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    Powerful Computer Required! [Urgent]

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    • L Offline
      Lersince1991
      last edited by Lersince1991

      EDIT: COMPLETED, THANKS TO EVERYONE WHO HAS HELPED πŸ‘

      Hi everyone,

      I need to ask a really big favour of anyone who has a really powerful computer as mines from 2008 and I am being quoted 9 hours to generate a detailed terrain in which I can use to create a 3D CNC Milled wood model (around 1200mm diameter). The deadline is coming up and I really can't wait for so long.

      If you have one and are willing to help please post here or PM me, I can email over the image files required.

      1. I have a png image of a landscape which I have made into a displacement map, this image should be 1200mm square.

      2. Using ThomThom's plugin "Bitmap to Mesh" available in the extension warehouse, (forum http://sketchucation.com/forums/viewtopic.php?t=31339.

      3. Select the image, right click and select "Mesh from heightmap".

      4. This should now be generating the flat terrain and provide an eta in the bottom left of your screen.

      5. You could then run Cleanup3 and set it to merge faces (UNCHECK ignore materials), and then enable erase stray edges. then zip the file to send to me.

      1360 x 1360 pixels (High Definition)

      Is anyone available to help me with this please?

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      • cottyC Offline
        cotty
        last edited by

        Maybe Bitmap to mesh is not the route of choice here.

        Thomthoms note:
        "Note! Generates two triangles per pixel!
        250x250 pixel image generates a mesh of ~125K faces! ( 250 * 250 * 2 )"

        for your first image: 1360x1360x2 = 3.699.200 faces!

        Can you share those images here?

        my SketchUp gallery

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        • L Offline
          Lersince1991
          last edited by

          Once CleanUp has been run on the flat mesh, merging faces and erasing stray edges, the model should be rather small, its just getting there first!

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          • JQLJ Offline
            JQL
            last edited by

            Amazing idea! Sadly no power pc for you here...

            www.casca.pt
            Visit us on facebook!

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Use Blender

              Subdivide a plane

              Use the height map as displacement modifier texture

              Apply modifier

              Then reduce mesh as needed and export.

              Download the free D'oh Book for SketchUp πŸ“–

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              • G Offline
                Garry K
                last edited by

                I could try

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                • L Offline
                  Lersince1991
                  last edited by

                  @rich o brien said:

                  Use Blender

                  Subdivide a plane

                  Use the height map as displacement modifier texture

                  Apply modifier

                  Then reduce mesh as needed and export.

                  But I don't have blender... And have never used it

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    It's free. And the clock is ticking.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • L Offline
                      Lersince1991
                      last edited by

                      @cotty said:

                      Maybe Bitmap to mesh is not the route of choice here.

                      Thomthoms note:
                      "Note! Generates two triangles per pixel!
                      250x250 pixel image generates a mesh of ~125K faces! ( 250 * 250 * 2 )"

                      for your first image: 1360x1360x2 = 3.699.200 faces!

                      Can you share those images here?

                      It is the only way I can generate the terrain from this and there are only 7 different colours/ levels, so once generated I could reduce the mesh significantly using cleanup3 (merge faces & remove stray edges). I may then smooth it using artisan or similar.

                      Or perhaps the "Mesh from bitmap" might be better than the height map method, that was I could clean up then select by material and move up or down to create the levels.

                      (I have tried using illustrator to live trace and then extrude but the edges never align properly, I tried attaching the example as far as I got with that method, but it'll be even more power hungry in the end, and the file is 10mb)

                      Heres the image anyway.

                      1360sq

                      When milled out I will be layering up 5 different woods with different shades so it will stand out for each layer.

                      Here's also an example of the outcome - except this was a contour model using plywood (different site).

                      Example (contoured)

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        based off your displacement map Blender can do this...

                        Screenshot 2015-04-09 22.14.10.png

                        ...and you can control the density/height

                        but a collada export of 500k tris result in a 75mb file. importing that into SketchUp you probably need to go make coffee, hoover house, cut lawn etc....

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          127 mb πŸ˜„


                          bmp.jpg


                          bmp wireframe.jpg

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • L Offline
                            Lersince1991
                            last edited by

                            @ely862me said:

                            127 mb πŸ˜„

                            Wow how on earth did your machine do that?!

                            Does it zip for dropbox etc...?

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                            • L Offline
                              Lersince1991
                              last edited by

                              or maybe run CleanUp first?

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                Actually it did it quite fast and it is not that much of a deal. Just an i7 3770, others than processor speed is not important with sketchup. The eaten memory is just 3.5 gb.
                                I am trying to clean it up by bits to not draw it into the not responding mode.

                                Question: Why don't use the cam program that creates the code for the cnc? Usually these programs have the ability to create mesh from bitmaps.

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • L Offline
                                  Lersince1991
                                  last edited by

                                  @ely862me said:

                                  Actually it did it quite fast and it is not that much of a deal. Just an i7 3770, others than processor speed is not important with sketchup. The eaten memory is just 3.5 gb.
                                  I am trying to clean it up by bits to not draw it into the not responding mode.

                                  Question: Why don't use the cam program that creates the code for the cnc? Usually these programs have the ability to create mesh from bitmaps.

                                  Excellent,

                                  Really? I spoke to them any they said they couldn't so been trying all day to do it this way instead. πŸ˜•

                                  edit: Plus I need this anyway for the master model for render to be fair.

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                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    https://www.dropbox.com/s/yuqj2r3jer4mej8/bmp%20a.rar?dl=0 still over 70mb

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      18mb

                                      Terrain.png

                                      Dropbox - Error - Simplify your life

                                      favicon

                                      (www.dropbox.com)

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • ely862meE Offline
                                        ely862me
                                        last edited by

                                        That looks better because the heights are not as divided as mine.
                                        Anyway, I believe that the image itself is a bit over exaggerated in details for the job requested. Perhaps some smooth transitions, like a wavy terrain would be more like it.


                                        new map.rar


                                        new map.jpg

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

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                                        • L Offline
                                          Lersince1991
                                          last edited by

                                          Many thanks for the help everyone, its looking fantastic, I think ely862me's version has worked the best as it is the healthiest and has the most detail.

                                          I'll be sure to post final photographs up when I can!

                                          ely862me: It would be good if you could explain your workflow? Just that there seems to be a noise where I would expect flat surfaces, I actually quite like it but just wondered if you did it in a more powerful program like the suggested blender? or wether it is in fact from sketchup?

                                          Many thanks again, excellent help from the guru's!

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                                          • ely862meE Offline
                                            ely862me
                                            last edited by

                                            You're welcome!
                                            Which one are you referring to? The first or this last one ?
                                            The first one is achieved with Bitmap to mesh plugin and cleaned up. Perhaps the height which I chose made it that way.

                                            Elisei (sketchupper)


                                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                            Come and See EliseiDesign

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