Save Section Plane..."Reverse" by Scene
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All,
I know SU will not save the Section Plane "Reverse" attribute on a scene by scene basis.So my question is.....does anyone (else) see this as a useful "option".
IOW....if you have a Section Plane...say with a view oriented North....and desire a same position & view facing South (180°).....why not use the same Section Plane....invoke the reverse option....and simply create a scene using the same Section Plane.
Currently I use 2 seperate Section Planes...(1 North & 1 South/per above example)...offset a small amount usually ~ 3" or so.
Charlie
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@unknownuser said:
...I know SU will not save the Section Plane "Reverse" attribute on a scene by scene basis.
So my question is.....does anyone (else) see this as a useful "option".
Yes, +1. For not saving the "direction" of section plane seems like a missed opportunity. Something they missed when deciding what to save per scene.
Setting up animations is going to be slightly different!Anyway, +1
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@wo3dan said:
@unknownuser said:
...I know SU will not save the Section Plane "Reverse" attribute on a scene by scene basis.
So my question is.....does anyone (else) see this as a useful "option".
Yes, +1. For not saving the "direction" of section plane seems like a missed opportunity. Something they missed when deciding what to save per scene.
Setting up animations is going to be slightly different!Anyway, +1
Gerit,
Thanks for your reply...I guess there is not much interest or need for above stated.I selfishly wished for it.......given currrent modeling requirement.
IE: Imagine the need to document (2d) building interior (X-sections) elevation(s)and have the option to use the same X-Section Plane..........Twice(2x).......From same camera position...albeit 180°.
Again........if not great demand for such........no real big deal...it would of course greatly simplify above mentioned scenario.
Again, thanks for your reply..........BTW....not sure I follow the "Setting up animations is going to be slightly different"??
Charlie -
@unknownuser said:
.......BTW....not sure I follow the "Setting up animations is going to be slightly different"??
As it is now:
Scene A with section plane 1 active
Scene B with section plane 2 active, different location though.
The animation from A to B (and back) shows the transition of the section cut running from A to B (and back) (scene transitions enabled and unequal to zero)With your suggestion:
Scene A with section plane 1 active
Scene B with section plane 1 still active, different location though.
The animation from A to B (and back) shows the transition of the section cut running from A to B (and back) (scene transitions enabled and unequal to zero)The only minor difference is that things are much simpler now without the need of an extra section plane.
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@wo3dan said:
With your suggestion:
Scene A with section plane 1 active
Scene B with section plane 1 still active, different location though..Thanks Gerrit,
To split hairs.....I envision section plane 1 uses same position (location) for "Scenes A&B"...only camera "B" is 180° to Camera "A".(think turntable)@wo3dan said:
The animation from A to B (and back) shows the transition of the section cut running from A to B (and back) (scene transitions enabled and unequal to zero)
The only minor difference is that things are much simpler now without the need of an extra section plane.
I envision a "sweeping" 180° Turn/transition from "A" to "B" using the same plane.......yes...unlike the current transition from one plane to another....though maybe the sweeping transition would be more........??...sexy?
Again...thanks for you input/thought's.
Best,
Charlie
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