[PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)
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Does anyone have any genderal advice on installing mitsuba? I am getting a report that a dll is missing and installation stops. Basically I can find no proper install documentation. Thanks.
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@mike
did you try either/both of these window.exe downloads?http://www.mitsuba-renderer.org/download.htmlmaybe some machine specs would help us out, helping you...
john
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Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.
Specs as in the attached image.
NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.
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Hi,All.
I update this to v1.2.4. in 2014-03-21.
I finally understood this problem of running mtsimport.
I add code setting current directory in ruby.
So mtsimport will make "textures" in setter directory.
Thanks John.@mike amos said:
Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.
Specs as in the attached image.
NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.
Hi,Mike.
There is "vcredist_2013_x64.exe" in folder unzipped mitsuba render package.
It is microsoft visual studio 2014 x64 redisributable package"
Please install it.
Mitsuba will work.Thanks!
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thank you...
next thought is, can we 'tag the view' before export, and if it is the 'same tag' after a materials tweak, skip the geometry re-creation? maybe an update button on the materials dialog?
jonh -
Thanks very much, its appreciated.
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sketchup model, materials, no lights
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a bit to shinny, but getting there... I think
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@driven said:
a bit to shinny, but getting there... I think
[attachment=0:7vyebg0v]<!-- ia0 -->bar_clamp_ext_vol.jpg<!-- ia0 -->[/attachment:7vyebg0v]Hi
Cool Rendering image.TAK2HATA
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Very nice ones!
Any ideas of the rendering time for one image? -
this one is a 13.3 MB skp file, the others took less time each.
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OK, got the plugin working, sort of . The ui I get when runinning mitsuba do0es not allow for changing mats/textures etc, is there a ui I am missing or is there a simple explanation I am missing? I get that I do not have the full picture and having found the readme file in the mitsuba directory am kicking myself for my earlier question ans the answer is there. What am I missing?
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the materials editor is part of this plugin, load it through the SCF download tool and it open mitsuba after you use it.
john
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Thanks, please excuse me again, I must be working on flat batteries and an old optic prescription. Slower, more notice............
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Hi,All.
I update this to V1.2.9 in 20140330.
Improves and bugfixes.
Thanks. -
Thanks Tak2hata, it's dream come true
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hi
can anyone else see if they can render one of Rich's models...
http://sketchucation.com/shop/models/furniture/303-marc-newson-wooden-chair
I'm getting this error message...john
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@driven said:
hi
can anyone else see if they can render one of Rich's models...
http://sketchucation.com./shop/models/furniture/303-marc-newson-wooden-chair
I'm getting this error message...[attachment=0:3lajmeue]<!-- ia0 -->2014-04-06 05.34.02 pm.png<!-- ia0 -->[/attachment:3lajmeue]john
Hi,john.
This script roundup the matrix values.
42 line of code in mitsuba_main.rb
Please Delete that line.
The error will not appear.
Now I still can not return to home.
So I can not edit this script for a month.
Please modify it yourself.
Thanks. -
I am not sure this is related to this exporter plugin but allow me to ask it:
I tried rendering an animation with mitsuba and all worked fine apart that I got the frames in .exr format that is not supported by virtualdub so I can't make a movie of it;
how to change the output format of animation frames?
Sorry for my noobness, best regards and thanks in advance.
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