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    Is it possible to lock an object against a surface?

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    • L Offline
      LARV
      last edited by

      I find it hard to place objects where I want them to be placed. Have I perhaps missed some function that makes it easy to make an object attach to a face without going through it? I have the Raytracer plugin, but I feel there has to be an easier way.

      I want to place a logo on top of a surface, and I already have a texture on that surface, so I cant use the logo as texture (unless there´s a way to have two layers of texture on a surface? That would be perfect!). So I have to place the logo by hand on the surface and I cant seem to place it correct.

      Any help would be great!
      Thanks 😄

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      • Dave RD Offline
        Dave R
        last edited by

        What form is the logo? Is it a component? If so, you can give it gluing characteristics so you can place it on the surface as desired. 3D Text makes components with gluing for example.

        Etaoin Shrdlu

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        • L Offline
          LARV
          last edited by

          THAT´S IT! I was thinking of the 3D text and how that follows surfaces. How do I glue? Is that a plugin? I´ll google this now.

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          • Dave RD Offline
            Dave R
            last edited by

            No! It's not a plugin. Gluing is an attribute you can give to a component upon creation or when editing the component in the Components window. Instead of Googling for a plugin, look at the Help files.

            Etaoin Shrdlu

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            • L Offline
              LARV
              last edited by

              Thanks, I found the help file. I marked my components as glue to any, sadly nothing happens. They dont glue to eachother 😞

              For how many years will I be an amature at this...

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              • JQLJ Offline
                JQL
                last edited by

                LOL pbacot was faster than me! Here it goes nonetheless!

                For a component to glue into "one" (only one) face, you have to have it'd XY (red green) axis on the same plan of that face (you can get inside the component and use the axis tool on the face, to do this.)

                Then, to make sure it get's glued on the face, there's no native way of doing it unless you create the component from geometry already standing on the face or if you insert the component directly on the face using component browser.

                You can use plugins for gluing a component that is already in the right place and position, but is not glued.

                NOTE: You must be very careful while editing faces as if you distort them in obliquous angles the components glued to the face will shift position.

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                • pbacotP Offline
                  pbacot
                  last edited by

                  You have to have the axis set correctly and it's a bit of process to learn. Also once the component is "gluing", load a an instance directly from the component browser rather than trying to take a component in the model to try to get it glue to a surface.

                  Next time draw your logo directly on a face, then select the logo and make a component. It will default to gluing.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • L Offline
                    LARV
                    last edited by

                    @pbacot said:

                    You have to have the axis set correctly and it's a bit of process to learn. Also once the component is "gluing", load a an instance directly from the component browser rather than trying to take a component in the model to try to get it glue to a surface.

                    Next time draw your logo directly on a face, then select the logo and make a component. It will default to gluing.

                    Ok, but I imported the logo as .png, I dind´t draw it.

                    I think I´ll skip this gluing function for now.

                    Thanks all!

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      You can give up on it if you wish but if you want you can explode the imported image and make it a component to which you assign gluing attributes. One thing to consider is if the image is left 2D and you place it directly on a surface, you may see Z-fighting. This is often described as a sort of flickering and is due to the way the graphics card handles two surfaces sharing the same space.

                      Alternatively, you could draw a rectangle of the correct size on the surface to get the logo and apply the image as a texture to the face. Hide the edges if you don't want to see them.

                      Etaoin Shrdlu

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                      • L Offline
                        LARV
                        last edited by

                        "you could draw a rectangle of the correct size on the surface to get the logo and apply the image as a texture to the face."

                        I tried that, but this happens. The outside of the logo is suddenly not transparent:


                        dump1.jpg

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Wow! You could have mentioned the logo is round? 😒

                          The logical thing, then, is to draw a circle instead and apply the image as a material within it.

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                          • L Offline
                            LARV
                            last edited by

                            I understand a square is not a circle. I wanted the transparency because it will help me later on, square or round or triangle.
                            I managed to make it transparent now, which made everything alot easier.

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                            • JQLJ Offline
                              JQL
                              last edited by

                              @larv said:

                              I managed to make it transparent now, which made everything alot easier.

                              Trust Dave on this though. Having it transparent is good, but having it round, would be even better.

                              Specially if you'll be rendering it...

                              If not, then you should hide the rectangle's profile edges. Use the eraser tool with the shift modifier.

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                VW Book.png

                                Etaoin Shrdlu

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                                • L Offline
                                  LARV
                                  last edited by

                                  @jql said:

                                  @larv said:

                                  I managed to make it transparent now, which made everything alot easier.

                                  Trust Dave on this though. Having it transparent is good, but having it round, would be even better.

                                  Specially if you'll be rendering it...

                                  If not, then you should hide the rectangle's profile edges. Use the eraser tool with the shift modifier.

                                  I don´t misstrust any of you guys, I just need to understand things. This became clear now. Cheers!

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                                  • L Offline
                                    LARV
                                    last edited by

                                    @dave r said:

                                    [attachment=0:2tps2k8t]<!-- ia0 -->VW Book.png<!-- ia0 -->[/attachment:2tps2k8t]

                                    But thats not the texture I used..

                                    😉

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by

                                      @larv said:

                                      @dave r said:

                                      [attachment=0:g5s8uiwa]<!-- ia0 -->VW Book.png<!-- ia0 -->[/attachment:g5s8uiwa]

                                      But thats not the texture I used.. 😉

                                      What's not the texture you used?

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                                      • L Offline
                                        LARV
                                        last edited by

                                        Just a joke, but it didn´t work 😛

                                        Thanks for the help! I´m gonna try a png shape now that´s not round or square. Learning all the time here.

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                                        • Dave RD Offline
                                          Dave R
                                          last edited by

                                          @larv said:

                                          Just a joke, but it didn´t work 😛

                                          What do you mean "it didn't work"?

                                          You must have done something incorrectly or it would have. It worked just fine for me.

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            I think you'll find Dave, he meant the Joke didn't work.
                                            Unlike this one,
                                            A man walked into a Zoo, the only animal in the entire zoo was a dog, it was a shitzu!

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