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    MSPhysics 1.0.3 (16 October 2017)

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    • gillesG Offline
      gilles
      last edited by

      I think I have some issue with hinge when I link it to a parent:

      Mac OSX 10.8.5, SU2015.


      hinge.gif

      " c'est curieux chez les marins ce besoin de faire des phrases "

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      • A Offline
        Anton_S
        last edited by

        Hi, gilles,

        To fix that, you have to select the joint, open MSPhysics UI, and check the "connected collide" option.

        Regards,
        Anton

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        • robintR Offline
          robint
          last edited by

          @anton_s said:

          Hi, Robin,

          I'm glad I could help.

          Best regards,
          Anton

          I made a simple mass/spring damper system as per model, but I get some odd results not like the damped sinusoid

          Am I on the right track or have I made some basic errors

          Also the block doesn't sit still on the plane but wanders off

          I am also having difficulty tying in the UI with real values of spring rate N/m and damping c*velocity Ns/m

          Any advice, most appreciated

          Cheers
          Robin

          BTW I looked at the Ruby docs but couldnt tie up real units to the constants


          classic spring damper

          As one door closes another one slams in your face

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          • gillesG Offline
            gilles
            last edited by

            @anton_s said:

            Hi, gilles,

            To fix that, you have to select the joint, open MSPhysics UI, and check the "connected collide" option.

            Regards,
            Anton

            Works fine ๐Ÿ‘

            A lot to dig in, I go back to the mine.

            " c'est curieux chez les marins ce besoin de faire des phrases "

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            • A Offline
              Anton_S
              last edited by

              Hi, Robin,

              The block doesn't sit still probably because you disabled the friction. Enabling the friction checkbox option for the block and for the floor contacting the block will fix the wandering off behavior.

              I will add an option to control accel and damp with the SI units in the upcoming release. At the moment, I figured that spring constant is roughly equals to (accel * 7 - damp), when spring joint stiffness is set to 1.0.

              Edit: Ensure that both anuglar and linear damping for all bodies are set to zero. This improves the closeness.

              Anton

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              • robintR Offline
                robint
                last edited by

                Hi Anton

                I'm sure I tried every way with the friction coeffs, and it didnt seem to help much, unless Im doing something wrong. If you could get real SI units into the spring damper model this would be fantastic. Classic maths leaves everything in normalised units which is really hard for students to translate into the real world - thats what MS physics is about. I try to encourage my student to abandon th suck-it-and-see approach in favour of understanding what is really happening and calculating the effect. I know that math is a real turn off for most users, but I try

                cheers Robin

                As one door closes another one slams in your face

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                • robintR Offline
                  robint
                  last edited by

                  @anton_s said:

                  Hi, Robin,

                  The block doesn't sit still probably because you disabled the friction. Enabling the friction checkbox option for the block and for the floor contacting the block will fix the wandering off behavior.

                  I will add an option to control accel and damp with the SI units in the upcoming release. At the moment, I figured that spring constant is roughly equals to (accel * 7 - damp), when spring joint stiffness is set to 1.0.

                  Edit: Ensure that both anuglar and linear damping for all bodies are set to zero. This improves the closeness.

                  Anton

                  Yes indeed, improved action, I missed the friction box

                  Herewith a revised model changing block mass from 0 - 0.5 kg gives a displacement of 0 - 1.0 so the spring rate is 2

                  spring stiff 1 (what does this do?)
                  Accel 1, damp 1.5 (gives critical damping approx)

                  changing sample rate from 1/60 to 1/240 changes the whole model performance

                  iterations 16 - improves stability

                  the plane has a mass of 0.01kg, lowest i could get without instability

                  So Ive actually got a spring damper that sort of behaves but it seems like the spring has inertial mass - an ideal spring should be zero mass and friction

                  What do you think? Anything I can do to help (ruby dummy just now)

                  Cheers

                  Robin) ๐Ÿ˜›


                  V 2

                  As one door closes another one slams in your face

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                  • A Offline
                    Anton_S
                    last edited by

                    Hi, Robin,

                    I just revised the spring joint to base on Hooke's law. Just need to adress a few other things before its ready for the release.

