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    SubD examples and models

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    • BoxB Offline
      Box
      last edited by

      Just a simple example once again of how working with these tools can make for some really neat meshes.


      Scroll2.jpg

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      • cottyC Offline
        cotty
        last edited by

        A quick evening doodle...

        subd_knife.jpg

        my SketchUp gallery

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        • thomthomT Offline
          thomthom
          last edited by

          Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • N Offline
            nlipovac
            last edited by

            @thomthom said:

            Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

            How is it coming along, any sneak peek? 😎

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            • thomthomT Offline
              thomthom
              last edited by

              @nlipovac said:

              @thomthom said:

              Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

              How is it coming along, any sneak peek? 😎

              It's been slow over the summer. Currently on vacation. Things will spin up in a few weeks. πŸ˜„

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • cottyC Offline
                cotty
                last edited by

                @thomthom said:

                Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

                Of course no problem...


                subd_knife.skp

                my SketchUp gallery

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  grab_22_09_2016_001.png

                  [edg3d:q5l0hefm]0BS0SdGtKkVqlg4[/edg3d:q5l0hefm]

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • N Offline
                    nlipovac
                    last edited by

                    @rich o brien said:

                    [attachment=0:lutopfq9]<!-- ia0 -->grab_22_09_2016_001.png<!-- ia0 -->[/attachment:lutopfq9]

                    [edg3d:lutopfq9]0BS0SdGtKkVqlg4[/edg3d:lutopfq9]

                    Looks great! πŸ€“
                    Texturing inside Substance Designer?

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                    • HieruH Offline
                      Hieru
                      last edited by

                      Quick question.

                      What happens if you share a SubD model (without converting to plain mesh) and someone without SubD opens it? Do they just get the control mesh?

                      www.davidhier.co.uk

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Yea, it'll appear like any other SketchUp group/component.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • K Offline
                          kaas
                          last edited by

                          If I could ask the experts; I'm totally new to subD. Trying it out for making furniture.
                          Started making the frame for a Stack Stove Cubi. Whats the best strategy for the indicated areas? The easy way is to just continue the lines from the horizontal frame onto the leg. But I'm trying to keep the polycount as low as possible as well.
                          Any suggestions?


                          stackCubi_leg.jpg


                          stackCubi_leg.skp

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            Hi Kaas
                            I would recommend TigΒ΄s Split Tools which generate quads at the connection points like sketched below.

                            http://sketchucation.com/forums/viewtopic.php?t=43376
                            https://www.youtube.com/watch?v=hcGGcLndeTE


                            Split Tools.jpg

                            never trust a skinny cook

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                            • HieruH Offline
                              Hieru
                              last edited by

                              Thanks Thomas πŸ‘

                              www.davidhier.co.uk

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                              • HieruH Offline
                                Hieru
                                last edited by

                                @Kaas

                                Sometimes you can bend over backwards to keep loops to a minimum (see examples either side of central control meshes)...

                                CornerControl.jpg

                                ...only to find that there isn't that much difference in the poly count:

                                CornerSubD.jpg

                                In this instance you might even find that using RoundCorners is the most economic and efficient way to model this form.


                                Corner.skp

                                www.davidhier.co.uk

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                                • K Offline
                                  kaas
                                  last edited by

                                  @HorNoxx; thanks for the suggestion. I already found and use that gem by TIG.
                                  @Hieru; thanks for the effort and insight. It confirms my idea that subD in some cases might lead to more faces than conventional methods like roundcorner or native tools. Still learning though and lots of fun.


                                  cubi.jpg


                                  stackStove_cubi_test1.skp

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                                  • HieruH Offline
                                    Hieru
                                    last edited by

                                    Happy to help πŸ‘ . I'll take a look at your model tomorrow, but from the looks of things your workflow is coming along nicely (certainly more advanced than when I was starting out).

                                    One thing I will add is that sometimes the extra geometry is worth it e.g. for UV mapping or selling models in different formats.

                                    On the topic of UV mapping, I suspect that my left-hand control mesh might be the better approach for mapping. Hopefully someone who knows more about UV unwrapping will be able to confirm or refute this.

                                    www.davidhier.co.uk

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                                    • K Offline
                                      kaas
                                      last edited by

                                      @hieru said:

                                      On the topic of UV mapping, I suspect that my left-hand control mesh might be the better approach for mapping. Hopefully someone who knows more about UV unwrapping will be able to confirm or refute this.

                                      I was thinking about the mapping as well. there is some stretching visible so need to fix those. Its lots of fun. Artisan experience from few years ago helps a lot - its knife tool as well.

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                                      • HieruH Offline
                                        Hieru
                                        last edited by

                                        I still use Artisan where SubD isn't appropriate, but like you I use it in conjunction with SubD. As well as the knife tool I use it to preview subdivision as I'm modelling - mostly because it won't triangulate areas I haven't finished quad modelling, but also because it can give a more detailed preview of the flow and detail of the subdivision.

                                        www.davidhier.co.uk

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                                        • K Offline
                                          kaas
                                          last edited by

                                          Wish: a universal toggle all SubD on/off (selected maybe) as right click option would be welcome. If you have an assembly of several subD's this is nice to have.

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                                          • HieruH Offline
                                            Hieru
                                            last edited by

                                            Isn't that in the works Thomas?

                                            www.davidhier.co.uk

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