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    Always face center-line/ Magnetic tool

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    • BoxB Online
      Box
      last edited by

      @flippie123 said:

      I tried to use the sketchyphysics tool but it only works for Sketchup7. And it is not easy to use. ๐ŸŽ‰

      My model up there was done in 2015 32bit, the only version it doesn't work in at the moment is 2015 64bit. Make sure you are using the latest version.

      Yes it can be difficult to use, it isn't the most easily understood plugin and the documentation is limited.

      But mostly I don't think it would work for you as it doesn't really work for positioning stuff then placing it. It is more of an animation tool.

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      • cottyC Offline
        cotty
        last edited by

        @flippie123 said:

        ... but it only works for Sketchup7. And it is not easy to use. ๐ŸŽ‰

        That's wrong...
        http://sketchucation.com/pluginstore?pln=SketchyPhysics

        my SketchUp gallery

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          .

          here's a dynamic component which does the thing in the original post..

          DC_Magnet.skp

          to use it:
          โ€ข double-click the outer component (main) to enter it.. (there are two more components inside: box & attractor)
          โ€ข Move the attractor component with the move tool
          โ€ข exit the main component then right-click on it --> Dynamic Components-> Redraw.

          dotdotdot

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          • D Offline
            driven
            last edited by

            @jeff
            that's really good...

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @driven said:

              @jeff
              that's really good...

              thanks.


              a few more additions (right-click--> dynamic components -> component options)

              โ€ข pick the number of boxes (square array)
              โ€ข how many beers? (straightness of rows and columns waver)

              DC_Magnet_Beer.skp

              Screen Shot 2014-12-11 at 11.16.14 PM.png

              dotdotdot

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                .

                1024 boxes, a 12-pack, and change the shape of the box component

                beermag.jpg

                dotdotdot

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                • Flippie123F Offline
                  Flippie123
                  last edited by

                  @Jeff

                  I just made this and gave it a twist. Very awesome! ๐ŸŽ‰ ๐Ÿ‘


                  Capture4.JPG

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                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @flippie123 said:

                    I just made this and gave it a twist.

                    yeah, it's something to do with replacing the box component with one on a different axis.. haven't quite figured out how to control it properly.. i made it this far:

                    beermag2.jpg

                    dotdotdot

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      sweet!
                      (i'm not sure how to use the code but the gif looks cool ๐Ÿ˜‰ ๐Ÿ‘ )

                      dotdotdot

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                      • D Offline
                        driven
                        last edited by

                        @jeff hammond said:

                        ...i'm not sure how to use the code ...

                        just paste into 'Ruby Console' hit return, will run till end of session...
                        it's only active when inside the DC so you can do other modelling...

                        I can put it in a rbz with the DC if you want...

                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          @driven said:

                          @jeff hammond said:

                          ...i'm not sure how to use the code ...

                          just paste into 'Ruby Console' hit return, will run till end of session...
                          it's only active when inside the DC so you can do other modelling...

                          I can put it in a rbz with the DC if you want...

                          john

                          oh nice. i see now.
                          it works along with the dynamic component i posted.. i didn't realize things like that were possible.

                          but yeah, that's a lot better than manually triggering the redraw ๐Ÿ‘

                          dotdotdot

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                          • D Offline
                            driven
                            last edited by

                            @jeff hammond said:

                            ... i didn't realize things like that were possible.

                            nor did I...

                            I improved the script to only do one redraw after the move [was trigging twice]...

                            there are probably other ways to do this, but it seams to work...

                            john

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • D Offline
                              driven
                              last edited by

                              updated working version...

                              class JcB_MoveToolObserver < Sketchup;;ToolsObserver
                                  def onToolStateChanged(tools, tool_name, tool_id, tool_state)
                                    attractor = Sketchup.active_model.selection[0].definition.name == 'attractor'
                                    moved = tool_state.to_s == '0' && tool_name.to_s == 'MoveTool'
                                    @count = 0 unless @count == 1
                                    
                                    update = attractor && moved
                                      if update
                                        selection = Sketchup.active_model.selection[0].parent.instances[0]
                                        @count = @count + 1
                                        puts(" first click of " + tool_name.to_s ) if @count == 1
                                        if @count == 2
                                          puts(" second click of " + tool_name.to_s )
                                          $dc_observers.get_latest_class.redraw_with_undo(selection)
                                          @count = 0
                                        end
                                      end
                                  end
                               end
                              
                               Sketchup.active_model.tools.add_observer(JcB_MoveToolObserver.new) if not defined? JcB_MoveToolObserver
                               
                              

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • D Offline
                                driven
                                last edited by

                                here's a fun bit of code...
                                now it does what the OP asked...
                                auto update, slows a bit over 64 items...

                                 look below...
                                

                                john
                                EDIT: changed back to original as my counter was failing

                                BETTER CODE BELOW...

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • J Offline
                                  Jim
                                  last edited by

                                  @unknownuser said:

                                  the other thing I was wondering if arrow keys can be used to move the dc's 'attractor'

                                  You need a Tool to get the key-presses, then read-update-write the position values depending on which key was pressed, then redraw the DC.


                                  This file was made specifically for Jeff's DC Magnet Beer model.

                                  Hi

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                                  • D Offline
                                    driven
                                    last edited by

                                    cheers Jim,
                                    that works and is much cleaner than i was attempting...

                                    what other thing can we do with ruby to manipulate DC's?

                                    I'll see if I can turn this into a pick point version...

                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • sdmitchS Offline
                                      sdmitch
                                      last edited by

                                      Hey, I want in on the fun too.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • D Offline
                                        driven
                                        last edited by

                                        @sam yours looks cooler than my effort...

                                        click anywhere to move 'magnet'...
                                        driven-dc-tool_v2_2.gif
                                        john

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          @driven said:

                                          @sam yours looks cooler than my effort...

                                          [attachment=1:3ueqjjsy]<!-- ia1 -->driven-dc-tool_v2.rb<!-- ia1 -->[/attachment:3ueqjjsy]
                                          [attachment=0:3ueqjjsy]<!-- ia0 -->driven-dc-tool_v2_2.gif<!-- ia0 -->[/attachment:3ueqjjsy]
                                          john

                                          ๐Ÿ˜ฎ ๐Ÿ˜ณ ๐Ÿ˜†

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • D Offline
                                            driven
                                            last edited by

                                            with cursor...modified <a class=@Jeff's DC, @Jim's code..." title="modified @Jeff's DC, @Jim's code..." class=" img-fluid img-markdown" />

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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