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    What if unwrapping sketchup models was kinda easy....

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    • Rich O BrienR
      Rich O Brien Moderator
      last edited by

      yep, svg though, and png of uv layout

      Download the free D'oh Book for SketchUp πŸ“–

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      • JQLJ
        JQL
        last edited by

        I'd like to see features for non organic faces in this like unwrapping faces with undistorted proportion.

        Pretty much like Flattery or Unwrap plugin does...

        Is it possible?

        And I've noticed you were saving a component as a file. Can it have more than one UV island?

        www.casca.pt
        Visit us on facebook!

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        • cottyC
          cotty
          last edited by

          Yes!

          my SketchUp gallery

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          • Rich O BrienR
            Rich O Brien Moderator
            last edited by

            @Jql

            What's possible comes down to your ability and knowledge of UVs

            You can have many islands as you are willing to make.

            Focus is to make it easy and to follow SketchUp convention for behaviour.

            So things like selecting edges, moving UVs, scaling etc are natural.

            No point asking a user to learn a whole new approach.

            This is pre-alpha currently. It'd be suicide to develop even a beta for a handful of people.

            But with a Quads now becoming a norm this to me seems the next logical tool.

            As a bonus it will be a standalone app with file export options so you won't be confined to skp format.

            Sent from my iPhone using Tapatalk

            Download the free D'oh Book for SketchUp πŸ“–

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            • jiminy-billy-bobJ
              jiminy-billy-bob
              last edited by

              @rich o brien said:

              @solo said:

              Wondering if you could make it work without leaving SU but rather as a window that automatically updates model.

              100% to happen.

              Do want.

              25% off Skatter for SketchUcation Premium Members

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              • K
                kaas
                last edited by

                @rich o brien said:

                ..As a bonus it will be a standalone app with file export options so you won't be confined to skp format...

                If you're going to support fbx, maybe add the option for a 2nd UV channel as well? No use for it in SketchUp itself but for people who need a lightmap channel in Unreal that would be great.

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                • PixeroP
                  Pixero
                  last edited by

                  Wow!
                  Me wants now! πŸ˜„ πŸ‘ β˜€ πŸŽ‰

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                  • StinkieS
                    Stinkie
                    last edited by

                    @rich o brien said:

                    yep, svg though, and png of uv layout

                    Yay! Texture painting, baby! πŸ‘

                    Now ... if you'll all excuse me, I have to get back to suffering form the dreaded man flu.

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                    • Rich O BrienR
                      Rich O Brien Moderator
                      last edited by

                      @jiminy-billy-bob said:

                      Do want.

                      We want to see Skatter here also πŸ˜‰

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • Rich O BrienR
                        Rich O Brien Moderator
                        last edited by

                        @pixero said:

                        Wow!
                        Me wants now! πŸ˜„ πŸ‘ β˜€ πŸŽ‰

                        I'd imagine if we go to beta we see you floating about with ideas πŸ‘

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • Rich O BrienR
                          Rich O Brien Moderator
                          last edited by

                          @stinkie said:

                          Now ... if you'll all excuse me, I have to get back to suffering form the dreaded man flu.

                          fingers crossed you pull through. πŸ˜›

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • Bob JamesB
                            Bob James
                            last edited by

                            Yes! Oh, yes, yes, yes. πŸ‘

                            i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                            • JQLJ
                              JQL
                              last edited by

                              @rich o brien said:

                              @Jql

                              Focus is to make it easy and to follow SketchUp convention for behaviour.

                              So things like selecting edges, moving UVs, scaling etc are natural.

                              No point asking a user to learn a whole new approach.

                              Stop it!

                              You mean that edge properties in sketchup will mean stuff in Wrap-R? Or you mean that we will be able to select edges in WrapR as we select edges in sketchup?

                              Both of them would be the cherry on Top of the Cake.

                              What about lauching an alpha where we would sign a contract where we would only suggest features when you'd ask us to. The rest of the time we'd be shut up master! πŸ˜›

                              www.casca.pt
                              Visit us on facebook!

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                              • pilouP
                                pilou
                                last edited by

                                Will be free ?

                                PS Funny music! 😎

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • Rich O BrienR
                                  Rich O Brien Moderator
                                  last edited by

                                  @jql said:

                                  You mean that edge properties in sketchup will mean stuff in Wrap-R?

                                  Yes, so you could mark the cuts in SU. Export to Wrap-R and the islands are done... πŸ˜„

                                  @jql said:

                                  Or you mean that we will be able to select edges in WrapR as we select edges in sketchup?

                                  That too. Your workflow shouldn't change. M = move, S = Scale, Space = Select.

                                  Or tweak the keys if you want it to match your current setup.

                                  One cool thing I think should happen is that it imports the .skp. Reads the mesh for different textures applied.

                                  Then it allows you to work on the UVs for each material in separate texture spaces. To create maps for each.

                                  As it stands we wanted a proof of concept out there for discussion.

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • R
                                    rv1974
                                    last edited by

                                    I'd happy to beta test it

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                                    • FrederikF
                                      Frederik
                                      last edited by

                                      This sure will be a dream come true... πŸ‘
                                      I wonder why Trimble and before them Google - not to gorget the original @Last team - never made any better native UV-mapping tool for SketchUp...
                                      Aahhh well... They must have their reasons...

                                      Like I wrote... THIS WILL BE A DREAM COME TRUE...!!! πŸ˜„

                                      Cheers
                                      Kim Frederik

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                                      • FrederikF
                                        Frederik
                                        last edited by

                                        @pilou said:

                                        Will be free ?

                                        What part of the following didn't you get...? 😐

                                        @rich o brien said:

                                        It would be a priced tool as it's a mammoth undertaking to get something SketchUp would immediately understand.

                                        Cheers
                                        Kim Frederik

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                                        • PixeroP
                                          Pixero
                                          last edited by

                                          Every time I see one of the community's great SU innovations I keep thinking:
                                          What DOES the Trimble team do each day as so little comes out in each yearly update?

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                                          • K
                                            kaas
                                            last edited by

                                            @pixero said:

                                            Every time I see one of the community's great SU innovations I keep thinking: What DOES the Trimble team do each day as so little comes out in each yearly update?

                                            Surely the wrong place for this discussion but recently I had the same thought and wondered: when was the last time the community was happily posting pictures, models and ideas about a new SketchUp tool by the official developers?

                                            Are we just spoiled brats here and is it wrong to expect new fancy tools from the Trimble team? Like good uvTools, more shading options, native quads, native lofts, running dimensions, etc.
                                            Should they focus on making a stable framework (behind the scenes stuff) for other developers? Are we missing something very crucial here?

                                            Just asking.

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