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    Animator: Parametric Animation plugin - Discussion

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    • fredo6F Offline
      fredo6
      last edited by

      @jql said:

      We will find something you didn't think of! πŸ˜„

      That's why the thread was started πŸ˜„

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      • PixeroP Offline
        Pixero
        last edited by

        What about how hierarchies are created?
        Can that be made separate from how objects are grouped?
        And what about inverse kinematic?

        I'm also very interested in ways to fine tune camera animation paths and speed.

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        • fredo6F Offline
          fredo6
          last edited by

          @pixero said:

          What about how hierarchies are created?
          Can that be made separate from how objects are grouped?
          And what about inverse kinematic?

          I am not clear about what is "Reverse kinematic" and "hierarchies".

          Could you illustrate ?

          Fredo

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          • PixeroP Offline
            Pixero
            last edited by

            Forward kinematics. You rotate a shoulder and the arm and hand follows.
            Inverse kinematics. You move the hand and the arm and shoulder rotates to match the hands movement.

            I think it would be great to have a way of creating the hierarchy independent of how objects are grouped.
            Something like bones in other software where you create a structure that you bind geometry to.
            How you model and group geometry doesn't always match how you want to animate them.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              How do you control the motion of an object over time? Is it linear interpolation?

              If an object moves along X at 2m/s can you control the acceleration from 0 to 2m/s in some way?

              Sent from my iPhone using Tapatalk

              Download the free D'oh Book for SketchUp πŸ“–

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              • fredo6F Offline
                fredo6
                last edited by

                @rich o brien said:

                How do you control the motion of an object over time? Is it linear interpolation?

                If an object moves along X at 2m/s can you control the acceleration from 0 to 2m/s in some way?

                This should be addressed with Easing, which is supported in the Animator engine (in the initial video, you can see that the explosion of Homer is accelerated).

                But I still need to build the GUI for custom easing.

                By the way, I don't know if the appropriate term in English would be 'Easing' or 'Pacing'.

                Fredo

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @fredo6 said:

                  By the way, I don't know if the appropriate term in English would be 'Easing' or 'Pacing'.

                  Easing.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Will the easing have types?

                    anim-fredo.png

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • pilouP Offline
                      pilou
                      last edited by

                      Will be cool for animate gears! 😎 (a new gear plugin by Caermalo)

                      http://sketchucation.com/forums/download/file.php?id=136656

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • majidM Offline
                        majid
                        last edited by

                        @rich o brien said:

                        Will the easing have types?

                        [attachment=0:1tzh4w5t]<!-- ia0 -->anim-fredo.png<!-- ia0 -->[/attachment:1tzh4w5t]

                        Mover plugin had some easing as I remember
                        Great plugin as always! πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          There is a nice lib on GitHub for easing in Ruby:
                          https://github.com/munshkr/easing-ruby

                          And nice visualisations here:
                          http://easings.net/

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @thomthom and Majid,

                            Animator should support predefined easing and custom easing. Simply, I need to build the GUI for custom easing.

                            Animator also supports oscillations (i.e. cyclic movement back and forth), either libnear or smooth as sinusoidal curves.

                            Fredo

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Time to start another donation round for Fredo!

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • A Offline
                                Anton_S
                                last edited by

                                Nice work fredo!

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                                • JClementsJ Offline
                                  JClements
                                  last edited by

                                  What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                                  John | Illustrator | Beaverton, Oregon

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @jclements said:

                                    What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP4, Avi, etc., formats?

                                    Unfortunately, the Sketchup API does not expose a method for generating videos, even if there seems to be an embedded video module in Sketchup for Scene animation.

                                    So I test with an external tool, so that Animator can generate videos at a specified frame rate and dimension. My current tests are with MP4 (as the animation of Car Wash posted by ntxdave), but I think it can generate other formats like AVI or animated GIF. I'll check when I have time. I'll need a Mac user to validate it also works on OSX.

                                    I also hope that rendering software have a way to generate videos.

                                    Anyway, this is an area where more exploration is needed. By default, Animator can generate a sequence of images.

                                    Fredo

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      @unknownuser said:

                                      Anyway, this is an area where more exploration is needed. By default, Animator can generate a sequence of images.

                                      IMO the best way to do animation πŸ‘

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • O Offline
                                        otb designworks
                                        last edited by

                                        I agree completely that image sequences is the best and most desirable way to export animations from any software.

                                        Cheers, Chuck

                                        OTB Designworks is on Youtube

                                        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                        • JQLJ Offline
                                          JQL
                                          last edited by

                                          What about animating textures?

                                          Animating backgrounds and foregrounds with clouds and rain.

                                          Animating leafs on trees.

                                          Animating TV or PC screens.

                                          Integrate with render engines to animate channels like displacement, bump, transparency, reflection, emittance, etc...

                                          www.casca.pt
                                          Visit us on facebook!

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @jql said:

                                            Animating leafs on trees.

                                            oaks in winter are supported πŸ˜„
                                            Working on animating snow on the top of Fujiyama.

                                            Fredo

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