Sketchup and Blender
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Concorde.
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Γa suffit gilles
N'oublie pas que Blender est très amical pour les OSX users. -
Thanks Pilou, I'll have a look on this.
@gilles
LOL
Right you are.
I'm interested on baking normal maps
I did some search, you obviously are aware what normal maps are standing for.
I found some nice maya tutorials.
https://www.youtube.com/watch?v=2z0mf4sqvlk
and with a little help of zbrush, here
https://www.youtube.com/watch?v=xaGMq1YJwio
and much more.Your grabbed picture from a cockpit is very nice indeed.
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OK, last time i tried I have not been able to draw a square in an hour.
It's me for sure.
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Add a square plane,
TAB for edit mode (or select edit mode from the window bottom menu)
Edit it. Or simply select all vertices by A, delete them and start drawing by click, holding ctrl.
Too complicated? Well, you may find it handy, when you will select a bounce of vertices, or edges, or faces, and by pressing the ctrl+click you will extrude them as you wish.
A different application, different and very effective UI. Extremely logical, if you ask me. -
I know you're right, it's me.
Hazardous neurones ahead. -
Last few examples...what an incredible (free) software! Is there any smooth route to understanding though? Not sure I really need this for the square houses I draw, but then all the material and rendering control could be worthwhile.
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@unknownuser said:
OK, last time i tried I have not been able to draw a square in an hour.
Yes: it's the sort of program that you can't use without before view tones of videos or tutorials!
My favorite tutorial video in French! -
Very good link, thanks from my old neurons.
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With this last one http://www.graphicall.org/444
You have Volumetric render in Cyles!Tested by Myke just 50 samples
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Butβ¦ just a secondβ¦
please opinions!
https://www.youtube.com/watch?v=TcTUiohlmNw -
Edit: the video above was removed but the subject was the same than this one!
That becomes truely powerful !
Else Blendy just makes the same than a function of the new Joint PushPull of Fredo
minute 11.16 -
FInally the misunderstanding is over.
http://www.youtube.com/watch?v=-9GCjggPosk
Here is the new add on for blender.
And a fine demonstration. -
Now Blender must challenge with this new killer one!
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Hey Pilou,
You forgot to mention the cost of this modo plugin.
I'm a groboto owner, years now. Familiar with booleans based on parametric objects.
This plugin goes further but it costs a lot.
More than MOI.However, the tool sounds amazing.
Groboto (the devs of this one) has an interesting and long story.
Glad to see them go further. -
Blender becomes a monster!
In French but very visual!
By François Grassard aka Coyhot (this guy is a also a monster!
Particules is the Graal! -
SketchyPhysics on steroids!
And cool Sweep Boolean but it's real nurbs!
by Samrdachttp://www.youtube.com/watch?v=pMUUiA65YJ4
or some detailing
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Random effects, conceptual art in blender. By instancing.
modeling on top of a dynamic topology sculpting.
You can call it re topology but it isn't exactly so.
This approach just adopts the basic shapes (by snapping) and goes for a more traditional modeling. -
Did anybody advance with their plans with Blender? I would like to know if somebody really managed to start using Blender or was it still too complicate to use after Sketchup?
I have also been experimenting with Blender lately and I think that it has changed a lot over the years. Anyway, there are still many Sketchup tools that I really miss, for example:
- Easy/simple object snap
- Tape measure tool for drawing construction lines
- Lines tool
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