Is it possible to lock an object against a surface?
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@pbacot said:
You have to have the axis set correctly and it's a bit of process to learn. Also once the component is "gluing", load a an instance directly from the component browser rather than trying to take a component in the model to try to get it glue to a surface.
Next time draw your logo directly on a face, then select the logo and make a component. It will default to gluing.
Ok, but I imported the logo as .png, I dindĀ“t draw it.
I think IĀ“ll skip this gluing function for now.
Thanks all!
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You can give up on it if you wish but if you want you can explode the imported image and make it a component to which you assign gluing attributes. One thing to consider is if the image is left 2D and you place it directly on a surface, you may see Z-fighting. This is often described as a sort of flickering and is due to the way the graphics card handles two surfaces sharing the same space.
Alternatively, you could draw a rectangle of the correct size on the surface to get the logo and apply the image as a texture to the face. Hide the edges if you don't want to see them.
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"you could draw a rectangle of the correct size on the surface to get the logo and apply the image as a texture to the face."
I tried that, but this happens. The outside of the logo is suddenly not transparent:
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Wow! You could have mentioned the logo is round?
The logical thing, then, is to draw a circle instead and apply the image as a material within it.
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I understand a square is not a circle. I wanted the transparency because it will help me later on, square or round or triangle.
I managed to make it transparent now, which made everything alot easier. -
@larv said:
I managed to make it transparent now, which made everything alot easier.
Trust Dave on this though. Having it transparent is good, but having it round, would be even better.
Specially if you'll be rendering it...
If not, then you should hide the rectangle's profile edges. Use the eraser tool with the shift modifier.
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@jql said:
@larv said:
I managed to make it transparent now, which made everything alot easier.
Trust Dave on this though. Having it transparent is good, but having it round, would be even better.
Specially if you'll be rendering it...
If not, then you should hide the rectangle's profile edges. Use the eraser tool with the shift modifier.
I donĀ“t misstrust any of you guys, I just need to understand things. This became clear now. Cheers!
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@dave r said:
[attachment=0:2tps2k8t]<!-- ia0 -->VW Book.png<!-- ia0 -->[/attachment:2tps2k8t]
But thats not the texture I used..
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Just a joke, but it didnĀ“t work
Thanks for the help! IĀ“m gonna try a png shape now thatĀ“s not round or square. Learning all the time here.
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@larv said:
Just a joke, but it didnĀ“t work
What do you mean "it didn't work"?
You must have done something incorrectly or it would have. It worked just fine for me.
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I think you'll find Dave, he meant the Joke didn't work.
Unlike this one,
A man walked into a Zoo, the only animal in the entire zoo was a dog, it was a shitzu! -
Ah, I see. I guess my lack of sleep has caught up with me.
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