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    Model for Rendering Samples - Green Dragon

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    • Al HartA Offline
      Al Hart
      last edited by

      We received an email from a SketchUp user who wanted to render a better "studio" image.

      We thought this might be a good time to get some sample studio renderings, and tips from users of various SketchUp rendering packages.

      For a typical studio rendering, we did not want a fancy model, but rather one which might provide some interesting reflections and shading. Lets use this model, originally uploaded by Solo in a "Render This SSS" Thread

      Green Dragon for Studio Rendering Sample

      Green Dragon in SketchUp

      Here is a sample Studio Rendering Solo posted to the original thread

      http://sketchucation.com/forums/download/file.php?id=36816&t=1

      Put something behind it or in the sky for lighting and reflection and see what you can do.

      It is OK to add rendering settings to the materials and add backgrounds, lights, and other rendering settings – but do not change the geometry of the model and I think it would be best if everyone used the same "Dragon Green" color - RGB(33,160,8). Go ahead and add reflection, or other rendering features to the material.

      You could leave the dragon on the ground, float it in space, or put it on a pedestal of some sort. Whatever you think would work well for a studios rendering.

      Upload your image, (max width 1200 pixels), identify the rendering package you used, some comments on what you used for rendering settings, times, background, lighting, etc. to help readers learn more about studio rendering.

      Here is an example of a studio rendering from a 3D Max rendering. Note the subtle shadows, etc. but no harsh background or other geometry to take away from the idea of focusing on the model itself. Even though this is just a Dragon, pretend it is a new product you are pitching to a client, and you want to present it in the best "light" (Excuse the pun)

      http://3dessentials.com/3dewp/wp-content/uploads/2012/05/How_to_Setup_Studio_Rendering_with_3ds_Max_and_Vray.jpg

      Render it with your favorite rendering package, post the results here, and I will place them in the Sample Renderings section of SketchUpRendering.com.

      Besides seeing samples of various rendering packages, the purpose of this thread and the SketchUpRendering.com site, where we will post these images, is to show SketchUp users the value of using add-on rendering packages to improve the quality and value of SketchUp models and images for internal or client presentations.

      Also, check out these similar Sample Rendering Threads if you want to see what people have done for other sample renderings.

      Sample model for Rendering - Ferrari

      Sample model for Rendering - Exterior at Night

      Sample Model for Rendering - Interior

      Sample Model for Rendering - Water

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • soloS Offline
        solo
        last edited by

        I cannot find the thread but can say this was done about 4 years ago

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • BoxB Offline
          Box
          last edited by

          @solo said:

          I cannot find the thread but can say this was done about 4 years ago

          Really?
          http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=23498%26amp;p=516973#p516973

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            a super quick/simple setup using Indigo Renderer.. the material preset 'shiny plastic' was assigned to the green then a studio .exr was used for the lighting/environment.. i could probably come up with something more dramatic (or whatever) but just showing an example of a 30second studio setup 😉
            (~32 minute render time)

            click pic -> bigger

            the .exr i used looks like this:
            studio025.jpg

            dotdotdot

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            • soloS Offline
              solo
              last edited by

              @box said:

              @solo said:

              I cannot find the thread but can say this was done about 4 years ago

              Really?
              http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=23498%26amp;p=516973#p516973

              I should read before posting 💚

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • micioneM Offline
                micione
                last edited by

                Finishing assigned :"glass"
                Lighting: HDRI (similar to the attached picture).
                Image resolution: High
                Rendering time: half a minute.

                Renditioner v.3


                Dragon.png


                hdri.png

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  Jeff and micione,

                  Thanks,

                  Both of these show how easy it is to create a Studio Rendering.

                  I have posted these two to the SketchUp Rendering site.

                  favicon

                  (sketchuprendering.com)

                  Hopefully we will get some more samples as well.

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • Al HartA Offline
                    Al Hart
                    last edited by

                    I rendered this one with IRender nXt. I made the Dragon translucent, and used a studio background geometry from the 3D Warehouse provided by Solo a few years ago, and the Studio rendering lighting default setting in IRender nXt. I let this rendering "cook" for about 2 hours.

