Push pull straight
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I have drawn a circle on a curved surface with [tools on surface]. This needs to be pulled up as a cylinder. I have done this with [joint push pull] but the top is an now under an angle and I need it to be horizontal.
Is there an easy way to do this?
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OLD SCHOOL METHOD:
construct a box (or flat surface) larger than the cylinder protrusion, move it to the required level, select all, interact, and remove the surplus undesired content -
Pull it up a bit farther than you need and use a cutting plane to cut it off flat.
I probably would have drawn the flat shape at the top and used Push/Pull to push it down through the foil shape and trimmed off the bottom.
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Thanks guys, I knew it was simple just got stuck on it
Lightning fast response
I just love this site -
if you use joint push pull you should investigate it a bit better. It is able to push pull leaving the top of the cilinder flat.
Use vector push pull and search for a red line...
Click the gif:
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Oops pilou was faster
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The more easy is one time again a little plugin of Fredo!
As you just used it, it's always open!
Life is too short!
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No problemo!
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