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    Cove lighitng for curved ceilings

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • V Offline
      vijayvs
      last edited by

      hi everyone...
      a question which is haunting me...how do u
      do cove lighting effect for curved ceilings...

      the emmisive effect doesnt give the required effect..u cant
      edit a vray plane.. how do u do it....anyone?? will be a great help..
      if anyone can solve it for me pls..

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      • andybotA Offline
        andybot
        last edited by

        @vijayvs said:

        u cant
        edit a vray plane

        Huh? Not sure what you mean. What difficulty are you having editing, I assume, a vray rectangular light. Perhaps you are trying to use the vray plane as a light? Can you clarify. To me the rectangular light would be the logical choice for generating cove lighting.

        http://charlottesvillearchitecturalrendering.com/

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        • V Offline
          vijayvs
          last edited by

          HI andyrobot,

          thanks for the reply. Ok let me explain it better.

          Suppose you have a normal rectangular/square room of 2400mm ht or 8'ht. Now you want
          to drop down a circular ceiling of say 3m/ 12' dia to 2200mm ht. Then you
          want to give a cove lighting to that circle. Ho do you do it?

          Usually when it is a rectangular or square dropdown, I use a double sided
          vray plane light near the edges. But in this case, how do i make a light
          which follows the curved profile? I hope I was able to explain.

          vj

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          • V Offline
            valerostudio
            last edited by

            It can be done with an emissive material, but you need a lot of samples to clean the render up. The only other way I could think of doing it is to have a series of light planes arranged around the oval.

            Cove.jpg

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            • P Offline
              prashantscorpion16
              last edited by

              Try bending the rectangular light using FredoScale. I hope that works. I am trying that too.!

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              • andybotA Offline
                andybot
                last edited by

                @prashantscorpion16 said:

                Try bending the rectangular light using FredoScale. I hope that works. I am trying that too.!

                doesn't work that way unfortunately. The rectangle is just a placeholder for vray, messing with the geometry won't change the light to be non-planar.

                http://charlottesvillearchitecturalrendering.com/

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                • dkendigD Offline
                  dkendig
                  last edited by

                  you're looking for a feature we haven't added yet.

                  Devin Kendig
                  Developer

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                  • andybotA Offline
                    andybot
                    last edited by

                    oooh! Is mesh light coming πŸ˜„

                    http://charlottesvillearchitecturalrendering.com/

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