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    Model for Rendering Samples - Green Dragon

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    • andybotA Offline
      andybot
      last edited by

      Rich - is that Blender cycles?

      Ah, guessing from the animation, I presume it is Blender...

      http://charlottesvillearchitecturalrendering.com/

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        @massimo

        don't waste my day further....

        but...yes.....i'm looking into it

        @andy

        Blender Render

        UV unwrapped (@Kim - I couldn't resist)

        AO baked

        Freestyle edges on for silhouette and border only

        Download the free D'oh Book for SketchUp πŸ“–

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        • Al HartA Offline
          Al Hart
          last edited by

          @massimo said:

          Sorry, not sure to understand this. You mean where is placed the camera?

          Yes - I meant: "Where is the camera with regard to the schematic"

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • massimoM Offline
            massimo Moderator
            last edited by

            @al hart said:

            @massimo said:

            Sorry, not sure to understand this. You mean where is placed the camera?

            Yes - I meant: "Where is the camera with regard to the schematic"

            Ok, here you go.
            setup.jpg

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            • ginchiusG Offline
              ginchius
              last edited by

              Stone dragon


              Dragon stone.png

              You can find my models at http://sketchucation.com/shop/models

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              • D Offline
                d12dozr
                last edited by

                How does my simulation look? πŸ˜„

                dragon01.jpg
                dragon02.jpg
                dragon03.jpg

                Ok, these are real photos, if you couldn't tell. πŸ˜‰ I scaled the model down to 2" long and printed it on my little Solidoodle 3D printer. My printer needs some calibration, as you can tell from the stringy bits and uneven layers, but at least the photos can be used as reference for real world lighting conditions.

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • FrederikF Offline
                  Frederik
                  last edited by

                  @d12dozr said:

                  How does my simulation look? πŸ˜„

                  The wooden texture used for the table looks low res... πŸ˜›

                  Cheers
                  Kim Frederik

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                  • D Offline
                    d12dozr
                    last edited by

                    Too funny, Kim! πŸ˜„ It IS one of those fake wood countertops.

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • andybotA Offline
                      andybot
                      last edited by

                      @d12dozr said:

                      How does my simulation look? πŸ˜„

                      Real nice SSS πŸ˜„

                      http://charlottesvillearchitecturalrendering.com/

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                      • ElibjrE Offline
                        Elibjr
                        last edited by

                        I used IRender nXt...
                        I was first going to do a simple light around the table, but then I decided to MODEL a room as opposed to using an HDRI image. Then I decided to complicate matters by making the material 48% transparent, w/ 1.5 refraction, 73%+/- Translucency, and then checked Thick and Gather (this gives it the speckles when light goes through it). Attenuation at about 35%, 10% Dispersion and about 70% Saturation. I made the reflection intensity over 70% and Sharpness about 50%. Because of this, it took a while to render! The chairs lamps and vase are from the 3D Warehouse. The room is a rectangle with 5 windows into it. There is a lamp in each corner. I with the nXt image editor I did one render and created 6 images with the lighting channels. There is a Sun channel, a Sky channel, and a Lighting channel. I can add color variations too. I had too way much fun here. Thanks all for posting this thread Al. πŸ˜†
                        Elibjr - EB


                        IRender nXt raw run though a free Gif animator. One render, 6 images.

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                        • ElibjrE Offline
                          Elibjr
                          last edited by

                          @d12dozr said:

                          How does my simulation look? πŸ˜„

                          [attachment=2:1q2508sj]<!-- ia2 -->dragon01.jpg<!-- ia2 -->[/attachment:1q2508sj]
                          [attachment=1:1q2508sj]<!-- ia1 -->dragon02.jpg<!-- ia1 -->[/attachment:1q2508sj]
                          [attachment=0:1q2508sj]<!-- ia0 -->dragon03.jpg<!-- ia0 -->[/attachment:1q2508sj]

                          Ok, these are real photos, if you couldn't tell. πŸ˜‰ I scaled the model down to 2" long and printed it on my little Solidoodle 3D printer. My printer needs some calibration, as you can tell from the stringy bits and uneven layers, but at least the photos can be used as reference for real world lighting conditions.

                          This is awesome! How long did it take this thing to finish? What is it made out of? Cool! I want one! πŸ˜†

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                          • D Offline
                            d12dozr
                            last edited by

                            Hi Eli, it took 55 minutes to print at this scale (2" long). It's made of ABS plastic, the same stuff Lego blocks are made of.

                            If you want to get one made, I have attached the file I used to print. It is converted to an STL file and fixed up so that it's solid for 3D printing. You can send it to a print service like Shapeways, or even better find someone near you with a 3D printer. Here's a good place to look: http://hackerspaces.org/wiki/List_of_Hacker_Spaces

                            As a bonus, I found a photo of a the same dragon made on a $200,000 printer πŸ˜„

                            http://blog.sculpteo.com/wp-content/uploads/2014/03/translucent-detail_hires.jpg

                            Talk about fine detail and SSS!


                            Dragon 2inch (repaired).zip

                            3D Printing with SketchUp Book
                            http://goo.gl/f7ooYh

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                            • marked001M Offline
                              marked001
                              last edited by

                              messed around with KeyShot this weekend...here's a quick render. 10 second setup time.


                              Dragon.jpg

                              http://www.revision21vis.com

                              instagram: revi21on

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                had to test a material importer so i used the dragon..

                                then fredo's thruPaint > Natural did a pretty good job at laying out the tiles in the way they'd go down if you were to really attempt tiling this thing.. anybody got a diamond saw?

                                click pic -> bigger

                                dotdotdot

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                                • Al HartA Offline
                                  Al Hart
                                  last edited by

                                  @brighter3d said:

                                  Brighter3D 1.14.2 PRO

                                  Thanks - I liked the solid one better, and put a copy on SketchUpRendering.com

                                  Al Hart

                                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                  IRender nXt from Render Plus

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                                  • B Offline
                                    Brighter3D
                                    last edited by

                                    Material:
                                    Dragon Green[[dif:0.00,ref:0.20,tra:0.79,ior:1.30,dens:21,beer:1,fre:1]]
                                    Brighter3D 1.15.0 PRO
                                    144 seconds
                                    drag144.png

                                    Brighter3D 1.14.2 PRO
                                    Material:
                                    Dragon Green[[dif:0.72,ref:0.28,fre:1]]
                                    72 seconds
                                    diffuse + little reflection

                                    Settings (caustics=0 for second image):
                                    Settings

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