[Help Needed] 1024x768 render takes two days!
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Hello. Im a newbie here. First post. Sorry if i am posting in a wrong thread or something like that.
Heres my laptop specs.
Runs an Intel core i7 4500u 1.8Ghz upto 2.4Ghz
Nvidia gt750m 4gb Vram
8gb ddr3 ram
1 tb hdd.Heres my scene.
Exterior scene. Hdri sky. Has displacement for grass and water. Refraction for glass.But the problem is a basic 1024x768 res image takes 2days to render. What can i do? Somebody please help me out here.using sketchup 2015 and vray 2.0 (cant upload the .vropt file)
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Sounds like you lack RAM due to the displacement.
What does your Windows Task Manager looks like when rendering the scene? (Performance tab) -
You'd better scatter some instances of a grass model in that lawn...
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@jiminy-billy-bob said:
Sounds like you lack RAM due to the displacement.
What does your Windows Task Manager looks like when rendering the scene? (Performance tab)thanks for your reply. this ishow my performance tab is when a render is being done.
i find it so weird, cos earlier i used to render in my friends laptop which had 4gigs of extra ram compared to my 8 and 2048x1536 of this same scene took only 3-4 hrs.
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@jql said:
You'd better scatter some instances of a grass model in that lawn...
sorry! i dont get you.
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Displacement for grass is a bad idea. It doesn't look good and it will make the render longer.
Either scatter some 3d grass or use Photoshop to paste in some photo of grass in post.
Like this:
https://www.youtube.com/watch?v=4Ycb0hepsys -
Displacement is just a bad deal in VR4SU, in my opinion. Every post I see about insane render times always turns out to be a displacement material in the file.
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Cool birds' song during the cool tutorial video!
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