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    MSPhysics 1.0.3 (16 October 2017)

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    • R Offline
      Ralphxyz
      last edited by

      @micceo said:

      Hi! Curious about this plugin but can't get it started.
      I'm on SketchUp 2016, 16.1.1449 64 bit, Windows 10 Version 1511 (10586. 494)

      Tried the .exe-setup and the .rbz, but it ends with the same error.

      micceo, I had this problem! The solution was to use the 2015 Sketchup folder not the 2016 folder!

      re: /AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics/

      Had to be: /AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/MSPhysics/

      This was for Sketchup 15 PRO!

      Ralph

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      • A Offline
        Anton_S
        last edited by

        Ralph, you probably had another issue because I can reproduce this with SU2016 and Win10 on a custom-created account, named, Användaren.

        TIG, MSPhysics does have path.force_encoding('UTF-8') if RUBY_VERSION !~ /1.8/. However, it could be the case that I missed it somewhere. I'll check it out.

        Micceo, I'll look into it. Thanks for reporting.

        Anton

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        • TIGT Offline
          TIG Moderator
          last edited by

          Looks like the error occurs when setting up the extension.
          Try forcing the encoding of the file path you pass to the extension making code in the loader RB...

          TIG

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          • pilouP Offline
            pilou
            last edited by

            I have that in French 2016 Make (Windows 10)

            @unknownuser said:

            Erreur de chargement du fichier C:/Users/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics/main.rb
            Error: #<NoMethodError: undefined method sdl_used?' for MSPhysics:Module> C:/Users/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics/main.rb:475:in <top (required)>'
            C:/Program Files/SketchUp/SketchUp_Fr 2016/Tools/extensions.rb:197:in require' C:/Program Files/SketchUp/SketchUp_Fr 2016/Tools/extensions.rb:197:in load'
            C:/Users/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics.rb:90:in register_extension' C:/Users/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics.rb:90:in module:MSPhysics'
            C:/Users/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics.rb:72:in `<top (required)>'

            Curious because works fine in French 2015 Make! (Windows 10)

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              Anton_S
              last edited by

              TIG, yes, the error occurred while loaded main.rb, which occurs during registration, and I was able to fix it through trial and error.

              In case anyone is interested what went wrong, here it is. So, msp_lib.so, the c extension of MSPhysics, is dependent on other dlls, like newton.dll and SDL2.dll. In order to load msp_lib.so it is necessary to first load the required dlls, or specify the path where the dlls are to be found when msp_lib.so is loaded. The ENV['PATH'] variable does just that. It contains a list of paths where the required dlls are to be searched for. Instead of manually loading the required dlls, I append another path to the ENV['PATH'] variable. That way when msp_lib.so is loaded, it knows where to find newton.dll, SDL2.dll, and all the other required dlls, and loads them automatically. Now, here is where to problem came in. The ENV['PATH'] variable accepts paths formatted in Windows-1252 encoding (very similar to ASCII-8BIT encoding). The path I appended was formatted with UTF-8 encoding. It worked without concerns when non-special characters were used; however, as reported, compatibility errors arise when they are used. The fix seemed pretty straightforward, I had to force encode the appended path with ASCII-8BIT encoding. Yet, after that, the path seemed invalid; A different error displayed, saying, "The specified module could not be found," meaning the required dlls could not be found, which indicated that the appended path was corrupted. So, I tried encoding it with Windows-1252, just to see if it it will fix the error, however the path still remained invalid. The only thing that fixed it was unpacking from Unicode and repacking to Chars: path.unpack('U*').pack('C*'), which is by default encoded to ASCII-8BIT. I don't know if this is a universal fix, but it does fix the Encoding::CompatibilityError on an account named, Användaren. What's strange is that force_encoding('ASCII-8BIT') improperly converts from UTF-8 to ASCII-8BIT. Whereas ideally, it should do the same thing as the unpack(U*').pack('C*') does. Anyway, glad that didn't took forever to fix.

              I will upload it soon. Once again thanks for reporting.

              Anton

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              • A Offline
                Anton_S
                last edited by

                Micceo, it's fixed now. Update to 0.9.3.

                Faust, I fixed the crash that would occur when loading large replay files.

