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    • HornOxxH Offline
      HornOxx
      last edited by

      @tuna1957 said:

      ... knocking off the rust. Mid century modern style sculpture....
      wunderbar! A so nice small work πŸ‘ (and a good metal representation in the render by the way!)

      never trust a skinny cook

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      • B Offline
        Builder54
        last edited by

        @tuna1957 said:

        Call me the king of simple stuff πŸ˜† .

        Nice. What a good reminder to keep it simple. SUbD does most of the work if we just keep it proportional. A good presentation that took a simple model to another level. Thanks for posting

        "Don't be afraid of working hard. There are No shortcuts to mastering something."

        Robh Ruppel

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        • HornOxxH Offline
          HornOxx
          last edited by

          Mosquito - A little just for fun moddeling πŸ˜‰
          [SkUp 2017 Make / SubD / Skatter / Enscape]
          http://3dwarehouse.sketchup.com/model/56816d2a-0088-419f-89cc-131bbc02d8d2/Mosquito


          Mosquito ENSC-Render 1600.jpg


          Mosquito ENSC-Render2 1600.jpg


          Mosquito ENSC-Render White-Mode1 1600.jpg


          Mosquito SkUp-Render 1600.jpg

          never trust a skinny cook

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          • BoxB Offline
            Box
            last edited by

            Nice one! Reminds me of this classic.


            Pull out Betty.png

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            • B Offline
              Builder54
              last edited by

              @hornoxx said:

              Mosquito - A little just for fun moddeling πŸ˜‰

              Love it! You have a flare for fun .

              "Don't be afraid of working hard. There are No shortcuts to mastering something."

              Robh Ruppel

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              • HornOxxH Offline
                HornOxx
                last edited by

                Thank You Both πŸ˜„

                @box said:

                ...Reminds me of this classic.
                πŸ˜„ yes, this nice classic even showed up here

                never trust a skinny cook

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                • tuna1957T Offline
                  tuna1957
                  last edited by

                  Fantastic and fun bug HornOxx πŸ‘

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                  • alvisA Offline
                    alvis
                    last edited by

                    very funny πŸ˜„

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                    • GD3DesignG Offline
                      GD3Design
                      last edited by

                      Great modeling, use of Subdiv and cartoon render...but just as important, full of character. Love it. πŸ˜„

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        Thanks All πŸ˜‰ I very much appreciate that you like this little simple "character" fun πŸ˜„

                        never trust a skinny cook

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                        • B Offline
                          Builder54
                          last edited by

                          Carpenter Ant

                          I post my models here because I want illustrate to others who may be interested in Organic modelling that it's quite possible with Sketchup, largely because of the amazing extensions (QuadFace Tools, Vertex Tools 2, and SUbD) that ThomThom developed. The more I work with them the greater appreciation I have. Model on!

                          The painted low poly model was later edited to improve on the leg detail. You can see in the Substance Painter example below how the legs had lost their definition after subdivision. I later used QuadFace Tools to add loops to maintain shape.

                          SketchUp_IQMBpS0rDV.png

                          Substance Painter
                          Substance_Painter_DPiNKBqSrz.png

                          SketchUp_CZJkBZ0EaH.png

                          SketchUp_AW0qL3Bpwm.jpg

                          SketchUp_w5JvoDFOTv.png

                          I used the free trial of V Ray and Substance Painter to add some realism. I have not had any prior experience with either so the results are not good, but they do help to add some realism.

                          V-Ray
                          SketchUp_zRQM4ByzAD.jpg

                          "Don't be afraid of working hard. There are No shortcuts to mastering something."

                          Robh Ruppel

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            Klasse! πŸ‘ Great work again. (I love these SketchUp illustrations even more than the rendered versions)

                            never trust a skinny cook

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                            • alvisA Offline
                              alvis
                              last edited by

                              A short biology lesson πŸ˜„ . Nice

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                Builder54
                                last edited by

                                @hornoxx said:

                                Klasse! πŸ‘ Great work again. (I love these SketchUp illustrations even more than the rendered versions)

                                Thank you HornOxx. I tend to agree with you. The thing I like about Substance Painter is being able to stay in 3D. But I know what you mean about the raw modelling illustrations. Cheers

                                "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                Robh Ruppel

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                                • B Offline
                                  Builder54
                                  last edited by

                                  @alvis said:

                                  A short biology lesson πŸ˜„ . Nice

                                  Too funny πŸ˜† The reference photo helped me to redraw the legs to keep their shape and definition

                                  "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                  Robh Ruppel

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                                  • tuna1957T Offline
                                    tuna1957
                                    last edited by

                                    Don’t really like ants. But your ants β€œbitchin ” ! πŸ‘

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                                    • B Offline
                                      Builder54
                                      last edited by

                                      @tuna1957 said:

                                      Don’t really like ants. But your ants β€œbitchin ” ! πŸ‘

                                      A compliment of the highest order hahaha. Thanks tuna1957

                                      "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                      Robh Ruppel

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                                      • B Offline
                                        Builder54
                                        last edited by

                                        My favorite Sci-Fi character


                                        Predator_HP.png


                                        SketchUp_AbXnzdM71y.png


                                        SketchUp_hJ8sQ3pDEF.png

                                        "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                        Robh Ruppel

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                                        • tuna1957T Offline
                                          tuna1957
                                          last edited by

                                          Builder54, Great job on a complex character ! πŸ‘

                                          Now to return to earth..... as time allows I go back into my early SubD models and try to fix "rookie" mistakes. Reworked one of my first SubD sofas. Lots of mistakes in the first go round πŸ˜† . Second time around looks much better and even lower poly to boot.... 😎


                                          taylor sofa 2a.jpg

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                                          • B Offline
                                            Builder54
                                            last edited by

                                            Thanks very much!

                                            @tuna1957 said:

                                            Second time around looks much better and even lower poly to boot.... 😎

                                            Interesting you mention the lower poly count. I'm becoming increasingly aware that my models have way to many poly's, and the key is to keep it simple and strategic.

                                            "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                            Robh Ruppel

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