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Messy Hatch in Layout

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  • A Offline
    auchifai
    last edited by 11 Mar 2015, 14:35

    image001.jpgI have been trying to draft some interior elevation for a residential flat. When I was trying to apply a pattern to an area, it appears fine. But when it is linked to Layout, the pattern become messy. Does anyone know why? I have been trying to use different method to fix this but no luck...

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    • P Offline
      pbacot
      last edited by 11 Mar 2015, 14:55

      Is it possible you have two surfaces in that same plane--or a surface right behind it? What rendering setting is used in LO? Interesting that in general it looks worse in LO.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • D Offline
        Dave R
        last edited by 11 Mar 2015, 20:11

        it's hard to tell exactly from your image but I think Peter is on the right track with multiple faces Z-fighting.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • A Offline
          auchifai
          last edited by 11 Mar 2015, 23:04

          I tried to delete this surface and form a new one but even with this I still fail. i found some other similar problem in the same file too. I will try other method to aolve this. Thanks.

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          • D Offline
            Dave R
            last edited by 11 Mar 2015, 23:07

            Could you share the LayOut file?

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • D Offline
              Dave R
              last edited by 14 Mar 2015, 11:34

              I received your PM with the LO file. This could be good for others coming along so I'm replying here.

              Apparently you made changes before sending it because not only was the wood grain hatch not displayed, there was no face to apply it to in the model.

              I found in the SketchUp file that all those 2D views are over 42.5 kilometers away from the origin. That distance can cause display problems. You should keep the drawing close to the origin.

              I applied the wood grain hatching from the In Model materials library again and I saw it looks like this:
              With model over 42 Km from origin

              I moved the drawing to near the origin and the material looks like this:
              Model moved to origin

              And in LayOut after updating the reference and rendering in Hybrid:
              In LO Hybrid render

              I'm curious, how did the model get positioned more than 26 miles from the origin to begin with? Also, why is your SketchUp model in V8 and the LO file is version 2014?

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • A Offline
                auchifai
                last edited by 14 Mar 2015, 12:32

                Oh ya, my content is quite far from the origin. I did not purposely do it but just randomly develop this drawings from some old drawing. Thanks for giving me the advice.

                I have the 2014 package with me, but when I model in Sketchup I prefer using Sketchup 8 as it is more handy and I have less plugin with it, which can make my computer faster.

                Thank you very much!

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