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    What if unwrapping sketchup models was kinda easy....

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    • JQLJ Offline
      JQL
      last edited by

      I have thoughts!

      I want!

      www.casca.pt
      Visit us on facebook!

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        @solo said:

        ๐Ÿ˜ฎ ๐Ÿ‘

        That looks wonderful, please make it happen.

        Wondering if you could make it work without leaving SU but rather as a window that automatically updates model.

        100% to happen.

        Download the free D'oh Book for SketchUp ๐Ÿ“–

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        • StinkieS Offline
          Stinkie
          last edited by

          Sexy! But will it have eps export?

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            yep, svg though, and png of uv layout

            Download the free D'oh Book for SketchUp ๐Ÿ“–

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            • JQLJ Offline
              JQL
              last edited by

              I'd like to see features for non organic faces in this like unwrapping faces with undistorted proportion.

              Pretty much like Flattery or Unwrap plugin does...

              Is it possible?

              And I've noticed you were saving a component as a file. Can it have more than one UV island?

              www.casca.pt
              Visit us on facebook!

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              • cottyC Offline
                cotty
                last edited by

                Yes!

                my SketchUp gallery

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  @Jql

                  What's possible comes down to your ability and knowledge of UVs

                  You can have many islands as you are willing to make.

                  Focus is to make it easy and to follow SketchUp convention for behaviour.

                  So things like selecting edges, moving UVs, scaling etc are natural.

                  No point asking a user to learn a whole new approach.

                  This is pre-alpha currently. It'd be suicide to develop even a beta for a handful of people.

                  But with a Quads now becoming a norm this to me seems the next logical tool.

                  As a bonus it will be a standalone app with file export options so you won't be confined to skp format.

                  Sent from my iPhone using Tapatalk

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • jiminy-billy-bobJ Offline
                    jiminy-billy-bob
                    last edited by

                    @rich o brien said:

                    @solo said:

                    Wondering if you could make it work without leaving SU but rather as a window that automatically updates model.

                    100% to happen.

                    Do want.

                    25% off Skatter for SketchUcation Premium Members

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                    • K Offline
                      kaas
                      last edited by

                      @rich o brien said:

                      ..As a bonus it will be a standalone app with file export options so you won't be confined to skp format...

                      If you're going to support fbx, maybe add the option for a 2nd UV channel as well? No use for it in SketchUp itself but for people who need a lightmap channel in Unreal that would be great.

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                      • PixeroP Offline
                        Pixero
                        last edited by

                        Wow!
                        Me wants now! ๐Ÿ˜„ ๐Ÿ‘ โ˜€ ๐ŸŽ‰

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          @rich o brien said:

                          yep, svg though, and png of uv layout

                          Yay! Texture painting, baby! ๐Ÿ‘

                          Now ... if you'll all excuse me, I have to get back to suffering form the dreaded man flu.

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @jiminy-billy-bob said:

                            Do want.

                            We want to see Skatter here also ๐Ÿ˜‰

                            Download the free D'oh Book for SketchUp ๐Ÿ“–

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              @pixero said:

                              Wow!
                              Me wants now! ๐Ÿ˜„ ๐Ÿ‘ โ˜€ ๐ŸŽ‰

                              I'd imagine if we go to beta we see you floating about with ideas ๐Ÿ‘

                              Download the free D'oh Book for SketchUp ๐Ÿ“–

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                @stinkie said:

                                Now ... if you'll all excuse me, I have to get back to suffering form the dreaded man flu.

                                fingers crossed you pull through. ๐Ÿ˜›

                                Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                • Bob JamesB Offline
                                  Bob James
                                  last edited by

                                  Yes! Oh, yes, yes, yes. ๐Ÿ‘

                                  i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                  • JQLJ Offline
                                    JQL
                                    last edited by

                                    @rich o brien said:

                                    @Jql

                                    Focus is to make it easy and to follow SketchUp convention for behaviour.

                                    So things like selecting edges, moving UVs, scaling etc are natural.

                                    No point asking a user to learn a whole new approach.

                                    Stop it!

                                    You mean that edge properties in sketchup will mean stuff in Wrap-R? Or you mean that we will be able to select edges in WrapR as we select edges in sketchup?

                                    Both of them would be the cherry on Top of the Cake.

                                    What about lauching an alpha where we would sign a contract where we would only suggest features when you'd ask us to. The rest of the time we'd be shut up master! ๐Ÿ˜›

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Will be free ?

                                      PS Funny music! ๐Ÿ˜Ž

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        @jql said:

                                        You mean that edge properties in sketchup will mean stuff in Wrap-R?

                                        Yes, so you could mark the cuts in SU. Export to Wrap-R and the islands are done... ๐Ÿ˜„

                                        @jql said:

                                        Or you mean that we will be able to select edges in WrapR as we select edges in sketchup?

                                        That too. Your workflow shouldn't change. M = move, S = Scale, Space = Select.

                                        Or tweak the keys if you want it to match your current setup.

                                        One cool thing I think should happen is that it imports the .skp. Reads the mesh for different textures applied.

                                        Then it allows you to work on the UVs for each material in separate texture spaces. To create maps for each.

                                        As it stands we wanted a proof of concept out there for discussion.

                                        Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                        • R Offline
                                          rv1974
                                          last edited by

                                          I'd happy to beta test it

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                                          • FrederikF Offline
                                            Frederik
                                            last edited by

                                            This sure will be a dream come true... ๐Ÿ‘
                                            I wonder why Trimble and before them Google - not to gorget the original @Last team - never made any better native UV-mapping tool for SketchUp...
                                            Aahhh well... They must have their reasons...

                                            Like I wrote... THIS WILL BE A DREAM COME TRUE...!!! ๐Ÿ˜„

                                            Cheers
                                            Kim Frederik

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