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    [Plugin] Eneroth Railroad System (v 0.1.21)

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    • deaneauD 離線
      deaneau
      最後由 編輯

      Hello Christina,

      i would insert platform stairs,, is this better as structure?

      VIZ_0074.jpg

      VIZ_0075.jpg

      here a Plateform Name Sign

      VIZ_0073.jpg

      Ersingburg Hbf. this Name is fictive.. other Name like Ersingen and Ersing etc will be real.

      E-R-S...ingburg Hbf
      E-R-S...Eneroth Railroad System

      Plateform with Roof
      VIZ_0076.jpg

      VIZ_0077.jpg

      MADE, BORN AND LIVING IN BERLIN
      Big Thank You to all Programmers
      Some German words are so long that they have a perspective. M.Twain

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      • eneroth3E 離線
        eneroth3
        最後由 編輯

        A platform and its roof is typically made as a structure so it can easily be used in multiple places and even in curves. The stairs could be made as structure ends (similar to a tunnel portal) if it will always be at both ends of the platform. Otherwise you can have a normal component for it.

        My website: http://julia-christina-eneroth.se/

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        • deaneauD 離線
          deaneau
          最後由 編輯

          @eneroth3 said:

          A platform and its roof is typically made as a structure so it can easily be used in multiple places and even in curves. The stairs could be made as structure ends (similar to a tunnel portal) if it will always be at both ends of the platform. Otherwise you can have a normal component for it.

          ah ok, the stair i will be more in the middle.

          thank you

          dean

          MADE, BORN AND LIVING IN BERLIN
          Big Thank You to all Programmers
          Some German words are so long that they have a perspective. M.Twain

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          • eneroth3E 離線
            eneroth3
            最後由 編輯

            In that case I'd make the stairs as cut-opening components. You can look i the example model how it's done.

            My website: http://julia-christina-eneroth.se/

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            • deaneauD 離線
              deaneau
              最後由 編輯

              @eneroth3 said:

              In that case I'd make the stairs as cut-opening components. You can look i the example model how it's done.

              ah ok i have seen..

              thank you

              dean

              MADE, BORN AND LIVING IN BERLIN
              Big Thank You to all Programmers
              Some German words are so long that they have a perspective. M.Twain

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              • eneroth3E 離線
                eneroth3
                最後由 編輯

                These elevated tracks are really lovely. I especially like the second to last image with the small windows to the right breaking the symmetry.

                My website: http://julia-christina-eneroth.se/

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                • deaneauD 離線
                  deaneau
                  最後由 編輯

                  @eneroth3 said:

                  These elevated tracks are really lovely. I especially like the second to last image with the small windows to the right breaking the symmetry.

                  we have so many different "S-Bahn-Bogen". If you search this via Goggle you will see so different version.

                  MADE, BORN AND LIVING IN BERLIN
                  Big Thank You to all Programmers
                  Some German words are so long that they have a perspective. M.Twain

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                  • OxerO 離線
                    Oxer
                    最後由 編輯

                    I have translated the plugin to Spanish Language, here is the file:

                    Spanish Language File v0.1.15

                    "The result is the end what is important is the process" by Oxer
                    http://www.oxervision.blogspot.com/

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                    • eneroth3E 離線
                      eneroth3
                      最後由 編輯

                      @oxer said:

                      I have translated the plugin to Spanish Language, here is the file:

                      [attachment=0:1kf36y3w]<!-- ia0 -->es.l10n.zip<!-- ia0 -->[/attachment:1kf36y3w]

                      👍 👍

                      My website: http://julia-christina-eneroth.se/

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                      • eneroth3E 離線
                        eneroth3
                        最後由 編輯

                        Version 0.1.16 is now published. This version has mostly bugfixes. The most important one is that balises on other tracks are no longer triggered. An error message is now also shown in the add track tool when nodes are to close for curves to fit.

                        For translators there is only one new phrase, "Nodes are too close for given radius.".

                        Download

                        My website: http://julia-christina-eneroth.se/

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                        • deaneauD 離線
                          deaneau
                          最後由 編輯

                          A little impression from Berlin 😉

                          VIZ_0082.jpg

                          VIZ_0083.jpg

                          http://upload.wikimedia.org/wikipedia/commons/7/71/Berlin_-_S-Bahnhof_Jannowitzbruecke.jpg

                          MADE, BORN AND LIVING IN BERLIN
                          Big Thank You to all Programmers
                          Some German words are so long that they have a perspective. M.Twain

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                          • deaneauD 離線
                            deaneau
                            最後由 編輯

                            German translation 0.1.16


                            de.rar

                            MADE, BORN AND LIVING IN BERLIN
                            Big Thank You to all Programmers
                            Some German words are so long that they have a perspective. M.Twain

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                            • OxerO 離線
                              Oxer
                              最後由 編輯

                              Spanish Language v.0.1.16

                              Spanish Language file

                              "The result is the end what is important is the process" by Oxer
                              http://www.oxervision.blogspot.com/

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                              • eneroth3E 離線
                                eneroth3
                                最後由 編輯

                                Finally a new version is published! 😄

                                I haven't had as much time as before to work on this project because I'm back to architecture school now after the summer break. However I've added a feature I think is really neat. You can now tell a train to automatically drive towards a given destination and switches will be changed accordingly. You can also tell a train to be switched randomly.

