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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Problem in placing DC

Scheduled Pinned Locked Moved Dynamic Components
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  • S Offline
    shaan36
    last edited by 24 Feb 2014, 06:32

    Hi All,
    I have Created a DC no problem in creation but when I place this Component in different file from component library it always automatically goes toOrigin Axes (0,0,0,) of drawing
    the DC has a parametric length Function from 2.5m to 5m.
    I will Just attached the file, can any one please guide me.

    Regards,
    Shaan


    Snap


    rb_.skp

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    • S Offline
      shaan36
      last edited by 24 Feb 2014, 14:14

      Please anyone has given a try .......

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      • T Offline
        TIG Moderator
        last edited by 24 Feb 2014, 16:17

        When you modeled the DC component your model SKP was geo-located.
        In another SKP that then makes the newly imported/inserted DC component auto-snap to the origin [0,0,0].

        Open the DC's SKP and use 'Model Info' to remove any geo-location data.
        Save it and retry the import etc - it should now work 'normally' with the first instance being placed on the cursor for you to snap it into place.

        Make sure your normal Template has NO geo-location set up, otherwise this could recur...

        In passing... a lot of the tubes forming the 'gate' were modeled inside out.
        The blue back-face should ALWAYS be inside, with the off-white front facing outwards.
        Edit the problem parts and select the wrongly oriented surface: context-menu > Reverse... to flip all of them so they are oriented correctly.
        Always remember. as you work, view your model occasionally in Monochrome model [and have set a contrasting back-face color in your Style], this shows these issues.
        Having flipped faces can often be inconsequential - although pushpulling etc will behave counter-intuitively etc] BUT it's bad form to model 'inside out'...
        For example, if that component ever gets used in a model that is using a rendering application then there will probably be unexpected results.
        Most renderers expect to color/texture just front-faces, so backs are usually ignored and colored black/white/transparent/etc depending on the rendering application...

        TIG

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        • S Offline
          shaan36
          last edited by 25 Feb 2014, 06:06

          Woo It works hats off....Thanks
          And yes i appreciate you guidelines and the ways you explain next time i will take care of it.

          Thanks & Regards
          Shaan

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