Easy question for you: how to do mold and humidity effect?
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Hi, I know it's an easy question for you, and if you need I will delete this topic after I resolve.
I need to know how to do something like this

Should I overlap two textures to get the humidity/wet effect up over the floor and to get the darker portion of the wall? Or maybe is in the wall material editor the solution?
Don't know.
Thank you for your help as usual -
TexDirt is probably your best bet for achieving this effect.
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Honestly, the best way to achieve what you are looking at in that photo can be done 2 ways. 1. Map a large scale map of the brick with the staining applied to the texture
2. Just add the grunge in postHere is a great resource for grunge textures
http://www.cgtextures.com/ -
Nomer get's into a technique on his website.
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With your input, this post could be even better π
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