                Anton

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                • F Offline
                  faust07
                  last edited by

                  Anton, saving and loading large simulations works great now! Thank you so much!
                  I've illustrated the Truster problem on start of a simulation with little GIF-films in the post "MSPhysics tests and questions" ...

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                  • I Offline
                    ITman496
                    last edited by

                    This is amazing! Using it to design all sorts of mechanical systems for things I make!

                    Question, though. I've messed around with the corkscrew and the curvy joints.. Is there an elegant way to simulate a threaded rod actuating a nut? Such as a lead screw? A constraint where you set the ratio of rotations to a certain unit of distance, so that if I have a gear assembly turning a bolt, it can crank a threaded rod that is linked to a piston constraint back and forth? Or vice versa? That appears to be the only thing I can't figure out how to do, other then that, this is the best plugin I've ever downloaded. Nice nice work!

                    EDIT: after talking to the author!

                    Simply link a joint to another joint and it is very self explanatory after that!

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                    • MALAISEM Offline
                      MALAISE
                      last edited by

                      Hello Guys

                      Does someone try to export some animation in png files, to merge them into an avi file (Makeavi) ?
                      When starting the MSPhysics, animating the SKP file then using MSPhysics export to pictures, only the 60 first are generated.

                      I followed step by step explanations but unsuccessfull, just an "fixed movie" AVI file is made...

                      Any help appreciated.

                      Pierre


                      drafty (w.i.p) sketchup model

                      La Connaissance n'a de valeur que partagée

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                      • F Offline
                        faust07
                        last edited by

                        @ Malaise: there is an object (with the name "echantillon") in your model on z = -5580 m. It is connected to a slider. In my tests it courses the model running out of the viewport. It could be the reason for the export problem.

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                        • MALAISEM Offline
                          MALAISE
                          last edited by

                          Hi Faust07

                          I effectively saw some strange behavior without finding the origine. Many thanks
                          

                          having answered. For your, It's a part of an Diffractometer linked with automation process. (Echantillon means sample)

                          Cheers.
                          

                          Pierre

                          La Connaissance n'a de valeur que partagée

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                          • MALAISEM Offline
                            MALAISE
                            last edited by

                            Hallo Guys

                            Good to know ( on SketchUp2015 or 2016 /windows 32 bit), It seems that only the 60 first
                            pictures are exported. Perhaps, it's matter of Windows Version.

                            Pierre

                            La Connaissance n'a de valeur que partagée

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                            • F Offline
                              faust07
                              last edited by

                              Here the little corrected model. Works flawlessly. The original animation comprises approximately 950 individual images.


                              Cine_DB_01.gif


                              cinématique D4 B_2.skp

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                              • S Offline
                                SynSuka3D
                                last edited by

                                fr: je voudrais faire pivoté un solide dans un groupe please !
                                eng: I would like to rotate a body found in a compossent !!

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                                • A Offline
                                  Anton_S
                                  last edited by

                                  You can't rotate body inside components. You can however make the body to rotate with respect to the parent component using joints. This can be done by creating s joint inside s component. Then use the joint connection tool to connect the parent component to the other components.

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                                  • S Offline
                                    SynSuka3D
                                    last edited by

                                    thanks Anton_S. I would like to select a body which is in a group !!
                                    and implement action (rotated, hide, change color ....)

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                                    • A Offline
                                      Anton_S
                                      last edited by

                                      You can do this with MSPhysics but fredoa animation tool would be a lot more suitable for your purpose.

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        SynSuka3D
                                        last edited by

                                        I did it! Here is my model

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          bambutec
                                          last edited by

                                          Hey Guys,

                                          just dowloaded MSPhysics. Using a model like ray_test_0.9.skp , for me any change of properties like friction coefficients resp. change of materials do not reflect in how body´s behave. What could be the reason ?

                                          My platform is a mac on OS X 10.11.4 with SketchUp Pro 2016 16.0.19913.

                                          My intend is to simulate slide configurations and other attractions in Play and Leisure applications. Close to reality behavior is essential.

                                          Would be so great if this works, it is very promising !!

                                          Regards

                                          Uli

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                                          • R Offline
                                            realkim0123
                                            last edited by

                                            There is the only install program for Window environments.
                                            How can I install MSPhysics in Mac OS X?

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