button after it created 3 frames. It did not show me the video but when I looked in the folder, there were 3 images.

                                    Since this is the trial version, it will not allow me to control the size of the image. I tried setting it to 800x600 but it still attempts to create the video at 1301x708.

                                    Hope there is some way to resolve all of this so that I can give the product a fair evaluation. I have tried to email them a couple of times but have not gotten any responses and I cannot participate in their forum because I do not have a license. I have not idea how long the trial will last (that is one of the questions I have tried to ask).

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      Can you try to set even dimensions in Thea itself.

                                      Fredo

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                                      • ntxdaveN Offline
                                        ntxdave
                                        last edited by

                                        @fredo6 said:

                                        Can you try to set even dimensions in Thea itself.

                                        Fredo

                                        I did try that but the trial version generates the images at 1301x708 no matter what setting I attempt. Apparently there is no way around that with the trial version. I think I read something about that in the user manual as well.

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          Can you demaximize the Sketchup Window to see if the default dimensions do change

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                                          • ntxdaveN Offline
                                            ntxdave
                                            last edited by

                                            @fredo6 said:

                                            Can you demaximize the Sketchup Window to see if the default dimensions do change

                                            OK - That worked (somewhat). I got the image size down to 960x720 and it took just under 27 minutes. However, my model almost goes off the screen. Other software I have seen it just reduces the size of the image but contains all of the model. I will do some additional testing (maybe tomorrow) to see if I can control this better. This potentially could have a very negative impact on my models.

                                            At least we have some better understanding of what is going on. πŸ˜„

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