Orgelf's works. second topic.
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Some kind of phantasmagoric surrealism . Like a subliminal labyrinth .
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Thanks alvis. Yes indeed, the waves may be understood as a labyrinth
First post on two
Third and last part of the exterior of my version of Notre Dame Cathedral in Paris. This time the views focus on the top of the building. Made with Blender, Zbrush and Sketchup pro 2020.
You can download this part in large size with this link https://www.mediafire.com/.../6lbzboi1pm.../ND_haut.zip/file
You can download all images of the project with this link https://www.mediafire.com/.../udk0pjc2.../NDtoutExt.zip/file
And you can find the whole project on the dedicated website https://notredame2.weebly.com
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second post on two
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Ce "Kilomètre zéro" est une veritable caverne d'Alibaba!
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@Bryan K
@Pipile Les IA vont tout révolutionner.
Concept car. Sculpt Zbrush from a Sketchup base mesh. Render Cycles (Blender).
More on these links
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Du caramel mou!
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Who needs trad when rad can be had.
As far out as the eye can see but that's what we love about these.
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@Pipile toujours le mot qui fait plaisir dis donc !
@Mike Amos May a candy jellyfish bless your organs.
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Concept of interior architecture. Made with Sketchup pro 2020, Blender, Nomad, Zbrush. Render Blender.
the render in actual size here (5000 px)
https://zupimages.net/up/22/43/5hq0.jpg
2500 px here
https://zupimages.net/up/22/43/8ilm.jpg
https://zupimages.net/up/22/43/bbxy.jpg
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60s and egyptian vibes with strange iconography. Truly bizarre room.
Its the gift that keeps on giving
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Art & Décoration!
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@Rich O Brien Thanks . Yes , we can describe this work like that . And I learnt the expression "Its the gift that keeps on giving"
@Pipile Jolie transformation de "Architecture Digest" auquel je suis abonné d'ailleurs.
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Wow, certainly never get bored living there. What is the rent like?
c'est magnifique.
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Thanks a lot , Mike Amos.
For the rent, I inquired, if you don't know an Egyptian deity, it's screwed...
My new project. Youth furniture concept. I took the piece of furniture that was at the bottom left of my previous scene and added two illustrations made by me and a friend.
Larger on this link https://zupimages.net/up/22/43/shct.jpg
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La bataille des éléments!
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@Pipile t'as tout compris
My last work , "The ballad of the chains" inspired by the universe of Hellraiser. The character is a demon announcing the arrival of the Cenobite monks.
Made from, among other things, two Makehuman RC1 meshes, and a ManuelBastioniLAB (Blender) mesh. The hurdy-gurdy was modeled in Sketchup. Render Cycles.More on these links
https://zupimages.net/up/22/44/ryub.jpg
https://zupimages.net/up/22/44/alx0.jpg
https://zupimages.net/up/22/44/ftg6.jpg
https://zupimages.net/up/22/44/kmt4.jpg
https://zupimages.net/up/22/44/8t9j.jpg
https://zupimages.net/up/22/44/eura.jpg
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Cela va-t-il être colorisé ?
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C'est une bonne question (et merci de l'avoir posé), je pense que oui.
I think I will begin to work on the shaders tomorrow.
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The final of "the ballad of the chains ", inspired by the Hellraiser universe. Made with Sketchup (the hurdy-gurdy), Blender and Zbrush. Render Cycles (Blender).
Bigger size on these links
https://zupimages.net/up/22/44/5oe1.jpg
https://zupimages.net/up/22/44/onsc.jpg
https://zupimages.net/up/22/44/cpdm.jpg
https://zupimages.net/up/22/44/0soo.jpg
https://zupimages.net/up/22/44/aqum.jpg
https://zupimages.net/up/22/44/rjua.jpg
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