Q re: 3d printing sketchup models
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I don't mean to interrupt the dukejazz show, but I had a question or two.
If you want to 3d print an object that you have modeled in SketchUp, how do you tell the printer that the object is hollow? I mean, a typical SketchUp solid does not have an "inner" shell, only an outer shell. Wouldn't it get rather costly to print a SketchUp solid? Does the slicing software automagically "shell" the shape?
A second question I had - does the "small geometry" issue in SketchUp really matter on a hobby-type extruder such as a makerbot? What is the typical diameter of the plastic as it exits the extruder head? If your SketchUp model dropped a few small faces, would the final print really suffer?
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As I understand it...
By default the 3d-printing side will make it a solid 'lump', but many 3d-printing apps will have options to add an internal 'foam' or 'honeycomb' before processing...
So the user has a choice...
Use a tool like my 'Honeycomber' to add internal partitions [whilst keeping the object 'solid'], or manually make a 'shell' solid - perhaps with internal walls or posts...
OR post-process in the 3d-printing app itself to add an inner 'foam' ...
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@jim said:
A second question I had - does the "small geometry" issue in SketchUp really matter on a hobby-type extruder such as a makerbot? What is the typical diameter of the plastic as it exits the extruder head? If your SketchUp model dropped a few small faces, would the final print really suffer?
If there are faces missing in the model, it will not be solid and it cannot be printed...
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If you are interested in testing without owning a printer you can try out Axon 3....
http://cubify.com/en/Products/LegacyDownloads
...It will accept .stl files and then put them through a g-code type process.
But for your query it also shows how you can control the internals and wall thickness to manage costs.
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Jim,
Yes, some slicing programs allow you to set a % infill, and will automagically shell the shape. These generally only work on filament-type printers though, because on a commercial powder printer you still need a way to remove the support material(un-bonded powder). On filament printers, the plastic can 'bridge' a short distance and therefore trap air inside the model.
Here's a link to documentation for Slic3r (a common slicing engine) that will help you understand how the user can tweak the number of outer shell beads laid down by the printer, as well as the pattern and % infill for the center.
On these little desktop filament printers, it's easier to leave the Sketchup model a big solid and hollow the center using the slicing program, but for commercial printers like they use at Shapeways you actually need to model the wall thickness, making the model hollow and leaving them a hole to remove the support material with compressed air.
And yes, like Cotty says, if there are missing faces, no matter how small, the model will not print properly. Most printing nozzles range from .025mm - .05mm diameter. If there is a break in the layer loop, the printer doesn't know where to go, and will not print.
Think of one slice of the model as a polygon - it MUST be a closed loop of edges so the printer can go completely around the shape and fill it in. If there is even a tiny break in the loop, the slicing engine generates an error.
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Hey Jim
This is what I found on the web for your frist Question
"by Jim » December 31st, 2014, 2:48 pm "
"If you want to 3d print an object that you have modeled in SketchUp, how do you tell the printer that the object is hollow?"
SketchUp has info tool that tell you and this (Tutorial) may help you understand this better.3D Printing from SketchUp | SketchUp Show #68 (Tutorial)
Youtube Video%(#008000)["I mean, a typical SketchUp solid does not have an "inner" shell, only an outer shell.
Wouldn't it get rather costly to print a SketchUp solid?"]
%(#FF0000)[Yes,
the printer can adjust the fill density.]
"Does the slicing software automagically "shell" the shape?"
%(#FF4000)[I think so if you leave a open bottom and inform makerbot its a line drawing, but you can alway cut the inside yourself to make two surface, a inside and outside shell, which also will has to be a normal face facing away form each other and the width adjust for a thickness.
Here a basic insite what makerbox dose.]Making a 3D printed box and cup in Makerware (advanced settings 101)
Youtube Videoyou can advance adjust skin width and fill density in note pad of the card file you give to makerbot printer to print.
"A second question I had - does the "small geometry" issue in SketchUp really matter on a hobby-type extruder such as a makerbot? What is the typical diameter of the plastic as it exits the extruder head? If your SketchUp model dropped a few small faces, would the final print really suffer?"
%(#FF4000)[makerbox has unit of inch an a nozzles range in the accurcy i think
Making a 3D printed box and cup in Makerware (advanced settings 101)
hint about this fact.
if you make deminsion in inch and make you veiw grid the nozzles range then what you see is what you get.
I dont think using sketchup will be a problem with "small geometry" hobby-type extruder machines]Now that I anwser your the question
I have a question on how do a hobbies like us make a ball on a extruder? with out the ball rolling away?
This is what i found so far
Hitting Golf Balls Printed on a 3D Printer
Youtube Video3D Printed Soccer Ball | Made with Living Hinges and Snap Features
Youtube VideoPrinting a ball bearing (http://www.PP3DP.com)
Youtube Videothe old way is still a better part
How It's Made - Ball Bearings (NTN)|
Youtube VideoMust be a pod issue?
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Wow, thanks for the great answers, links and videos everyone! I understand the process better.
I installed several of the applications listed here. It looks like most do have a number options for selecting an infill pattern. This removes a huge burden from SketchUp users (and 3d file exporters) by not needing them to generate an inner shell.
It is because of how the exporters currently work that missing faces are a problem. An STL file a simple list of triangle vertices. Even if a face is missing in the SketchUp model, their vertices do still exist. So maybe an exporter could "make up" the missing faces just from the vertices.
@marcus: Thanks for the info. I bought a copy of your book; would recommend it to anyone interested in using SketchUp for 3d printing.
@jim: I do have the Stl plugin (since I wrote much of it,) and Cleanup, but would also recommend thom's Solid Tools 2. Making better exporters is the main reason I asked.
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@jim said:
It is because of how the exporters currently work that missing faces are a problem. An STL file a simple list of triangle vertices. Even if a face is missing in the SketchUp model, their vertices do still exist. So maybe an exporter could "make up" the missing faces just from the vertices.
That would be awesome Right now if there are missing faces, I run the model through Netfabb, which is a program that will fix minor problems like that really quickly.
@jim said:
@marcus: Thanks for the info. I bought a copy of your book; would recommend it to anyone interested in using SketchUp for 3d printing.
Much appreciated, Jim!
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