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    Save Section Plane..."Reverse" by Scene

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    • C Offline
      Charlie__V
      last edited by

      All,
      I know SU will not save the Section Plane "Reverse" attribute on a scene by scene basis.

      So my question is.....does anyone (else) see this as a useful "option".

      IOW....if you have a Section Plane...say with a view oriented North....and desire a same position & view facing South (180°).....why not use the same Section Plane....invoke the reverse option....and simply create a scene using the same Section Plane.

      Currently I use 2 seperate Section Planes...(1 North & 1 South/per above example)...offset a small amount usually ~ 3" or so.

      Charlie

      Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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      • Wo3DanW Offline
        Wo3Dan
        last edited by

        @unknownuser said:

        ...I know SU will not save the Section Plane "Reverse" attribute on a scene by scene basis.

        So my question is.....does anyone (else) see this as a useful "option".

        Yes, +1. For not saving the "direction" of section plane seems like a missed opportunity. Something they missed when deciding what to save per scene.
        Setting up animations is going to be slightly different!

        Anyway, +1

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        • C Offline
          Charlie__V
          last edited by

          @wo3dan said:

          @unknownuser said:

          ...I know SU will not save the Section Plane "Reverse" attribute on a scene by scene basis.

          So my question is.....does anyone (else) see this as a useful "option".

          Yes, +1. For not saving the "direction" of section plane seems like a missed opportunity. Something they missed when deciding what to save per scene.
          Setting up animations is going to be slightly different!

          Anyway, +1

          Gerit,
          Thanks for your reply...I guess there is not much interest or need for above stated.

          I selfishly wished for it.......given currrent modeling requirement.

          IE: Imagine the need to document (2d) building interior (X-sections) elevation(s)and have the option to use the same X-Section Plane..........Twice(2x).......From same camera position...albeit 180°.

          Again........if not great demand for such........no real big deal...it would of course greatly simplify above mentioned scenario.

          Again, thanks for your reply..........BTW....not sure I follow the "Setting up animations is going to be slightly different"??
          Charlie

          Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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          • Wo3DanW Offline
            Wo3Dan
            last edited by

            @unknownuser said:

            .......BTW....not sure I follow the "Setting up animations is going to be slightly different"??

            As it is now:
            Scene A with section plane 1 active
            Scene B with section plane 2 active, different location though.
            The animation from A to B (and back) shows the transition of the section cut running from A to B (and back) (scene transitions enabled and unequal to zero)

            With your suggestion:
            Scene A with section plane 1 active
            Scene B with section plane 1 still active, different location though.
            The animation from A to B (and back) shows the transition of the section cut running from A to B (and back) (scene transitions enabled and unequal to zero)

            The only minor difference is that things are much simpler now without the need of an extra section plane.

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            • C Offline
              Charlie__V
              last edited by

              @wo3dan said:

              With your suggestion:
              Scene A with section plane 1 active
              Scene B with section plane 1 still active, different location though..

              Thanks Gerrit,
              To split hairs.....I envision section plane 1 uses same position (location) for "Scenes A&B"...only camera "B" is 180° to Camera "A".(think turntable)

              @wo3dan said:

              The animation from A to B (and back) shows the transition of the section cut running from A to B (and back) (scene transitions enabled and unequal to zero)

              The only minor difference is that things are much simpler now without the need of an extra section plane.

              I envision a "sweeping" 180° Turn/transition from "A" to "B" using the same plane.......yes...unlike the current transition from one plane to another....though maybe the sweeping transition would be more........??...sexy?

              Again...thanks for you input/thought's.

              Best,
              Charlie

              Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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