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    Fishing net modeling

    Scheduled Pinned Locked Moved Plugins
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    • W
      willipop
      last edited by

      @ Oli : I'm considering this option but the shadow produced from edges by sketchup is not that precise I think... ๐Ÿ˜ž Here is a nice tutorial of one architect I like a lot that explain very well what you just bring ๐Ÿ˜„ : Alex hogrefe : http://alexhogrefe.squarespace.com/ambient-occlusion-tutorial/

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      • BoxB
        Box
        last edited by

        Is this anything like what you want?


        Quick Bridge.jpg

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        • W
          willipop
          last edited by

          Wow it's very nice ๐Ÿ˜„ It's close to what I have in mind. I'd love the net more dense. Could you show me how you did that and I will try myself !? How did you did the rendering ? very cool !

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          • W
            willipop
            last edited by

            I think I will have to go with something similar you did ( I mean more space between each squares of the mesh )

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            • W
              willipop
              last edited by

              woaa this plugin is amazing ! you rock ๐Ÿ˜„

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              • BoxB
                Box
                last edited by

                You can go denser, that whole file is only 6mg and doesn't lag at all with shadows.

                I used another plugin called Wire tool to link the construction points with a nice droop. Then just did as I did in the video. for each section.
                I only used 12 segments for the curves, so that makes it quite wide, you can use more to get a finer mesh. http://sketchucation.com/pluginstore?pln=ae_WireTool
                You may want to use the main wires as thicker support cables, then make the mesh between.
                But it's up to you how you want it to look.
                The trick though is to make it using copies as much as possible. Make one end and flip the components to work on the other end etc

                The render is just a basic preset render from twilight. And as you can see in this one when I flipped it it didn't fit because you structure isn't symmetrical, hence the gap in the middle.


                Bri.jpg


                A finer mesh with some thick cables

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                • W
                  willipop
                  last edited by

                  This plugin makes it looks really nice !

                  Is there another plugin that I could use to fix some summit and use some other summit that I could move.(just like artisan works with the crease tool.) vertex tool ?


                  bridge1_test copy.jpg

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                  • olisheaO
                    olishea
                    last edited by

                    gets better and better! I forgot about the wire tool, it's a classic!

                    oli

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                    • pilouP
                      pilou
                      last edited by

                      Perfect for some hammock! โ˜€
                      Au fait j'ai fait la version francophone d'Artisan! ๐Ÿ˜‰

                      http://www.endalldisease.com/wp-content/uploads/2013/09/hammock.jpg

                      @unknownuser said:

                      I could use to fix some summit and use some other summit that I could move

                      Normally Su make that in native ? ๐Ÿ˜„
                      Sรฉlection verrouillรฉe ou non ?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • W
                        willipop
                        last edited by

                        ahaha ๐Ÿ˜„ I wish I could lay down in a hammac ! Mon pays c'est l'hiver ! ๐Ÿ˜•

                        Gรฉnial Pilou ! Tu sais s'il existe un outil similaire ร  l'outil ''cease d'artisan'' comme sur la photo dont je viens de poster? ๐Ÿ˜„

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                        • W
                          willipop
                          last edited by

                          Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !


                          test1.mov

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                          • W
                            willipop
                            last edited by

                            I'm stupid ^^ ๐ŸŽ‰


                            humhum1.mov

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                            • pilouP
                              pilou
                              last edited by

                              That i have said! That was yet in Su native! ๐Ÿ’š

                              About another crease I don't see one for the moment like that

                              http://moiscript.weebly.com/uploads/3/9/3/8/3938813/494823496.png

                              I don't see that in VertexTool's manual by Thomthom in French! ๐Ÿ˜‰

                              That you can make is use the inverse selection by TIG Freeze and apply that you want on a wished selection?

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • W
                                willipop
                                last edited by

                                I'm still up ! hรฉhรฉ ๐Ÿ˜‰

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                                • olisheaO
                                  olishea
                                  last edited by

                                  @willipop said:

                                  I'm still up ! hรฉhรฉ ๐Ÿ˜‰

                                  I take it you're working to a deadline! ๐Ÿ˜†

                                  oli

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                                  • BoxB
                                    Box
                                    last edited by

                                    There might be a deadline involved, but I suspect there are the glassy eyes of sketchup addiction twitching away through the night.

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                                    • W
                                      willipop
                                      last edited by

                                      Here's what i did the past few days ๐Ÿ˜„ 2 scenario because its an interactive net that goes up and down as the tide interact.

                                      Draw wire and EByR plugins were very helpful ๐Ÿ˜„

                                      This file is about 7megs.

                                      I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg ๐Ÿ˜•

                                      I did some test with kerkythea for the rendering it crashed many times, the model is too complex ๐Ÿ˜• I'm not sure how to proceed for the next phase.

                                      My deadline is in 10days ahah ! ๐Ÿ˜„


                                      lower net


                                      higher net


                                      solid net, huge file ! :(

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                                      • BoxB
                                        Box
                                        last edited by

                                        Did you make every piece different?
                                        Can you not work it so you are using repeating components?
                                        How many faces did you use on the tubes, any more than 3 is probably wasted.

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                                        • W
                                          willipop
                                          last edited by

                                          everything is different ๐Ÿ˜•

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                                          • BoxB
                                            Box
                                            last edited by

                                            If you are doing it for accurate technical construction drawing I can understand that, but if it's for rendering then make it from repeat sections.

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