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    Where to place SPEC MAPS

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    • maeglin1M Offline
      maeglin1
      last edited by

      Where to place 'Specular' BITMAPS. Big question....
      Because everyone has a different answer! Hopefully I can finally nail this issue.

      Please look at Page1, page2, page3 enclosed.
      This is where I (assume) you put ARROWAY Maps.
      It's the SPECULAR map that I find conflicting info on.

      Page 1
      I create a reflection layer and put SPEC MAP into the perpendicular FRESNAL.
      I also put SPEC MAP into HLIGHT LAYER & REFLECT LAYER.

      Page 2
      I invert the texture and alpha channel in the fresnal???
      Don't know if I should do this but I read it somewhere.

      Page 3
      Using other (non-arroway) materials that have NORMAL MAPS.
      Where do I place the Normal Bump Map in the (pull-down menu)
      It reads the foll0wing catagories:

      Bump
      Tangent Space
      Camera space
      World Space
      Local Space
      Explicit Normals

      Any help would be appreciated πŸ‘


      Page 1.png


      Page 2.png


      Page 3.png

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      • andybotA Offline
        andybot
        last edited by

        yes, specular goes in the perpendicular slot of Fresnel. Don't know about invert, it depends on the map. White is more reflective, black is less. Yes, you should reduce the glossy reflection value to get a more realistic reflection.
        I only typically use bump, haven't tried the others.

        http://charlottesvillearchitecturalrendering.com/

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        • maeglin1M Offline
          maeglin1
          last edited by

          @andybot said:

          yes, specular goes in the perpendicular slot of Fresnel. Don't know about invert, it depends on the map. White is more reflective, black is less. Yes, you should reduce the glossy reflection value to get a more realistic reflection.
          I only typically use bump, haven't tried the others.

          Thanks Andy, reliable as ever...
          I am after this type of effect (see image) when it comes to reflections.

          I don't no why Arroway don't do NORMAL MAPS because they contain all the little dents, scratches and imperfections that really make wood come to life. Arroway woods are too clean and perfect for my liking. I want to create floors with 'wear and tear' .... slightly aged.

          Other than Arroway and Rendertextures, do you know where I can get floors with maps?


          1.jpg

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          • stefanqS Offline
            stefanq
            last edited by

            Check this old post:
            http://sketchucation.com/forums/viewtopic.php?f=322%26amp;t=41046

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            • maeglin1M Offline
              maeglin1
              last edited by

              @stefanq said:

              Check this old post:
              http://sketchucation.com/forums/viewtopic.php?f=322%26amp;t=41046

              Thanks... I already read this thread. In fact, I wrote you a private message because of what you wrote in the thread.... to clarify your advice.

              While Arroway textures are very good, I am not impressed by the floors. Being an interior designer I don't use Arroway type floors in the real world... I use broad plank, where the width of the boards are 15-20cm wide and 2m long. The Arroway floors are too choppy and busy and lack the simplicity I desire. Re-claimed floors that are distressed and aged look alot better than new floors... but how do I achieve this with Arroway... don't think I can without NORMAL MAPS that would show the imperfections.

              Apart from Arroway, are there any other floor packs with maps out there?

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              • massimoM Offline
                massimo Moderator
                last edited by

                Buy some of these (check the "wood floors" and the "wood boards") and you'll be a happy man. You will receive as a gift some nice scratches&dents bump maps.

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                • maeglin1M Offline
                  maeglin1
                  last edited by

                  @massimo said:

                  Buy some of these (check the "wood floors" and the "wood boards") and you'll be a happy man. You will receive as a gift some nice scratches&dents bump maps.

                  Okay, thanks, I will check them out...

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