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    MSPhysics 1.0.3 (16 October 2017)

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    • R 離線
      RobiBue
      最後由 編輯

      @fikefab said:

      Can someone help. Ive tried deleting and reloading the MSphysics and ams files but keep getting this load error.

      Error Loading File C:/Users/Brian/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics/main.rb
      Error: #<LoadError: 126: The specified module could not be found. - C:/Users/Brian/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/MSPhysics/win64/2.0/msp_lib.so>

      have you made sure that the file msp_lib.so exists in the above mentioned directory/folder?

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      • P 離線
        PituPhysics
        最後由 編輯

        @fikefab said:

        Can someone help. Ive tried deleting and reloading the MSphysics and ams files but keep getting this load error.

        Me too. I re-installed the Windows 10 x64 + SU16 and again this is a problem. But the last time it worked. I don't understand.

        error.png

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        • A 離線
          Anton_S
          最後由 編輯

          Very strange. It seems the download fails from time to time. I will update the download link.
          Edit: I updated the download link.

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          • F 離線
            FikeFab
            最後由 編輯

            I would not work on 64 bit. Downloaded the 32 bit version of SU and worked fine. Haven't tried new link.

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            • cottyC 離線
              cotty
              最後由 編輯

              It's 64-bit compatible.

              my SketchUp gallery

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              • soloS 離線
                solo
                最後由 編輯

                @cotty said:

                It's 64-bit compatible.

                So it will work with SU 2016 64 bit?

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • cottyC 離線
                  cotty
                  最後由 編輯

                  @solo said:

                  So it will work with SU 2016 64 bit?

                  I'm sure because I've created the above animations with it. 👍

                  my SketchUp gallery

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                  • pilouP 離線
                    pilou
                    最後由 編輯

                    There are no cursors like SketchyPhysics for control the movements of Object, Motor etc...

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • cottyC 離線
                      cotty
                      最後由 編輯

                      You can control the movement of the chains model from here with keys?

                      my SketchUp gallery

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                      • pilouP 離線
                        pilou
                        最後由 編輯

                        And a little problem 😄
                        How motorise an only sphere alone? (Auto-moved on the ground and controled by key)
                        Here I must connected one white(s) to another one (little red)! File skp

                        http://sketchucation.com/forums/download/file.php?id=136098

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          Yes Very cool but How gives the control to keys?
                          It's automatic?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pcberdwinP 離線
                            pcberdwin
                            最後由 編輯

                            I just upgraded to 2016 and still get the bugsplat 😲

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                            • A 離線
                              Anton_S
                              最後由 編輯

                              My brother checked MSPhysics 0.3.0 and AMS Library 3.1.3 on his Windows 7 laptop and he didn't get any bugsplats. I can't resolve the bugsplat without a detailed feedback of the bugsplat environment that would help me reproduce the bug. These are key factors that I'm looking for:

                              1. Version of an operation system.
                              2. Version of SketchUp
                              3. Is the SU 32bit or 64bit?
                              4. The way the bugsplat occurred. Did it bugsplat when starting SU or after playing a certain model?
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                              • pcberdwinP 離線
                                pcberdwin
                                最後由 編輯

                                Windows 10 Home 64
                                SketchUp Make 16.0.19912 64

                                It doesn't matter what is in SketchUp when I Toggle Play, it crashes right after that. I can open Toggle UI fine and set physical properties to MSPhysics but when I press play it crashes. Also, I can do anything else in SketchUp and use any other plugin without any crashes.

                                I don't know if this is related but there's been a big problem with one of the latest Windows 10 updates that breaks some functionality for people with Nvidia. For example, I cannot open Minecraft for Windows 10 without it crashing. It's a known bug and really it's up to Microsoft or Nvidia to fix. It has something to do with DirectX wrappers? I don't know if this would be related to what's happening with MSPhysics.

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                                • A 離線
                                  Anton_S
                                  最後由 編輯

                                  Thanks for your feedback pcberdwin. It happens that the MSPhysics 0.3.0 library was compiled in VS2010 in Windows 10 Enterprise. Maybe some incompatibilities with similar Windows 10 versions and/or updates lead to a crash. I'm no expert, however, I think that maybe compiling from under Windows 7, a stable OS, might prevent the crash in all windows platforms. As well as, the bugsplat could be related to compiler options that I recall modifying, particularly for the x64 build. Can you do me a favor? Try installing SU2014 on your Windows 10 and see if MSPhysics bugsplats from there. If it won't crash, then the crash in 2016 could be related to the modified build options, which would help me track down the bugsplat.

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                                  • pcberdwinP 離線
                                    pcberdwin
                                    最後由 編輯

                                    The only available version of 2014 was Pro... so I installed and it's saying my trial has expired. They don't have a download available for the free version.

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                                    • A 離線
                                      Anton_S
                                      最後由 編輯

                                      Can you then try 2015 32bit?

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                                      • pcberdwinP 離線
                                        pcberdwin
                                        最後由 編輯

                                        I was actually able to find a link from SketchUp forums to an install of 2014 32 version 14.1.1282 that wasn't listed on their "older" list.. installed and the old MSPhysics was there from whenever ago. It worked good... so I deleted those and installed the new files and... SPLAT 😮

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                                        • A 離線
                                          Anton_S
                                          最後由 編輯

                                          Thanks for verifying. So, the bugsplat might be related to the library being compiled under Windows 10. I will compile it under Windows 7, send you the link link, and we'll see how it goes. Again, thanks for testing.

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                                          • P 離線
                                            PituPhysics
                                            最後由 編輯

                                            Hi Anton. I see that released the AMS 3.1.4. I thought I'll try again. I installed all the Visual C ++ Redistributable version (2005, 2008, 2010, 2012, 2013) and DirectX 9 C.
                                            Now, the MSPhysics is loaded and running again. (Windows 10.240 Enterprise)

                                            But the "get_entity" keyword does not working.:

                                            onStart {
                                              this.get_entity.visible = false
                                            }
                                            

                                            I checked on your side. But there is no such. In the 0.2.1 is worked.
                                            http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=56852%26amp;start=120

                                            How to replace?

                                            dsfsd.png

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