                                This video is made in the JPods version of the plugin that will soon be published separately but it also works for conventional trains.

                                Download

                                More about JPods

                                [attachment=0:2nt1e5zx]<!-- ia0 -->Translation Dictionary<!-- ia0 -->[/attachment:2nt1e5zx]


                                template.txt

                                My website: http://julia-christina-eneroth.se/

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                                • pbacotP 離線
                                  pbacot
                                  最後由 編輯

                                  I don't have time to play with this, but I hope I get to see what you do in architecture someday. You have to be some sort of creative genius!

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • eneroth3E 離線
                                    eneroth3
                                    最後由 編輯

                                    @pbacot said:

                                    I don't have time to play with this, but I hope I get to see what you do in architecture someday. You have to be some sort of creative genius!

                                    Haha, thanks 😄

                                    I haven't had the time to create a proper portfolio but you can download my last project before the summer break here if you are interested:) : http://eneroth.port0.org/files/ronnen.html

                                    My website: http://julia-christina-eneroth.se/

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                                    • PixeroP 離線
                                      Pixero
                                      最後由 編輯

                                      I would like to add a request.
                                      I would like all the top faces to be split into quads so it would be possible to get textures to follow the curve of the road/rail.
                                      As it is now the side faces are split but top faces are not, resulting in a long linear texture that doesnt line up with the curve.
                                      Possible?

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                                      • eneroth3E 離線
                                        eneroth3
                                        最後由 編輯

                                        @pixero said:

                                        I would like to add a request.
                                        I would like all the top faces to be split into quads so it would be possible to get textures to follow the curve of the road/rail.
                                        As it is now the side faces are split but top faces are not, resulting in a long linear texture that doesnt line up with the curve.
                                        Possible?

                                        This would be quite complicated to implement and I have other changes that has higher priority for now. However I've been thinking for quite a long time about completely rewriting the extruder code which is the oldest, by far ugliest and perhaps some of the slowest and least efficient code in the whole plugin. If I do I'll definitely consider this.

                                        For now you can try making the profile slope just a tiny tiny bit to divide it to quads and have it look flat.

                                        My website: http://julia-christina-eneroth.se/

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                                        • deaneauD 離線
                                          deaneau
                                          最後由 編輯

                                          @eneroth3 said:

                                          @pixero said:

                                          I would like to add a request.
                                          I would like all the top faces to be split into quads so it would be possible to get textures to follow the curve of the road/rail.
                                          As it is now the side faces are split but top faces are not, resulting in a long linear texture that doesnt line up with the curve.
                                          Possible?

                                          This would be quite complicated to implement and I have other changes that has higher priority for now. However I've been thinking for quite a long time about completely rewriting the extruder code which is the oldest, by far ugliest and perhaps some of the slowest and least efficient code in the whole plugin. If I do I'll definitely consider this.

                                          For now you can try making the profile slope just a tiny tiny bit to divide it to quads and have it look flat.

                                          cool...i can hope furthermore...great news..

                                          Dean

                                          MADE, BORN AND LIVING IN BERLIN
                                          Big Thank You to all Programmers
                                          Some German words are so long that they have a perspective. M.Twain

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                                          • eneroth3E 離線
                                            eneroth3
                                            最後由 編輯

                                            For the first time in a long time there's finally a new version published. This time I've mostly fixed bugs and glitches and optimized. I've also put a lot of work in the methods and documentation for creating custom content, such as track types and rolling stocks.

                                            One notable completely new feature though is the library mode of the Add Track tool. A group of tracks and other geometry can be saved and placed altogether, e.g. a complete turntable including the roundhouse or a station including switches, platforms and buildings.

                                            The save format and location for custom content (track types, structure types, signals and rolling stocks) has changed. If you already have made own custom content run "EneRailroad::Templates.convert_old" in console to move and convert it.

                                            I haven't updates the translation template with the new strings or added the translate code under the hood for them. So far the older parts of the user interface can still be translated but I might drop the translation support completely for the next version since the translations don't seem to be used very much, unless anyone really wants to keep it.

                                            I'm also hoping the next release can be the "official" one with the version number 1.0.0. I'll try to get the plugin into the extension warehouse so if anyone finds a bug please tell me!

                                            Download

                                            My website: http://julia-christina-eneroth.se/

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