MSPhysics 1.0.3 (16 October 2017)
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Hi, Pitu!
That crash is most likely coming from SDL2 or SDL2_mixer, libaries that allow you to play music and sounds in SU. I currently haven't figured out why the crash occurs but your report sure does tell I wasn't the only one experiencing that crash. I will try to zero-down and fix that bug before the upcoming release.
To hide a body, you simply get body, and then reference its entity by
get_entity
function. Here is an example:onStart { @target = simulation.get_body_by_name("target") @target.get_entity.visible = false if @target } onEnd { @target.get_entity.visible = true if @target }
You can also hide current body by writing
this.get_entity.visible = false
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Yup, after about 12 minutes SU crashes, even if not using MS Physics, if you remove from plugin folder the splats stop, must be a conflict someplace
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Me too. If I remove it, SU doesn't crash anymore.
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We hope, Anton will soon be solve the SDL2_mixer problem. This "MSPhysics" awesome. 100x better than SketchyP. Lots of new and useful features in it. And it is still under development.
What good will, when completed ?! -
I got so side tracked today, I was playing Jenga with MS Physics, so much fun.
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@pituphysics said:
We hope, Anton will soon be solve the SDL2_mixer problem. This "MSPhysics" awesome. 100x better than SketchyP. Lots of new and useful features in it. And it is still under development.
What good will, when completed ?!I'd be happy to eliminate the sounds if that is causing issues
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Thanks for confirming that crash guys. Solo, removing sounds would be a bad idea. Sounds, including the 3D sounds would be essential for future FPS games in SU.
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@anton_s said:
Thanks for confirming that crash guys. Solo, removing sounds would be a bad idea. Sounds, including the 3D sounds would be essential for future FPS games in SU.
future games that last only 12 minutes is surely not viable? would it not make more sense to get the plugin to work properly first then sort out the problems?
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@juju said:
@anton_s said:
Thanks for confirming that crash guys. Solo, removing sounds would be a bad idea. Sounds, including the 3D sounds would be essential for future FPS games in SU.
future games that last only 12 minutes is surely not viable? would it not make more sense to get the plugin to work properly first then sort out the problems?
I will fix that crash. That's why I said future. SketchyPhysics, too, uses SDL, but it uses an older version which seems to work without crashing. Maybe I just drop back to SDL1 and have sounds running from there.
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Hi Anton. Will be updates? Because if not, then we need to stay the SketchyP. It does not matter if there are no "joins". Only "BugSplat" problem should be corrected. But this would be much better because the source of "clean", and it works 64-bit as well. The "SketchyPhysics" therefore much fewer people used, however could be used the 32-bit version of SketchUp 2015...
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Hi Pitu. I'm taking some break from programming as there are times when one gets bored and looses motivation in it. I do, however, plan to resume works during summer break. Best wishes, Anton.
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Hi Anton, please stay tuned to your good work, even if the feedback at the moment is relatively low. There are only a few people that can handle such complex tasks as confident as you. You made SketchyPhysics to run very stable, and MS-Physics is again a quantum leap. I'm very excited about it and I think many other people also. Thank you!
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@anton_s said:
Hi Pitu. I'm taking some break from programming as there are times when one gets bored and looses motivation in it. I do, however, plan to resume works during summer break. Best wishes, Anton.
Thanks for everything so far mate, we will be here waiting for whenever you get the time and interest to continue.
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Well-deserved break
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Take care Anton - make sure you don't get burned out.
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Hello I am having trouble installing arm_Lib. I assume this is the controls and joints plugin. I have the UI plugin MSPhysics 0.2.1 plugin, and I have msvcrt-ruby200.dll as I assumed this was higher than msvcrt-ruby18.dll. I have Sketchup Pro 2014. Any thoughts on how to fix this?
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This is awesome! top! top! Top!
congratulations to the developer!! keep it up!
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Hi Anton. Can MSPhysics do wind? I've made some trees and would like to have them move in the breeze while animating using Thea render.
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Anton, i checked your YouTube channel and your newest uploaded videos are all using SketchyPhysics, not MS physics
Does that mean MS will be discontinued?
Btw,i never knew SketchyPhysics could do partcle simulation like in that rocket video!!!
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I'm having trouble getting MSPhysics to work. I'm using SketchUp Make 2015, not Pro. Is this plugin intended and working for SU Pro only?
I'm running MS Windows 7 Pro 64bit. I downloaded and extracted MSPhysics 0.2.1 and AMS Library 2.2.0 to the plugins folder. I downloaded and extracted msvcrt-ruby18.dll to the main SU program folder.
When I create a cube and click the play button on the MSP toolbar, a few seconds later I get a bugsplat.
I remember when SketchyPhysics worked in earlier versions of SU, you made a ground plane and then you could build and manipulate objects on it. Does MSP require a ground plane? Do I need to assign MSP attributes to objects? Also, I don't see the advanced toolbars like the demo video shows. What am I missing?
Any help would be appreciated.
Thanks.
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