Fill in 3D ?
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Does any body know a way to fill (replace) your volume with separate defined 3d units.
I am trying to construct a breakwater, so once I have the outline of the shape I would like to
replace this with separate rocks/blocks as attached.So in effect its a "3d Hatching"

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Firstly you need to get some 3d rock components.
Place a selection of them individually onto the breakwater.
OR
Place a group of a selection of them vertically above the breakwater.
Select all.
Use SmartDrop [from the SCF PluginStore] to drop them onto the breakwater, adjust their placements as desired.OR
Get CompoSpray [from the SCF PluginStore], and 'spray' a selection of them onto the breakwater, adjust their placements as desired.There are several ways...
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Thanks Tig
These all work but take a long time (especially because I have a massive structure) I was hoping for a simple click and play plugin that fills an object with pre-defined shape (s), maybe after setting some parameters on spacing/cutoff. I have seen a plugin that only works with roofing tiles. -
I may be misunderstanding what you want to do.
Have you created a "path" and you want to place your breakwater wall sections along the path?If so you could look at
Component Stringer by Chris Fullmer
http://sketchucation.com/pluginstore?pln=clf_component_stringer
Comp String Sam D Mitch
http://sdmitch.blogspot.com
Path Copy
http://www.smustard.com/script/PathCopyYou'll find them useful even if it's not what you are wanting to do.
If you are wanting a jumble of your shapes you could look at sketchy physics, but I suspect it would be a lot of setup just to drop them all in place.
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