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    • TIGT Offline
      TIG Moderator
      last edited by

      There is no separate menu item.
      Start with an empty model.
      Use 'File > Import...'
      In the file types list there should be STL...
      Choose that.
      Find the STL file.
      Set it importing...
      Go on a short weekend break...
      When you return it should have been imported...
      Save the model.
      Next step is applying the textured image onto the facets.
      BUT let's do this one step at a time 😉

      TIG

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      • L Offline
        LARV
        last edited by

        Yes, thanks I just found it. Not very logical having the export STL function placed differently, but hey, now I got it! 😄

        Are we talking hours here?

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          @larv said:

          Are we talking hours here?

          If you're lucky.

          Download the free D'oh Book for SketchUp 📖

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          • L Offline
            LARV
            last edited by

            Well, I let the computer on during the night and in the morning it was done. The modell was too unrealistic though, I won´t have any use for it. But at least I now have the STL-importer for future use 👍

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            • TIGT Offline
              TIG Moderator
              last edited by

              I think it has exaggerated relief features.
              Perhaps processing it with one of Fredo's tools could lessen that ?
              Perhaps his Scale or JPP ?

              TIG

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              • L Offline
                LARV
                last edited by

                @tig said:

                I think it has exaggerated relief features.
                Perhaps processing it with one of Fredo's tools could lessen that ?
                Perhaps his Scale or JPP ?

                Thanks, TIG, but I threw the modell away. I would need high res terrain as well and I´m not skilled enough to make all these operations. I will keep looking for a modell to buy. It amazes me that there aren´t more cloudless topographic modells out there to buy, preferably with the land in greyscale and a seperate ocean layer.

                I also see people selling otherwise free SU warehouse modells at various sites.. 👎

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Why does it need to be geometric terrain? Isn't displacement less overhead?

                  Even a bump map would suffice.

                  Sent from my iPhone using Tapatalk

                  Download the free D'oh Book for SketchUp 📖

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                  • L Offline
                    LARV
                    last edited by

                    @rich o brien said:

                    Why does it need to be geometric terrain? Isn't displacement less overhead?

                    Even a bump map would suffice.

                    Sent from my iPhone using Tapatalk

                    I guess I good bump map would do, but I don´t know how to go about it. The example I attached in the start of the the thread is pretty much what I want. How it´s made is quite irrelevant as long as it looks good and the terrain is showing.

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      To get good detail you'd need a bump map at 30000px x 10000px approx

                      Which is pointless to load into SU as it caps display at 4096

                      I'm still unsure of what exactly you want and what it is for.

                      I do think you're bringing a breadstick to a knife fight asking SU to do this.

                      Sent from my iPhone using Tapatalk

                      Download the free D'oh Book for SketchUp 📖

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                      • L Offline
                        LARV
                        last edited by

                        @rich o brien said:

                        To get good detail you'd need a bump map at 30000px x 10000px approx

                        Which is pointless to load into SU as it caps display at 4096

                        I'm still unsure of what exactly you want and what it is for.

                        I do think you're bringing a breadstick to a knife fight asking SU to do this.

                        Sent from my iPhone using Tapatalk

                        The guy who did the globe in my attached example did the whole thing in Photoshop from NASA material. I remember him saying the file was huge. Maybe SU can´t handle this type of operation, like you said. But I wouldn´t need it to be that high res, just alright when zooming in on a continent. The example you did in Blender looked very nice.

                        I would use the globe to render out different views for infographics. It would be super usefull.

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          wish i could help but i don't use vray.

                          what you are asking is pretty straight forward though.

                          better to do it outside SU using a Studio renderer like Thea or Maxwell.

                          Download the free D'oh Book for SketchUp 📖

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                          • L Offline
                            LARV
                            last edited by

                            OK, Rich, thanks! 👍

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