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    Animator: Parametric Animation plugin - Discussion

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    • fredo6F
      fredo6
      last edited by

      @jclements said:

      What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP4, Avi, etc., formats?

      Unfortunately, the Sketchup API does not expose a method for generating videos, even if there seems to be an embedded video module in Sketchup for Scene animation.

      So I test with an external tool, so that Animator can generate videos at a specified frame rate and dimension. My current tests are with MP4 (as the animation of Car Wash posted by ntxdave), but I think it can generate other formats like AVI or animated GIF. I'll check when I have time. I'll need a Mac user to validate it also works on OSX.

      I also hope that rendering software have a way to generate videos.

      Anyway, this is an area where more exploration is needed. By default, Animator can generate a sequence of images.

      Fredo

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      • soloS
        solo
        last edited by

        @unknownuser said:

        Anyway, this is an area where more exploration is needed. By default, Animator can generate a sequence of images.

        IMO the best way to do animation πŸ‘

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • O
          otb designworks
          last edited by

          I agree completely that image sequences is the best and most desirable way to export animations from any software.

          Cheers, Chuck

          OTB Designworks is on Youtube

          6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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          • JQLJ
            JQL
            last edited by

            What about animating textures?

            Animating backgrounds and foregrounds with clouds and rain.

            Animating leafs on trees.

            Animating TV or PC screens.

            Integrate with render engines to animate channels like displacement, bump, transparency, reflection, emittance, etc...

            www.casca.pt
            Visit us on facebook!

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            • fredo6F
              fredo6
              last edited by

              @jql said:

              Animating leafs on trees.

              oaks in winter are supported πŸ˜„
              Working on animating snow on the top of Fujiyama.

              Fredo

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              • JQLJ
                JQL
                last edited by

                @fredo6 said:

                @jql said:

                Animating leafs on trees.

                oaks in winter are supported πŸ˜„
                Working on animating snow on the top of Fujiyama.

                Fredo

                Bah! You didn't do that! Animating textures? Nah! It was me that remembered that first!

                www.casca.pt
                Visit us on facebook!

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                • PixeroP
                  Pixero
                  last edited by

                  Animating leaves got me thinking. Would it be possible to have vertex animation with a small sinus curve to animate leaves and branches like in many games?

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                  • JQLJ
                    JQL
                    last edited by

                    Damn Pixero! I was coming here to post that! Vertex animation would simply...

                    Well...

                    www.casca.pt
                    Visit us on facebook!

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                    • HumpmetwiceH
                      Humpmetwice
                      last edited by

                      Is this something available now or something in the works?
                      Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

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                      • ntxdaveN
                        ntxdave
                        last edited by

                        @humpmetwice said:

                        Is this something available now or something in the works?
                        Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

                        WIP by Fredo6 ❗

                        Press F1...thank me later

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                        • soloS
                          solo
                          last edited by

                          http://www.blogcdn.com/www.joystiq.com/media/2006/12/simpsonhomerdrool.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • CadFatherC
                            CadFather
                            last edited by

                            @unknownuser said:

                            Working on animating snow on the top of Fujiyama.
                            Fredo

                            Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

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                            • fredo6F
                              fredo6
                              last edited by

                              @cadfather said:

                              @unknownuser said:

                              Working on animating snow on the top of Fujiyama.
                              Fredo

                              Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

                              Yes, must be a nice place, but never been there, so just my imagination!

                              So far, it seems to work, as you can judge in the video below πŸ˜„

                              animation of snow on Fujiyama.jpg

                              Overall, still a long journey for this plugin, but I am progressing (slowly) on the framework to later host advanced visual effects.

                              Fredo

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                              • jo-keJ
                                jo-ke
                                last edited by

                                Wow. I'm looking forward to this phantastic plugin

                                http://www.zz7.de

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                                • fredo6F
                                  fredo6
                                  last edited by

                                  @jclements said:

                                  What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                                  I made some tests, and Animator can generate all or any of the following formats

                                  • numbered sequence of images
                                  • mp4
                                  • avi
                                  • mov
                                  • mpg
                                  • flv (for Flash)
                                  • animated gif
                                  • wmv (although seems to have problem of quality)
                                  • ogv (ogg, but don't know what it is for)
                                  • webm (for Android phones and tablets, I guess).

                                  I don't know if miss some important ones. Also, there may be some options for each of the format.

                                  Normally, this should work on Mac, but I still need to test (via a proxy 'kind user').

                                  Fredo

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                                  • ntxdaveN
                                    ntxdave
                                    last edited by

                                    WOW Fredo6, is there anything of any type you are not going to cover ❗ 😎

                                    Cannot wait to give this tool a try. This sounds more exciting every time you post something in this thread. ❗ ❗

                                    Press F1...thank me later

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                                    • O
                                      optimaforever
                                      last edited by

                                      gr8
                                      gr8
                                      gr8
                                      gr8?

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                                      • JQLJ
                                        JQL
                                        last edited by

                                        Please Fredo, stop this already or I'll have to learn yet another thing... animations!

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • deaneauD
                                          deaneau
                                          last edited by

                                          @Fredo6

                                          Hi Fredo, in your first post you have asking about models.

                                          Eneroth Railroad System have Steam Locos.

                                          404 Not Found

                                          favicon

                                          (sketchucation.com)

                                          2016-03-31 10h42_59.gif

                                          Could be its usefull.

                                          Im happy that you work for this Project.

                                          This is a quantum leap.

                                          when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

                                          yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

                                          why i search an exportable animation?

                                          i ll design objects for the Simulator Trainz

                                          404 Not Found

                                          favicon

                                          (sketchucation.com)

                                          and some objects will need animations,too.

                                          the problem of the export plugin is:
                                          no support for attachement points and animations.
                                          this will only support 3dmax πŸ˜•

                                          good luck for this awseome project.

                                          EDIT:

                                          https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

                                          Link Preview Image
                                          3D Warehouse

                                          3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                                          favicon

                                          (3dwarehouse.sketchup.com)

                                          Dean

                                          MADE, BORN AND LIVING IN BERLIN
                                          Big Thank You to all Programmers
                                          Some German words are so long that they have a perspective. M.Twain

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                                          • fredo6F
                                            fredo6
                                            last edited by

                                            Dean

                                            I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

                                            For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

                                            Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

                                            Fredo

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