SketchUp 2015 is 64bit
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@jason_maranto said:
I did say that if SketchUp Pro got 64-bit that I would definitely buy it -- so it is time for me to put my money back into SketchUp Pro.
Best,
Jason.Been dying to see your post on the whole 64 now thing...
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@hellnbak said:
Wow, I never had a personal assistant before. Now, will I be paying you per help instance, or will you be expecting a salary?
You can pay me in incredible models to look at and be inspired by...
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@krisidious said:
Been dying to see your post on the whole 64 now thing...
I got what I wanted (even if there is still grumbling in this thread from Trimble people regarding doing it). Fair is fair, they did what I required, so it is time for me to uphold my end.
Where it goes from here is anyone's guess... but at least I can justify this upgrade fee. I still don't like the attitude -- but as long as they do what is needed to keep the software competive they can be grumpy all they like.
Best,
Jason. -
@hellnbak said:
Don't know if SU2015 will be a big success or another Windows 8, but at least it is breathing new life and an air of excitement back into the forums.
And after the (IMO) lackluster attempts at taking SU forward with R13 and 14, my fears for Sketchup's future after Trimble are now somewhat laid to rest.
They seem to be getting serious about making changes that really matter.
Kudos, Trimble
I have to agree with you on this.
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@tt_su said:
@JonFar: What does your OpenGL preferences in SU look like? I have nVidia card on my private computer and I have noticed that on fresh install I tend to end up with AA settings which isn't listed in SU's Preferences. In fact it looks like the AA is higher than the 4x SU offer. While it looks nicer I always felt it didn't perform as well. After switching AA to 4x and restarting it was working better. Just a stab in the dark here.
thanks for the sugestion, but no, there is no visible change and i tried all the listed options
but dont worry about that, as the guys said, i have an APU, i cant expect it to perform like it an F1 racing car
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@tt_su said:
@numerobis said:
But copying geometry could be improved...
Yea - we really want to improve geometry creation. The FaceFinder improvements in SU2015 was one step into that.
Multiple Threads
We, Render Plus, have written a couple of CAD Systems - and still support ARRIS Cad which is out there somewhere.
We have given a lot of thought to how to use multiple threads in a CAD system. The basic problem is that in order to use more than one thread you have to be able to do two things at once.
So, it is almost impossible to multi-thread a ruby routine which is doing something. (But not fully impossible) But somehwat easier to multi-thread time consuming operations in the C-code.
One relatively easy thing would be to improve searching the database for a particular object - because you could start 2 or 4 or more searches at once - each in its own thread looking at 1/2, 1/4 or whatever of the database - and vastly improve search times. But search times are typically such a small part of the overall CAD experience that it wouldn't help much.
But when you find a particularly slow operation like copying geometry, you might be able to multi thread it and speed it up. This is more complex because each thread is adding stuff to the database, so you have to let each thread make its changes and then clean it up afterwards. But it might be a fine challenge for some SketchUp programmers.
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@SU team, thanks for a great release. Glad to see Trimble taking the program in a fresh direction.
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I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
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@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
DON'T copy over old plugins.
Install the sketchucation plugin and then auto install all new from there.
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@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
Boy! You sure are late to the game. As Box said, don't. Simple as that.
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@box said:
@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
DON'T copy over old plugins.
Install the sketchucation plugin and then auto install all new from there.
Yeah. . .I was afraid of that. Darn it.
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@dave r said:
@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
Boy! You sure are late to the game. As Box said, don't. Simple as that.
And that is why I didn't upgrade with 13, 14, whatever. I didn't want to slog thru all the plugsin and crap .. .again. Looks like a fun day for me!
D
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With the plugin store you can just work away and install them as you find you need them.
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Yeah. I know. But I'm not good at this. Kinda Ironic for a "Top Sketchucator" n'st-ce pas?
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Hey, if I can do it, anybody can
And it's really worth the effort!
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So I am doin' the whole "Plugin store Thing"(thanks Rich for the video) I did know that much. But it gives an "Extensions" directory rather than the good ol' plugins tab.
what about old but beloved little plugins with .rb extensions.. Can I just move them into the extensions directory? I can't just create a plugins directory it seems. And do i need to re-download and re-isntall my renderers? Podium, twilight, thea. .. etc etc etc? Thanks for the help
and the patience. I'm just out of practice. I don't do this much anymore. Version 8 you know.
D
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@david_h said:
... Version 8 you know.
definitely start fresh and download everything new...
have fun
john -
To put it simply,
Plugins are now called extensions.
Use the Plugin Store from within SU to install whatever plugins you want from there.
Use the Extension Warehouse from within SU to install anything you want from there.
Any other plugins from elsewhere should be install in the appropriate manner.
.rb dropped into the plugin folder.
.rbz installed via the preferences/extension window
.zip unzipped into the plugin folder
.exe via their own installer
The default plugin folder can now be found at
C:\Users\YourUserName\AppData\Roaming\SketchUp\SketchUp 2015\SketchUp\PluginsRenderers will need to be reinstalled, some don't have updates yet.
Some plugins won't work, but most are being updated or there is something similar available. -
Thanks Guys. I appreciate it.
D
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@david_h said:
So I am doin' the whole "Plugin store Thing"(thanks Rich for the video) I did know that much. But it gives an "Extensions" directory rather than the good ol' plugins tab.
SketchUp 2015 changed the name of the "Plugins" menu to be the "Extensions" menu. No real difference, we're just working towards getting all our developers to register their 'plugins' as 'extensions'. It is not actually related to whether an extension is distributed as just a .rb file, or a .rbz or a .zip. Its just some calls they have to make in their code. Point is, don't be alarmed by the Extensions menu, its just a name change Old .rb files will still shot up in that menu, even though they used to show up in the Plugins menu.
@david_h said:
what about old but beloved little plugins with .rb extensions.. Can I just move them into the extensions directory? I can't just create a plugins directory it seems.
It is very hit-or-miss as to which ooold .rb plugins can be copied over and still work. That is why you really really have to install them via the Extension Warehouse, the SketchUcation plugin store, or smustard, just so you make sure you are getting the most recent version. Then if you still have some .rb extensions that you can't live without, just copy them into your plugins folder like you used to. Just do it sin small batches. If one doesn't work, it might pop up a loading error. then you'll know which one failed, and you won't be able to carry that one forward. In that case, all you can do is track down the author and try to get an update, or try a different plugin with same functionality.
@david_h said:
And do i need to re-download and re-install my renderers? Podium, twilight, thea. .. etc etc etc? Thanks for the help
These are are ones that you will most definitely have to re-download their newest version, that is specifically compatible with SU 2015. Most extensions that have their own installers do things to your system that simply copying their plugin files from one version of SU to the next is bound to fail. So yeah, a good rule of thumb is that if it has its own installer, it definitely cannot simply be copied.
Hope that helps!
Chris
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