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Animator: Parametric Animation plugin - Discussion

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  • O Offline
    otb designworks
    last edited by 10 Feb 2016, 13:22

    I agree completely that image sequences is the best and most desirable way to export animations from any software.

    Cheers, Chuck

    OTB Designworks is on Youtube

    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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    • J Offline
      JQL
      last edited by 11 Feb 2016, 12:47

      What about animating textures?

      Animating backgrounds and foregrounds with clouds and rain.

      Animating leafs on trees.

      Animating TV or PC screens.

      Integrate with render engines to animate channels like displacement, bump, transparency, reflection, emittance, etc...

      www.casca.pt
      Visit us on facebook!

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      • F Offline
        fredo6
        last edited by 11 Feb 2016, 15:02

        @jql said:

        Animating leafs on trees.

        oaks in winter are supported πŸ˜„
        Working on animating snow on the top of Fujiyama.

        Fredo

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        • J Offline
          JQL
          last edited by 11 Feb 2016, 16:33

          @fredo6 said:

          @jql said:

          Animating leafs on trees.

          oaks in winter are supported πŸ˜„
          Working on animating snow on the top of Fujiyama.

          Fredo

          Bah! You didn't do that! Animating textures? Nah! It was me that remembered that first!

          www.casca.pt
          Visit us on facebook!

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          • P Offline
            Pixero
            last edited by 11 Feb 2016, 18:17

            Animating leaves got me thinking. Would it be possible to have vertex animation with a small sinus curve to animate leaves and branches like in many games?

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            • J Offline
              JQL
              last edited by 11 Feb 2016, 18:32

              Damn Pixero! I was coming here to post that! Vertex animation would simply...

              Well...

              www.casca.pt
              Visit us on facebook!

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              • H Offline
                Humpmetwice
                last edited by 4 Mar 2016, 00:18

                Is this something available now or something in the works?
                Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

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                • N Offline
                  ntxdave
                  last edited by 4 Mar 2016, 00:43

                  @humpmetwice said:

                  Is this something available now or something in the works?
                  Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

                  WIP by Fredo6 ❗

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                  • S Offline
                    solo
                    last edited by 4 Mar 2016, 01:08

                    http://www.blogcdn.com/www.joystiq.com/media/2006/12/simpsonhomerdrool.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • C Offline
                      CadFather
                      last edited by 5 Mar 2016, 13:19

                      @unknownuser said:

                      Working on animating snow on the top of Fujiyama.
                      Fredo

                      Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

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                      • F Offline
                        fredo6
                        last edited by 6 Mar 2016, 20:49

                        @cadfather said:

                        @unknownuser said:

                        Working on animating snow on the top of Fujiyama.
                        Fredo

                        Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

                        Yes, must be a nice place, but never been there, so just my imagination!

                        So far, it seems to work, as you can judge in the video below πŸ˜„

                        animation of snow on Fujiyama.jpg

                        Overall, still a long journey for this plugin, but I am progressing (slowly) on the framework to later host advanced visual effects.

                        Fredo

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                        • jo-keJ Offline
                          jo-ke
                          last edited by 7 Mar 2016, 07:56

                          Wow. I'm looking forward to this phantastic plugin

                          http://www.zz7.de

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                          • F Offline
                            fredo6
                            last edited by 12 Mar 2016, 18:29

                            @jclements said:

                            What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                            I made some tests, and Animator can generate all or any of the following formats

                            • numbered sequence of images
                            • mp4
                            • avi
                            • mov
                            • mpg
                            • flv (for Flash)
                            • animated gif
                            • wmv (although seems to have problem of quality)
                            • ogv (ogg, but don't know what it is for)
                            • webm (for Android phones and tablets, I guess).

                            I don't know if miss some important ones. Also, there may be some options for each of the format.

                            Normally, this should work on Mac, but I still need to test (via a proxy 'kind user').

                            Fredo

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                            • N Offline
                              ntxdave
                              last edited by 12 Mar 2016, 21:44

                              WOW Fredo6, is there anything of any type you are not going to cover ❗ 😎

                              Cannot wait to give this tool a try. This sounds more exciting every time you post something in this thread. ❗ ❗

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                              • O Offline
                                optimaforever
                                last edited by 17 Mar 2016, 21:00

                                gr8
                                gr8
                                gr8
                                gr8?

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                                • J Offline
                                  JQL
                                  last edited by 17 Mar 2016, 22:22

                                  Please Fredo, stop this already or I'll have to learn yet another thing... animations!

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • deaneauD Offline
                                    deaneau
                                    last edited by 31 Mar 2016, 08:09

                                    @Fredo6

                                    Hi Fredo, in your first post you have asking about models.

                                    Eneroth Railroad System have Steam Locos.

                                    http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=57831

                                    2016-03-31 10h42_59.gif

                                    Could be its usefull.

                                    Im happy that you work for this Project.

                                    This is a quantum leap.

                                    when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

                                    yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

                                    why i search an exportable animation?

                                    i ll design objects for the Simulator Trainz

                                    http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61818%26amp;hilit=+trainz

                                    and some objects will need animations,too.

                                    the problem of the export plugin is:
                                    no support for attachement points and animations.
                                    this will only support 3dmax πŸ˜•

                                    good luck for this awseome project.

                                    EDIT:

                                    https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

                                    Link Preview Image
                                    3D Warehouse

                                    3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                                    favicon

                                    (3dwarehouse.sketchup.com)

                                    Dean

                                    MADE, BORN AND LIVING IN BERLIN
                                    Big Thank You to all Programmers
                                    Some German words are so long that they have a perspective. M.Twain

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                                    • F Offline
                                      fredo6
                                      last edited by 3 Apr 2016, 20:46

                                      Dean

                                      I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

                                      For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

                                      Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

                                      Fredo

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                                      • J Offline
                                        JQL
                                        last edited by 3 Apr 2016, 21:15

                                        Are you talking about some sort of SDK or API?

                                        The question then will be: have you thought about how much will you charge for the plugin?

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • deaneauD Offline
                                          deaneau
                                          last edited by 4 Apr 2016, 19:17

                                          @Fredo6

                                          i have seen that many users work with Sketchup to design for Game Engines.

                                          Your Plugin go in the right direction.

                                          Animation-Export is needed to animate somethink, like Pantograph for Locos and Trams.

                                          I think, we all understand that is not the same like fast food or douglas "come in and find out". all this need time AND a strong brain.

                                          i will take the hat

                                          like on the picture, for you and all other programmer here.

                                          http://hilfe-fuer-kimberley.de/onewebstatic/313462468e-Hut%20ziehen.jpeg

                                          MADE, BORN AND LIVING IN BERLIN
                                          Big Thank You to all Programmers
                                          Some German words are so long that they have a perspective. M.Twain

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