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    Fill in 3D ?

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    • M Offline
      MLUY
      last edited by

      Does any body know a way to fill (replace) your volume with separate defined 3d units.
      I am trying to construct a breakwater, so once I have the outline of the shape I would like to
      replace this with separate rocks/blocks as attached.

      So in effect its a "3d Hatching"


      Fill 3D.jpg

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      • TIGT Offline
        TIG Moderator
        last edited by

        Firstly you need to get some 3d rock components.

        Place a selection of them individually onto the breakwater.

        OR
        Place a group of a selection of them vertically above the breakwater.
        Select all.
        Use SmartDrop [from the SCF PluginStore] to drop them onto the breakwater, adjust their placements as desired.

        OR
        Get CompoSpray [from the SCF PluginStore], and 'spray' a selection of them onto the breakwater, adjust their placements as desired.

        There are several ways...

        TIG

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        • M Offline
          MLUY
          last edited by

          Thanks Tig
          These all work but take a long time (especially because I have a massive structure) I was hoping for a simple click and play plugin that fills an object with pre-defined shape (s), maybe after setting some parameters on spacing/cutoff. I have seen a plugin that only works with roofing tiles.

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          • BoxB Offline
            Box
            last edited by

            I may be misunderstanding what you want to do.
            Have you created a "path" and you want to place your breakwater wall sections along the path?

            If so you could look at
            Component Stringer by Chris Fullmer
            http://sketchucation.com/pluginstore?pln=clf_component_stringer
            Comp String Sam D Mitch
            http://sdmitch.blogspot.com
            Path Copy
            http://www.smustard.com/script/PathCopy

            You'll find them useful even if it's not what you are wanting to do.

            If you are wanting a jumble of your shapes you could look at sketchy physics, but I suspect it would be a lot of setup just to drop them all in place.

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