                    Regards,
                    Anton

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                    • robintR Offline
                      robint
                      last edited by

                      @anton_s said:

                      Hi, Robin,

                      I just revised the spring joint to base on Hooke's law. Just need to adress a few other things before its ready for the release.

                      Regards,
                      Anton

                      Hi Anton

                      It occured to me loking at the motor joint, that it would be neat to have control sliders on important coeffs, of spring rate, friction, and damping, help to speed up student experience

                      BTW just seen some example in Sketchucation, blown away with the talent out there

                      Hope my little exercises aren' t too dull

                      Cheers

                      Robin

                      As one door closes another one slams in your face

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                      • gillesG Offline
                        gilles
                        last edited by

                        jansen.gif

                        What am I doing wrong?


                        THEO-JANSEN2.skp

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • A Offline
                          Anton_S
                          last edited by

                          Hi, gilles,

                          You just need to adjust motor joint properties. So, select the motor joint, open MSPhysics UI, and set Accel to 20, Damp to 10, and uncheck the Free Rotate checkbox option. This should make the motor more stronger.

                          Anton

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                          • gillesG Offline
                            gilles
                            last edited by

                            Thanks Anton,

                            Very nice tool you made there.

                            theo.gif


                            THEO.skp

                            " c'est curieux chez les marins ce besoin de faire des phrases "

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                            • A Offline
                              Anton_S
                              last edited by

                              Very clever, gilles!

                              I'm sure there is a way to improve performance and stiffness of that thing.

                              Anton

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                              • gillesG Offline
                                gilles
                                last edited by

                                Thรฉo Jansen.

                                http://www.strandbeest.com/index.php ๐Ÿ‘

                                " c'est curieux chez les marins ce besoin de faire des phrases "

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  The peaceful robots! ๐Ÿ˜Ž

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • gillesG Offline
                                    gilles
                                    last edited by

                                    I had issues with MS UI: modifying values, sometimes works sometimes not. ๐Ÿ˜ก

                                    Then I notice this: typing a value +enter or tab does not work. ๐Ÿ˜ฎ
                                    Typing a value + click outside the input box worksโ€ฆ ๐Ÿ˜ฎ

                                    Just for anybody else having the same troubles.

                                    MS-UI.gif

                                    Mac OSX 10.8.5, SU2015.

                                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                                    • A Offline
                                      Anton_S
                                      last edited by

                                      Yeah, I'm working on that. Thanks for the report, gilles!

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                                      • robintR Offline
                                        robint
                                        last edited by

                                        @gilles said:

                                        I had issues with MS UI: modifying values, sometimes works sometimes not. ๐Ÿ˜ก

                                        Then I notice this: typing a value +enter or tab does not work. ๐Ÿ˜ฎ
                                        Typing a value + click outside the input box worksโ€ฆ ๐Ÿ˜ฎ

                                        Just for anybody else having the same troubles.

                                        [attachment=0:3sqfwcxi]<!-- ia0 -->MS-UI.gif<!-- ia0 -->[/attachment:3sqfwcxi]

                                        Mac OSX 10.8.5, SU2015.

                                        Hi gilles

                                        I don't know if this is related but i noticed that when trying to alter friction, on cursor in window an X appears on the rhs and a new input will only be accepted after mouse over click X which blanks the window for a new entry

                                        kinda convoluted

                                        Robin

                                        As one door closes another one slams in your face

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                                        • A Offline
                                          Anton_S
                                          last edited by

                                          Announcing 0.9.9!

                                          This version comes with mainly an improved dialog and joints.

                                          View changelog for details: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

                                          Anton

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                                          • S Offline
                                            SketchyPhysicsNutt
                                            last edited by

                                            Thanks Anton for fixing the full-screen issue my animations are back to normal ๐Ÿ˜„
                                            MSPhysics 0.9.9
                                            tested on win 8.1 and sketchup 2015/2016 working fine.

                                            the new plane joint works great on single or two different planes ๐Ÿ‘

                                            thx again and merry xmas

                                            Tez

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