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    Detached house project

    Scheduled Pinned Locked Moved WIP
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    • DanielD Offline
      Daniel
      last edited by

      Nice wall texture. Be careful where you crop your images - on the first one, the very tip of the roof is cut off (on the left).

      My avatar is an anachronism.

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      • CarlohC Offline
        Carloh
        last edited by

        thanks for your hint Daniel! I'll keep that in mind for the next renders! πŸ˜„

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        • CarlohC Offline
          Carloh
          last edited by

          ...just added some more lighting to the scene. β˜€


          test8.png

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          • CarlohC Offline
            Carloh
            last edited by

            ...what to do when you lack the motivation to model? Right...you render! πŸ˜„

            just testing some different IBL images for the scene and playing with the lighting parts here...


            test9.jpg

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            • Bryan KB Offline
              Bryan K
              last edited by

              Looking good. πŸ‘

              See my portfolio at https://delphiscousin.blogspot.com/

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              • CarlohC Offline
                Carloh
                last edited by

                ...some more environment testing πŸ˜„


                A8.jpg

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                • CarlohC Offline
                  Carloh
                  last edited by

                  some model progress...and since i'm new to thea i'm testing all the possible render settings...this time no GPU render, instead had a go with unbiased TR 2.


                  test17_TR2.jpg

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                  • tademaT Offline
                    tadema
                    last edited by

                    Looking great Carloh especially the last one πŸ‘
                    John

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                    • CarlohC Offline
                      Carloh
                      last edited by

                      thank you John for the kind words! that's nice to read especially by a master like you πŸ˜„

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Oh wow.

                        And you say it isn't finished? πŸ˜„

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          I've already commented on the last one on the Thea Render forum, but guess it doesn't hurt to post here as well... πŸ˜„

                          One thing...
                          Can you share the technique you've used to create the big emitting glass bowls in the below render...?
                          Or perhaps you can even share a render ready 'skippy'...? πŸ˜„

                          http://sketchucation.com/forums/download/file.php?id=112025&mode=view/rokbox.jpg

                          Cheers
                          Kim Frederik

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            Very nice Carloh but steady on, it's possible to go right off someone THAT good....... πŸ‘

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                            • CarlohC Offline
                              Carloh
                              last edited by

                              @mike amos said:

                              Very nice Carloh but steady on, it's possible to go right off someone THAT good....... πŸ‘

                              Erm...i have to admit that this is the first time here that my english skills leave me in the dark...all i get from this sentence is the thumbs up, so thanks for that πŸ˜„

                              @frederik said:

                              One thing...
                              Can you share the technique you've used to create the big emitting glass bowls in the below render...?
                              Or perhaps you can even share a render ready 'skippy'...? πŸ˜„

                              Of course...there's not much magic in these. it's just a sphere i got from the warehouse, put it through artisan to get a smoother surface and then stretched them a little with the scale tool to have a kind of ellipsoid body. the material is a standard frosted glass from the thea library and inside is a point light. anyways here's a thea scene you can use and modify for your needs πŸ˜„


                              lichtkugeln.zip

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                              • olisheaO Offline
                                olishea
                                last edited by

                                Your last render beat me to it, but I'll comment anyway....

                                When using IBL to illuminate a scene, it's always 100% more realistic to add some entourage between the subject foreground and background. You can see in your previous renders that the world just ends and a background appears, making the scene appear computer generated. Even something as simple as a tree line, some bushes, a garden wall etc. can all break up the line between foreground and background, allowing for a much more realistic scene.

                                So basically for a scene of this type you need:

                                1)Foreground entourage
                                2)Foreground
                                3)Subject
                                4)Subject background entourage
                                5)Background

                                Instead of: (which looks unrealistic)

                                1)Foreground
                                2)Subject
                                3)Background

                                Your last render does compensate for this, but I thought I'd share my views anyway. πŸ‘

                                oli

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                                • FrederikF Offline
                                  Frederik
                                  last edited by

                                  Thanks for sharing, Carloh... πŸ‘
                                  So the secret was the standard frosted glass from the Thea material library...
                                  I had tried different materials, but couldn't find any I was happy with...

                                  Cheers
                                  Kim Frederik

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                                  • CarlohC Offline
                                    Carloh
                                    last edited by

                                    thanks oli for your advice! i'll keep that in mind... there will be something like hedge vegetation along the boundary of the garden, so i hope this will add to realism of this scene πŸ˜„

                                    my pleasure Kim! πŸ˜„

                                    @bryan k said:

                                    Oh wow.

                                    And you say it isn't finished? πŸ˜„

                                    πŸ˜„ yes, as the final output has to be an animation, i have to detail every corner where the camera will fly by...so there's still alot to do here πŸ˜‰

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                                    • CarlohC Offline
                                      Carloh
                                      last edited by

                                      at the moment i'm concentrating on building the interior, so that the inside of the house won't be empty as i'm planning to illuminate it. here you can see the entrance part of it.


                                      test18_TR2.jpg

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                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        Looking great. That top step, in front of the door, should be deeper; it should be considered a landing, not a step.

                                        My avatar is an anachronism.

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                                        • CarlohC Offline
                                          Carloh
                                          last edited by

                                          @daniel said:

                                          Looking great. That top step, in front of the door, should be deeper; it should be considered a landing, not a step.

                                          yes i totally agree there with you Daniel...the problem is that i modelled this after the photo the tutor of this seminar provided as a guideline and there the front stair is really built like this πŸ˜•

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                                          • tinanneT Offline
                                            tinanne
                                            last edited by

                                            Those globes are delicious!

                                            Executive Director : American Society of Architectural Illustrators
                                            AIP 30 Competition opens soon. ASAI.org

                                            Architectural Rendering

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