sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Introducing Viz - parametric modeling for SketchUp

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    extensions
    85 Posts 21 Posters 27.2k Views 21 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • pilouP Offline
      pilou
      last edited by

      Does the Boolean Viz works with SU MAKE ?
      Seems not! Even Union! (Maybe it's different than Envelopp ?

      Suggestion : a Box Selection moving for place it for see that is behind! πŸ˜„

      boxmove.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

      1 Reply Last reply Reply Quote 0
      • F Offline
        fluid
        last edited by

        Did you turn off the preview on node "GeometrySource-1" and "GeometrySource-2"? Otherwise they'll probably cover the result of the boolean operation. Also, you should connect the "Out Geometry" pins to the inputs of the boolean operation, not the "Active" pins.

        1 Reply Last reply Reply Quote 0
        • pilouP Offline
          pilou
          last edited by

          OK! Better that works in SU MAKE except I must hide existing groups! πŸ˜‰

          not_hide.jpg

          Just something not very clear!
          How attribut easily an existing group to a specific Geometry Source Node?

          Here I create a group then create a Node Source Then click Set Geometry Source
          then I create a second group then a Second Node Source Then Click Set Geometry Source

          It's not possible to select a Node Source existing on the Screen then Click Set Geometry Source? or...
          There is a list a groups of Source objects but how to apply a specific Nodes?
          List_source.jpg

          Verify if your start Viz default axes are in the same orientation than default Axes SU Screen!
          Seems there are not! πŸ˜„
          (Click for Zoom)
          Viz_Diff_ok.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • F Offline
            fluid
            last edited by

            Currently the to assign SketchUp geometry to a GeometrySource node in Viz you have to select the appropriate GeometrySource in the list, but probably selecting the node directly in Viz would be more practical.
            I'm adding it to the to do list, together with the axis orientation issue.

            Instead of hiding the groups in SketchUp, you can also move the GeometrySink group to a different location, so you'll be able to see both the operands of the boolean operation as well as the results.

            1 Reply Last reply Reply Quote 0
            • genki.ttG Offline
              genki.tt
              last edited by

              I just installed v.0.5.0 on mac, but it doesn't start when I click Vz icon or select 'Start Viz' from menu ... what's wrong??

              SketchUp PRO 2016
              MacBookPro 15' OSX 10.11.6

              1 Reply Last reply Reply Quote 0
              • F Offline
                fluid
                last edited by

                Do you get any error in the ruby console?

                1 Reply Last reply Reply Quote 0
                • genki.ttG Offline
                  genki.tt
                  last edited by

                  @fluid said:

                  Do you get any error in the ruby console?

                  Ruby console shows ...

                  Error: #<NoMethodError: undefined method start' for VizPro:Module> /Users/architect7/Library/Application Support/SketchUp 2016/SketchUp/Plugins/VizPro/VizProCore.rb:7:in block in module:VizPro'
                  SketchUp:1:in `call'

                  1 Reply Last reply Reply Quote 0
                  • F Offline
                    fluid
                    last edited by

                    We just released a new version of Viz, you can get it here

                    In this new version:

                    • Improved GraphEditor look
                    • Fixed Mac issue
                    • Added more primitives, such as Cone, Sphere, Teapot, Cylinder
                    • Added a node to create lines from an array of point positions

                    http://www.fluidinteractive.com/wordpress/wp-content/uploads/2016/08/MakeTeapot.png

                    1 Reply Last reply Reply Quote 0
                    • genki.ttG Offline
                      genki.tt
                      last edited by

                      Thank you for rapid release !
                      I could open VizPro on Mac !
                      I could see the tea cup that has a big hole on bottom !


                      VizPro061_TeaCup.png

                      1 Reply Last reply Reply Quote 0
                      • F Offline
                        fluid
                        last edited by

                        We just released a new version of Viz, you can grab it here.

                        This version highlights:

                        • Added the "Duplicate" node, to copy and instance geometry
                        • Improved node editor look
                        • Bug fixes
                          Viz getting started guide

                        [flash:36jgs09v]https://www.youtube.com/v/MjmTH2uixd4[/flash:36jgs09v]

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          Pleasures' Multiplication! 😎
                          Luckily seems the manual is not modified, so no need to update the French one! πŸ˜‰
                          Nevertheless Youtube video added and publicity made! πŸ€“

                          PS With what program do you make your tutorial ?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • F Offline
                            fluid
                            last edited by

                            For the tutorial we used Camtasia Studio.

                            1 Reply Last reply Reply Quote 0
                            • F Offline
                              fluid
                              last edited by

                              We just released a new version of Viz, you can grab it here.

                              This version highlights:

                              • Added support of instancing geometry made itself of components
                              • Bug fixes
                              • Added instancing sample
                                Viz getting started guide

                              [flash:1cisnfai]https://www.youtube.com/v/t5Zk5PWRZVs[/flash:1cisnfai]

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                Skatter challenger! πŸ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • F Offline
                                  fluid
                                  last edited by

                                  We just released Viz 1.2.0, you can grab it here.

                                  This version highlights:

                                  • Added new nodes for sampling arbitrary attributes (such as normal, texture coordinates, etc) on geometry surface
                                  • Added a node to filter arrays based on a boolean condition
                                  • Improved UI usability, added connection snapping
                                  • Added a new advanced instancing sample
                                    Viz getting started guide

                                  [flash:3g2bze9l]https://www.youtube.com/v/dtfgFEk-ELI[/flash:3g2bze9l]

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    A little cup of tea with some milk? πŸ˜‰

                                    French VIZ manualUp Dated

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • PixeroP Offline
                                      Pixero
                                      last edited by

                                      Thanks for the update. πŸ‘
                                      Now I really got to find some time to try it out a bit more.

                                      1 Reply Last reply Reply Quote 0
                                      • E Offline
                                        Evers
                                        last edited by

                                        Are there any examples showing the full potential of this plugin?
                                        It's released, but the product site is quite unconvincing.

                                        Is it possible to make a dynamic component out of the Viz definition?

                                        1 Reply Last reply Reply Quote 0
                                        • 1
                                        • 2
                                        • 3
                                        • 4
                                        • 5
                                        • 1 / 5
                                        • First post
                                          Last post
                                        Buy SketchPlus
                                        Buy SUbD
                                        Buy WrapR
                                        Buy eBook
                                        Buy Modelur
                                        Buy Vertex Tools
                                        Buy SketchCuisine
                                        Buy FormFonts

                                        Advertisement