sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
    926 Posts 171 Posters 883.1k Views 172 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      durulnayir
      last edited by

      Hello everyone,
      My problem is, i installed MSPhysics with no problem but it keeps deleted everytime i restart Sketchup. I am using 2017 Pro version. I can install it again from extension manager with no problems, i can use it with no problems, the things that i draw with MSphysics remains, but the extension get uninstalled after i restart Sketchup.
      It is not a big problem since i can re-install it everytime in 30 secs but.. it is still annoying.
      I would be grateful if someone can help me with fixing this problem, many thanks.

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        Cool use of MsPhysics for simulate this tricky door! Bravo Anton! πŸ‘
        by KLEMENS TORGGLER

        https://i.postimg.cc/63wVvk68/GIF_door1.gif

        https://i.postimg.cc/hj5514XC/tuto_door.jpg


        Door_triangles.skp

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • F Offline
          faust07
          last edited by

          Well done! Complex and simple at the same time. A good example of using MSPhysics.

          1 Reply Last reply Reply Quote 0
          • pilouP Offline
            pilou
            last edited by

            @Anton
            Not so bad! 😎

            https://s6.postimg.cc/ilhz28w0h/GIF_mur5.gif

            and after Eclate Deplace

            https://s6.postimg.cc/mvwmxu13l/GIF_mur6.gif

            PS Have you something for "untouch" some objects with a measure given inside mS Physics?
            Sure I have yet Eclate-deplace ...

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • pilouP Offline
              pilou
              last edited by

              I have some problem to better "past" this articulated structure to the landscape!
              Convex Hull is used.

              What is the process for this sort of thing ?

              Density, other sort of hinge, Friction, ... ?

              GIF_bloka.gif

              BLOKA01.jpg


              blocka.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • O Offline
                oheimala
                last edited by

                Hi, I suppose the geometry of squares and hinges is the limit. Try with univeral joint instead of hinges. Then the squares can become to diamonds.

                1 Reply Last reply Reply Quote 0
                • pilouP Offline
                  pilou
                  last edited by

                  It's not square cube, it's yet "diamond"! πŸ˜‰

                  but maybe i have forgotten forget to give these Diamonds "convex" ! 😲
                  change the diamond in convex state ...not better!

                  Universal joint gives more liberties but "fall down" not more to the ground!

                  here with normal hinge no problem πŸ˜„

                  GIF_density.gif
                  GIF_de_soit.gif

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

                  1 Reply Last reply Reply Quote 0
                  • pilouP Offline
                    pilou
                    last edited by

                    I put all "diamonds" as Convex Hull : not many better...


                    blocka2.skp

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      I put all as Universal joints not many more better...


                      blocka3.skp

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • F Offline
                        faust07
                        last edited by

                        Shape of the ground: Static Mesh (The hill has concave areas)
                        Material of blocks: Concrete (More weight for the deformation)
                        Stiffness of Hinges: 0.95 (The geometry is otherwise too stiff, because the connections allow little lateral twisting.)


                        block2-f07_03.gif

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          Excellent! i will study your solution! πŸ‘
                          I was desesperated! πŸ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • pilouP Offline
                            pilou
                            last edited by

                            So my biggest error was the "Concave surface"! 😳

                            Will be very good for create very quickly some "roof structures" ! πŸ‘

                            GIF_structure.gif

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Seems very low intensity of Stiffness faraway element!

                              In case of concave surface maybe other joints can oblige the element to rotate more...? (universal...)
                              (not yet tested)

                              Here 0.1 stiffness
                              low_stiffness.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • P Offline
                                philhumphrey
                                last edited by

                                Hello,
                                I am trying to model a buoyant house simulation- However am having problems keeping the buoyancy in one plane. This is what the pontoon posts are for in real life. If anyone could please help me simulate this that would be great- thank you

                                Page Not Found

                                Web word processing, presentations and spreadsheets

                                favicon

                                (drive.google.com)

                                1 Reply Last reply Reply Quote 0
                                • P Offline
                                  philhumphrey
                                  last edited by

                                  Hello I am looking to model buoyancy, is there a way to stop an object falling over only buoyancy straight up and down

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    cristyan
                                    last edited by

                                    Hello philhumphrey ! I have uploaded your file with some modifications. You have to play with density on the house and the buoyant material. and look how joint connection tool works or better you have to play a little with MSPhysics to understand how it works.For this you can download some file on 3dwarehouse searching "MSPhysics".


                                    Buoyany Housing2.skp

                                    1 Reply Last reply Reply Quote 0
                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      A cool site for tuto about MS Physics! πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        tayyab2224
                                        last edited by

                                        It's been so long when started using Ms physics tool and I have learned so many things from developers but the thing is found on YouTube or over here , is flying an object like helicopter and air plane,
                                        J have downloaded a model of an air plane, the plane can fly yeah, sketchyphysics is used in that model, the I want to ask is, how can do that in Ms physics?

                                        M. Tayyab

                                        1 Reply Last reply Reply Quote 0
                                        • OxerO Offline
                                          Oxer
                                          last edited by

                                          Hi, I installed the new SketchUp 2019 (Trial) to test it and I have obtain one error message in Ruby Console:

                                          Error al cargar archivo /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics/main_entry.rb
                                          Error; #<IOError; The required, staged c extension file, "/Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics/libraries/stage/osx64/2.5/msp_lib.bundle", is missing!>
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/ams_Lib/extension_manager.rb;204;in `block in require_all'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/ams_Lib/extension_manager.rb;201;in `each'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/ams_Lib/extension_manager.rb;201;in `require_all'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics/main.rb;70;in `<top (required)>'
                                          /Applications/SketchUp 2019/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.5.1/lib/ruby/2.5.0/rubygems/core_ext/kernel_require.rb;59;in `require'
                                          /Applications/SketchUp 2019/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/2.5.1/lib/ruby/2.5.0/rubygems/core_ext/kernel_require.rb;59;in `require'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics/main_entry.rb;15;in `<top (required)>'
                                          /Applications/SketchUp 2019/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `require'
                                          /Applications/SketchUp 2019/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `load'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics.rb;21;in `register_extension'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics.rb;21;in `<module;MSPhysics>'
                                          /Users/Oxer/Library/Application Support/SketchUp 2019/SketchUp/Plugins/MSPhysics.rb;5;in `<top (required)>'
                                          

                                          MSPhysics v1.0.3 & AMS Library v3.6.0h
                                          SU2019 (Trial) & macOS 10.13.6

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                          1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            Anton_S
                                            last edited by

                                            Thanks for letting me know. I sort of intend to rewrite MSPhysics over simply recompiling the libraries, which should take a while.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 39
                                            • 40
                                            • 41
                                            • 42
                                            • 43
                                            • 46
                                            • 47
                                            • 41 / 47
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement