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    • D Offline
      dedmin
      last edited by

      We love plugins and scripts - here is the Blender's place to search for treasures:

      301 Moved Permanently

      favicon

      (wiki.blender.org)

      And Blender comes with some that are not enabled by default:
      2013-11-03_222354.jpg

      This is from here - http://blenderartists.org/forum/showthread.php?316335-2-69-released

      @unknownuser said:

      For those interested and that do not use regularly update builds (buildbot/graphicall), the official releases do not include the addons_contrib folder that contain many addons that some may find usefull.
      I have uploaded the recent one i had from r61020 (from the buildbot) on that dropbox link - https://www.dropbox.com/s/0eert8068okz3ag/addons_contrib269.rar?m

      To install, just take the "addons_contrib" directory from the downloaded addons_contrib269.rar and move it to
      \yourblender269directory\2.69\scripts
      So you obtain
      \yourblender269directory\2.69\scripts\addons_contr ib\

      Once done, when launching Blender and going to File -> User Preferences -> Addons, you'll see them if you enable the "Testing" button
      (additionally you'll have more themes)

      Note : the addon contrib does not include every user made addons available for Blender, you'll have to remember there are several of them that are not in it but that you can still find in the Addon&Release board :
      http://blenderartists.org/forum/foru...pts-and-Themes

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      • soloS Offline
        solo
        last edited by

        @jaxcoffee said:

        I decided to go the SolidWorks direction instead of Blender. If I'm going to learn something more complex than SketchUp, I'm going to learn an industry standard. At least that is my reasoning. Your milage may vary. Would love to see this kind of thread for SolidWorks. Anyway, carry on. This is a good thing for Blender folks.

        I looked at SolidWorks, it is an awesome bit of software, especially for engineering and I guess if you intend 3D printing.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          @Pete

          Can the Thea logo be shared?

          Why is the tris a problem?

          What is it you want exactly to do with the mesh?

          Download the free D'oh Book for SketchUp πŸ“–

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          • soloS Offline
            solo
            last edited by

            @rich o brien said:

            @Pete

            Can the Thea logo be shared?

            Why is the tris a problem?

            What is it you want exactly to do with the mesh?

            Yes, here it is:

            AutoSave_thea logo.skp

            I want to follow a Blender tutorial and finally render it with Thea4Blender, but I cannot get a smooth mesh in Blender in order to render and put materials on that I need.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Are you setting the shading to smooth in the toolshelf?

              Whilst in object mode press T to show/hide toolshelf. Select the object and choose smooth for the shading

              Download the free D'oh Book for SketchUp πŸ“–

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              • soloS Offline
                solo
                last edited by

                @rich o brien said:

                Are you setting the shading to smooth in the toolshelf?

                Whilst in object mode press T to show/hide toolshelf. Select the object and choose smooth for the shading

                I tried that originally but looks ugly.


                logo smooth.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Add an edge split modifier

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    i'll rework the mesh for you.

                    but please get out of the habit of n-gons in su....

                    if you don't put that shit to bed then you'll never progress

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • soloS Offline
                      solo
                      last edited by

                      @rich o brien said:

                      i'll rework the mesh for you.

                      but please get out of the habit of n-gons in su....

                      if you don't put that shit to bed then you'll never progress

                      Sketchup is pretty much ngons and tri's, I guess what you are saying is I need to model in Blender instead right?

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        Not really....

                        You need to think the same for both. It is about good topology.

                        I do think you would benefit more in trying to model this in Blender then asking when you hit problems.

                        I pretty much guarantee that how you model it in Blender will transition to SU. Proper topology means easier UV mapping.

                        So either model it in SU with topology in mind or vice versa.

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • soloS Offline
                          solo
                          last edited by

                          Can you show me how to model it in SU so that it translates better in Blender?

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • StinkieS Offline
                            Stinkie
                            last edited by

                            Couldn't you bevel the n-gons in slightly in Blender to get rid of the smoothing issues?

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              Here's a very quick example....

                              Image 1.png

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • soloS Offline
                                solo
                                last edited by

                                @rich o brien said:

                                Here's a very quick example....

                                [attachment=0:314utpts]<!-- ia0 -->Image 1.png<!-- ia0 -->[/attachment:314utpts]

                                So what will it take to get a tutorial on how you did that?

                                And another thing, what software do folks use when doing a tutorial that shows what mouse and keyboard button is pressed?

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • arail1A Offline
                                  arail1
                                  last edited by

                                  I think real important plugins when considering export to sub d are RemoveLonelyVertices or Vertex Tools. Even after you've thought through what the other program wants and modeled accordingly you can end up with a lot of tris because of hidden vertices at mid line positions in SketchUp (for instance when you had a polygon intersecting another polygon and then deleted the intersection)

                                  Hope that helps in some way.

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    The reasons for learning Blender for me are numerous from animations, nurb modeling

                                    Maybe I am wrong but seems Blender has not yet so many tools for nurbs ?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      @unknownuser said:

                                      @unknownuser said:

                                      The reasons for learning Blender for me are numerous from animations, nurb modeling

                                      Maybe I am wrong but seems Blender has not yet so many tools for nurbs ?

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        Here's a good example why using n-gons in SU and then fixing them in Blender still causes havoc...

                                        Image 4.png

                                        Image 3.png

                                        For modeling something like this logo you need to forward plan a small bit.

                                        Both circles that meet in the middle must have a common amount of adjacent verts...

                                        Image 5.png

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          Rich, So how would one use SU with Blender then going forward? What I mean is Sketchup even to be considered or should one just break the ties and go Blender 100%? As it seems that the mesh SU creates is pretty useless in Blender.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            No, it's the habit that SU creates that is the problem.

                                            Is is so easy to draw circles, have incorrect topology and create n-gons in SU that the user is pretty much learning a modeling approach that goes against every convention in every other app.

                                            It is not to say SU is at fault it is that the user takes the lazy approach. Hence people whining that nothing is like SU and failing to step outside the comfort zone.

                                            I model most of my Blender proxies in SU because it is quicker. I don't do detail work in SU though.

                                            One of 2 things will happen here. You'll either have a Eureka moment or you'll just constantly flog SU into doing something it in't meant to do...

                                            I've no problem helping out while you transition but I ain't investing time when I get the impression it is already proving too non-SU.

                                            The reason I adopted Blender was I needed better animation tools. But months of 'why does this SU export cause this or that' meant the progress was slow. But now I know when to open S or when to open Blender.

                                            I don't have a secret I just learned when to stop in SU and when to migrate models to Blender.

                                            thea logo.skp

                                            Here's what I would make in SU prior to Blender export for the sub-d work. Nothing anyone else couldn't do.

                                            Download the free D'oh Book for SketchUp πŸ“–

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