SMART GLASS Material
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Hi fellow vray-ers! I have a design where a bathroom is separated from the room via a Smart Glass Wall. I have already rendered a version where the glass is fully transparent and am in the process of re-creating the scene with the glass "turned on".
I looked into tutorials for frosted glass and have been playing with refraction glossiness and fog. However, I am having a hard time achieving the right look. When on, Smart Glass is really not see through, but it is not fully frosted either. It is a bit milky, with sharp reflections.
I was hoping that one of you experienced render artists would give me a hand with the right parameters to play with to achieve this glass look. If anyone has done this before, I would be so grateful if you could share your material.
I am attaching some pictures of a real apartment where this glass has been used. As you can see, the glass changes from transparent to opaque/transluscent with the push of a button!
Thanks in advance and Happy Thanksgiving to those in the USA!
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Maybe I should play with the transparency of the diffuse layer as well? FYI, I have the glass modeled with true thickness (two faces separated by the thickness of the glass).
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Hi, Juan. Maybe this will help you: http://sketchupvraymaterials.blogspot.com/2012/12/z-design-materials.html #1 looks smart enough
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Hi,
These settings from Jonathan Ignas, found on nomerada's website, work fine for me : http://sketchupvrayresources.blogspot.fr/2011/07/vray-sketchup-glass-material.html -
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^^ Thank you guys! That is PERFECT!
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