                    Green Dragon-w-studio-1322-eng4.jpg

                    Link Preview Image
                    3D Warehouse

                    3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                    favicon

                    (3dwarehouse.sketchup.com)

                    Basic Studio for rendering.jpg

                    Al Hart

                    http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                    IRender nXt from Render Plus

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                    • micioneM Offline
                      micione
                      last edited by

                      Surface: "coating"
                      Base: "reflection"
                      Lighting: preset
                      Render time: 4 minutes

                      Rendering engine: Thea Presto


                      Green Dragon.png

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                      • ginchiusG Offline
                        ginchius
                        last edited by

                        Dragon with skin

                        Thea Presto AO CPU
                        20 min.


                        Dragon with skin.png


                        Dragon with skin w.png

                        You can find my models at http://sketchucation.com/shop/models

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          Thea Render TR1
                          Render time: 4 minutes
                          Raw render...


                          Green Dragon-Scene01_Goldpatina.jpg

                          Cheers
                          Kim Frederik

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                          • J Offline
                            jpalm32
                            last edited by

                            @box said:

                            I'm not a fan of Green....

                            Twilight Render, medium preset.
                            Default Realistic Glass material
                            HDRI from the Sketucation Store Studio pack.

                            Nice. May I ask your TW settins?
                            Never can get SSS correct

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                            • BoxB Offline
                              Box
                              last edited by

                              @jpalm32 said:

                              Nice. May I ask your TW settins?
                              Never can get SSS correct

                              As I said, default Realistic glass(diamond) and easy preset medium.
                              Perhaps the trick I used was scaling a copy of the dragon to fit inside and give that a lampshade material. That adds some density to the whole thing.
                              You can see the difference in this one, it is the same settings without the inner lampshade. and a different colour.


                              DragonGreen.jpg

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                              • cottyC Offline
                                cotty
                                last edited by

                                Another one with Indigo...


                                dragon_cotty.jpg

                                my SketchUp gallery

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                                • ElibjrE Offline
                                  Elibjr
                                  last edited by

                                  Wow I really 1ike the last two. When I get home I may join in.

                                  EB 👍

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                                  • N Offline
                                    notareal
                                    last edited by

                                    As a side note. If jumping into "dragon" studio, one might be interested to look on Henrik Wann Jensen's iconic A dragon made of frosted glass. That inspired some years ago a Frosted Glass Challenge (Any Render Engine) (http://www.atillaakin.com/maxwell/dragonmatrix.png).

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • JonFarJ Offline
                                      JonFar
                                      last edited by

                                      hi, im not very good at rendering, mainly because its not my primary focus, but i had to do this one

                                      VRay 2.0, rendered at 1600x1200, high exterior preset with ambient occlusion

                                      Dragon material is a glass bottle vismat, changed the RGB to 33,160,8
                                      Dragon Balls downloaded from wharehouse and just added reflection


                                      dragon_jonfar.jpg


                                      dragon.jpg

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        Studio and product rendering is a very simple task but can be a pain in the ass if you do not have the right tools.

                                        In the past as illustrated above I used a studio setup model on which I could pose my model and that worked fine at the time however the problem with such a setup is there is no balanced lighting from behind so one could only light from sides and front or use an HDR image which again would not project from behind as there is a model of a studio blocking it.

                                        The whole point of Prodviz is to show the item in best lighting and minimal or soft shadows it is not to set up an elaborate scene as the emphasis is on the product.

                                        I have a 2 minute setup solution using Thea render.

                                        What you need:

                                        A good HDRI (here is a jpg of what I will use for this example)

                                        C_Studio_08.jpg

                                        Then you need another map, this time a pure white image:

                                        white pure.png

                                        The method here is you put the HDRI in the IBL slot (Image based lighting) and you put the pure white image in the background slot.

                                        Now you create a ground plane and remove all materials and create a shadow catcher in Thea materials.

                                        Done, now UV map and add material to model and render with Presto MC less than 2 minutes each.

                                        Raw renders.

                                        Green Dragon-Scene 2.png

                                        Green Dragon-Scene 2a.png


                                        scene setup.jpg

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • hellnbakH Offline
                                          hellnbak
                                          last edited by

                                          what's a render?

                                          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            I'm not a fan of Green....Edit; sorry I only just noticed that you wanted everyone to use the same colour.

                                            Twilight Render, medium preset.
                                            Default Realistic Glass material
                                            HDRI from the Sketucation Store Studio pack.


                                            Dragon.jpg

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