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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      Just a query as to why you say the above is unusable?

      Download the free D'oh Book for SketchUp πŸ“–

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      • D Offline
        dedmin
        last edited by

        Baby steps - don't have much time to learn.
        Some tips for Sketchupers:

        • in SketchUp we select with a left mouse button, but in Blender by default it is the right button - so, change it here:
          2013-11-03_215458.jpg
        • zoom to mouse position:
          2013-11-03_215751.jpg
          -Blender doesn't warn you to save the file when quitting, so check this:
          2013-11-03_220054.jpg

        And to unify SketchUp and Blender navigation adjust SketchUp's keystrokes the same as in Blender.

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        • soloS Offline
          solo
          last edited by

          Those are good tips, first thing I did was switch to left button, the zoom to mouse point was brilliant, gives an SU feel to orbit in Blender.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • D Offline
            dedmin
            last edited by

            • for heavy files try this setting:
              2013-11-03_221342.jpg
            • to have ortho when switching top/bottom/left/right/front/back check this:
              2013-11-03_221721.jpg
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            • J Offline
              jaxcoffee
              last edited by

              I decided to go the SolidWorks direction instead of Blender. If I'm going to learn something more complex than SketchUp, I'm going to learn an industry standard. At least that is my reasoning. Your milage may vary. Would love to see this kind of thread for SolidWorks. Anyway, carry on. This is a good thing for Blender folks.

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              • D Offline
                dedmin
                last edited by

                We love plugins and scripts - here is the Blender's place to search for treasures:

                301 Moved Permanently

                favicon

                (wiki.blender.org)

                And Blender comes with some that are not enabled by default:
                2013-11-03_222354.jpg

                This is from here - http://blenderartists.org/forum/showthread.php?316335-2-69-released

                @unknownuser said:

                For those interested and that do not use regularly update builds (buildbot/graphicall), the official releases do not include the addons_contrib folder that contain many addons that some may find usefull.
                I have uploaded the recent one i had from r61020 (from the buildbot) on that dropbox link - https://www.dropbox.com/s/0eert8068okz3ag/addons_contrib269.rar?m

                To install, just take the "addons_contrib" directory from the downloaded addons_contrib269.rar and move it to
                \yourblender269directory\2.69\scripts
                So you obtain
                \yourblender269directory\2.69\scripts\addons_contr ib\

                Once done, when launching Blender and going to File -> User Preferences -> Addons, you'll see them if you enable the "Testing" button
                (additionally you'll have more themes)

                Note : the addon contrib does not include every user made addons available for Blender, you'll have to remember there are several of them that are not in it but that you can still find in the Addon&Release board :
                http://blenderartists.org/forum/foru...pts-and-Themes

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                • soloS Offline
                  solo
                  last edited by

                  @jaxcoffee said:

                  I decided to go the SolidWorks direction instead of Blender. If I'm going to learn something more complex than SketchUp, I'm going to learn an industry standard. At least that is my reasoning. Your milage may vary. Would love to see this kind of thread for SolidWorks. Anyway, carry on. This is a good thing for Blender folks.

                  I looked at SolidWorks, it is an awesome bit of software, especially for engineering and I guess if you intend 3D printing.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    @Pete

                    Can the Thea logo be shared?

                    Why is the tris a problem?

                    What is it you want exactly to do with the mesh?

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • soloS Offline
                      solo
                      last edited by

                      @rich o brien said:

                      @Pete

                      Can the Thea logo be shared?

                      Why is the tris a problem?

                      What is it you want exactly to do with the mesh?

                      Yes, here it is:

                      AutoSave_thea logo.skp

                      I want to follow a Blender tutorial and finally render it with Thea4Blender, but I cannot get a smooth mesh in Blender in order to render and put materials on that I need.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • Rich O BrienR Online
                        Rich O Brien Moderator
                        last edited by

                        Are you setting the shading to smooth in the toolshelf?

                        Whilst in object mode press T to show/hide toolshelf. Select the object and choose smooth for the shading

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • soloS Offline
                          solo
                          last edited by

                          @rich o brien said:

                          Are you setting the shading to smooth in the toolshelf?

                          Whilst in object mode press T to show/hide toolshelf. Select the object and choose smooth for the shading

                          I tried that originally but looks ugly.


                          logo smooth.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • Rich O BrienR Online
                            Rich O Brien Moderator
                            last edited by

                            Add an edge split modifier

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • Rich O BrienR Online
                              Rich O Brien Moderator
                              last edited by

                              i'll rework the mesh for you.

                              but please get out of the habit of n-gons in su....

                              if you don't put that shit to bed then you'll never progress

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • soloS Offline
                                solo
                                last edited by

                                @rich o brien said:

                                i'll rework the mesh for you.

                                but please get out of the habit of n-gons in su....

                                if you don't put that shit to bed then you'll never progress

                                Sketchup is pretty much ngons and tri's, I guess what you are saying is I need to model in Blender instead right?

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • Rich O BrienR Online
                                  Rich O Brien Moderator
                                  last edited by

                                  Not really....

                                  You need to think the same for both. It is about good topology.

                                  I do think you would benefit more in trying to model this in Blender then asking when you hit problems.

                                  I pretty much guarantee that how you model it in Blender will transition to SU. Proper topology means easier UV mapping.

                                  So either model it in SU with topology in mind or vice versa.

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Can you show me how to model it in SU so that it translates better in Blender?

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • StinkieS Offline
                                      Stinkie
                                      last edited by

                                      Couldn't you bevel the n-gons in slightly in Blender to get rid of the smoothing issues?

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                                      • Rich O BrienR Online
                                        Rich O Brien Moderator
                                        last edited by

                                        Here's a very quick example....

                                        Image 1.png

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          @rich o brien said:

                                          Here's a very quick example....

                                          [attachment=0:314utpts]<!-- ia0 -->Image 1.png<!-- ia0 -->[/attachment:314utpts]

                                          So what will it take to get a tutorial on how you did that?

                                          And another thing, what software do folks use when doing a tutorial that shows what mouse and keyboard button is pressed?

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • arail1A Offline
                                            arail1
                                            last edited by

                                            I think real important plugins when considering export to sub d are RemoveLonelyVertices or Vertex Tools. Even after you've thought through what the other program wants and modeled accordingly you can end up with a lot of tris because of hidden vertices at mid line positions in SketchUp (for instance when you had a polygon intersecting another polygon and then deleted the intersection)

                                            Hope that helps in some way.

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