sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Fishing net modeling

    Scheduled Pinned Locked Moved Plugins
    131 Posts 12 Posters 11.4k Views 12 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      willipop
      last edited by

      Here is a try I did today.

      1- Sarted with a rectangle
      2- Applyed several time the subdivide selection tool from artisan
      3- Applyed the subdivide and smooth tool from artisan
      4- Turned on hidden line and selected style wireframe
      5- Selected the lines and get rid of the smoothing edges to get edges
      6- copied those edges
      7- Finally I used tube to cylinder plugin and It took 10 min approx of working progress

      I'll have no choice to go with this kind of work flow if I don't find anything better than this. End of semester is coming fast πŸ˜›


      fishnettest.jpg

      1 Reply Last reply Reply Quote 0
      • olisheaO Offline
        olishea
        last edited by

        there is also latticemaker and windowizer.

        oli

        1 Reply Last reply Reply Quote 0
        • BoxB Offline
          Box
          last edited by

          I think you are going the wrong way and making life hard for yourself.
          This took no time at all using tig's tool.
          A bit of thought and a few lines and you can make something very complex.
          Make a few pieces that fit together, scale some, array some......


          Net.JPG


          Quick Net.skp

          1 Reply Last reply Reply Quote 0
          • olisheaO Offline
            olishea
            last edited by

            nice

            oli

            1 Reply Last reply Reply Quote 0
            • D Offline
              DOD3R
              last edited by

              you should check Ferrari sketch plugin
              its actually special program fro tensile structures

              D.

              1 Reply Last reply Reply Quote 0
              • BoxB Offline
                Box
                last edited by

                Ferrari is a good tool for tensile, but you can spend a lot of time getting it to the shape you want and then you need to separate out the profiles to make your ropes.
                This was done with 3 beziers curves on a square, then tig's Extrude edges to lattice to produce the web, then lines to tubes.
                All in all it almost took longer to write this than to make it.


                Multinets.JPG

                1 Reply Last reply Reply Quote 0
                • W Offline
                  willipop
                  last edited by

                  Very nice ! The shape of it looks more square than round. It will play with this method tonight to see what I can do. Many thanks !

                  1 Reply Last reply Reply Quote 0
                  • BoxB Offline
                    Box
                    last edited by

                    Anything is possible, use curves, use diagonals, stretch the mesh, bend the mesh etc etc


                    Curves.JPG

                    1 Reply Last reply Reply Quote 0
                    • olisheaO Offline
                      olishea
                      last edited by

                      that's really cool box. πŸ‘ Can I ask why you are using lines to tubes? Is there not a TIG lattice tool that makes square sections, or are you just setting the amount of edges to 4? ❓

                      oli

                      1 Reply Last reply Reply Quote 0
                      • BoxB Offline
                        Box
                        last edited by

                        No credit to me Oli, it's Tig's plugin that does all the work.

                        No, I set it to 5 just to give it more of a rounded effect.

                        And I was simply using tig's lattice for the lines so you can easily reshape them then make them tubes after.

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          willipop
                          last edited by

                          Is it possible to set the parameters for the distance between the lines ?

                          1 Reply Last reply Reply Quote 0
                          • olisheaO Offline
                            olishea
                            last edited by

                            I have found a better way of doing this using my "cave technique"....start off with a grid and ONLY use quads. I'll post a screenshot very shortly. It looks sweet.

                            oli

                            1 Reply Last reply Reply Quote 0
                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Using my EEbyLattice the 'spacing' is set by the segmentation of the 4 curves.
                              Draw those edges the distances apart you require and 'weld' them into the curves...
                              Then the 'net will have segments the distances you want - at least when it starts off - of course they must be adjusted as the mesh surface is formed πŸ˜’

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • W Offline
                                willipop
                                last edited by

                                Oli I like your caves very much, well done πŸ˜‰

                                1 Reply Last reply Reply Quote 0
                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  I know my example is too uniform, but this is how I'd personally go about it. You can change the distances between the nets too, make them bigger, smaller etc.

                                  Now you just need to reduce the amount of poles where the nets meet.

                                  The bottom variation ,I just used artisan sculpt tool; however it creates many triangles.

                                  And thanks willipop! πŸ‘


                                  fishnet1.png

                                  oli

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    willipop
                                    last edited by

                                    It's what I tried previously πŸ˜„ Also I used the artisan's selection tool to select the faces with less vertex and I applied the subdivide tool too add some more vertex.

                                    1 Reply Last reply Reply Quote 0
                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      Here is another. Possibilities are endless really. I intersected the large cones too much though, they don't need to be made up into quads like that, I just wasn't thinking and it causes a more square-like shape than the smaller cones. All rectifiable though.

                                      I didn't attempt to convert the second mesh (with 2 artisan iterations) to tubes because my xbox isn't going to play itself tonight! πŸ˜†


                                      fishnet.png


                                      fishnet2.png

                                      oli

                                      1 Reply Last reply Reply Quote 0
                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        This is what I meant about the larger cones....the mesh on the right performs better than the mesh on the left which had unnecessary vertices. The larger cones are now rounded as opposed to slightly squared.


                                        fishnet4.png

                                        oli

                                        1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          willipop
                                          last edited by

                                          Very cool πŸ˜„

                                          1 Reply Last reply Reply Quote 0
                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            ....and if you want to use less poly than tubes; try using Multi Face Offset plugin to the mesh and then TIG's JointPushPull to the new offset faces.

                                            I suggest using softened edges to this quad-sectioned profile to give the illusion of rounded thread. If the thread is very small it won't even be noticeable that you are using a quad to make the profile.

                                            [EDIT] although it seems to cause some other unwanted faces here and there, may be best off sticking to tubes after all. 😳 πŸ˜†


                                            fishnet5.png

                                            oli

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 3 / 7
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement