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    [req]rename objects with name of the layer

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    • renderizaR Offline
      renderiza
      last edited by

      Hi,

      The code bellow adds the layer name to each group that belong to the layer.

      model = Sketchup.active_model
      ents = model.active_entities 	
      groups = ents.grep(Sketchup;;Group)
      
      groups.each do |group|
        group.name = group.layer.name
      end
      

      You mentioned Components as well so will see if I can add that on next example. You also have incrementing numbers to the side so that is another thing to add.

      Note: To test code I recommend using [as] Ruby Code Editor - http://extensions.sketchup.com/en/content/ruby-code-editor but there are other good ones as well.

      Renderiza

      [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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      • renderizaR Offline
        renderiza
        last edited by

        The code below solves the issue mentioned above about the numbers...

        model = Sketchup.active_model
        ents = model.active_entities    
        groups = ents.grep(Sketchup;;Group)
        components = ents.grep(Sketchup;;ComponentInstance)
        num = 0
        
        groups.each do |group|
          group.name = nil.to_s
        end
        
        groups.each do |group|
          if group.name == nil.to_s
            num=0
          end
          
          groups.each do |g|
            if group.layer.name == g.layer.name
              if g.name == nil.to_s
                num+=1
                g.name = group.layer.name.concat(" - #{num}")
              end
            end
          end
        end
        
        components.each do |component|
          component.name = nil.to_s
        end
        
        components.each do |component|
          if component.name == nil.to_s
            num=0
          end
          
          components.each do |c|
            if component.layer.name == c.layer.name
              if c.name == nil.to_s
                num+=1
                c.name = component.layer.name.concat(" - #{num}")
              end
            end
          end
        end
        

        The code uses numbers like this "door - 1" and not like this "door - 001". Do you need it to be like :door - 001" or is it fine like it is?

        [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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        • bagateloB Offline
          bagatelo
          last edited by

          Thanks! Thanks! Thanks!
          I like "door - 001"...
          Can you code this to add some option in some menu?
          And I also like to know if we can do it in the whole model or only visible layers....

          Thanks very much!

          While the cat's away, the mice will play

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          • renderizaR Offline
            renderiza
            last edited by

            Any suggestions for what should be the name of the plugin?
            Below are potential names...

            • Name by Layer
            • Rename by Layer
            • Entities Name by Layer
            • [Re]Name
            • Renamer

            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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            • bagateloB Offline
              bagatelo
              last edited by

              [Re] name
              I think you could create something that rename numerous things, such as materials, components, Layers, etc ...
              "Central [Re] name"
              http://sketchucation.com/forums/viewtopic.php?f=323&t=47234
              http://sketchucation.com/forums/viewtopic.php?f=323&t=53329

              While the cat's away, the mice will play

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              • renderizaR Offline
                renderiza
                last edited by

                @bagatelo said:

                [Re] name
                I think you could create something that rename numerous things, such as materials, components, Layers, etc ...
                "Central [Re] name"
                viewtopic.php?f=323&t=47234
                viewtopic.php?f=323&t=53329

                Really like that idea and the name "[Re]Name" is very fitting. But since that idea is more ambitious its advised to work our way there little by little.

                Maybe starting with renaming groups & components by layer for now and making that into an extension by itself with a different name than "[Re]Name".

                We can name the extension "Rename by Layer". Here is a Logo for the plugin...Any feedback is welcome.

                http://s17.postimg.org/m6twx3ekv/Logo_Default.png

                I started working on making the extension with web-dialog and plan to keep you posted on further progress...cheers!

                [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                • bagateloB Offline
                  bagatelo
                  last edited by

                  Thanks for the work, friend.
                  Very much appreciated.
                  Your logo was very interesting.

                  You could change the code to rename the definition name?
                  The reason I asked this plugin is because I'm trying to use the plugin "Solid Quantify by TAK2HATA". It's a wonderful plugin, and I need something to easily modify the names of components. Note the attachment files.


                  plugs.zip

                  While the cat's away, the mice will play

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                  • bagateloB Offline
                    bagatelo
                    last edited by

                    Look what I have when I try to execute the last code...
                    Cleared the editor
                    Running the code...
                    Done. Ruby says: Run aborted. Error: undefined method ‘bytesize’ for "1":String

                    While the cat's away, the mice will play

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                    • D Offline
                      dedmin
                      last edited by

                      Great plugin! It would be useful to have "append layer name as prefix/suffix" to the component's name.

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                      • renderizaR Offline
                        renderiza
                        last edited by

                        @dedmin said:

                        Great plugin! It would be useful to have "append layer name as prefix/suffix" to the component's name.

                        Great idea! I saw this just about when I published the first version to Plugin Store but maybe for next update your suggestion will be added.

                        Here are some links for the plugin;

                        Link Preview Image
                        SketchUp Plugins | PluginStore | SketchUcation

                        SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins

                        favicon

                        (sketchucation.com)

                        http://sketchucation.com/forums/viewtopic.php?f=323&t=54165

                        Note: Something important that I noticed about definition names is that if you have 2 entities which are component instances they can't have different definition names.

                        For example;
                        Will not be named like below;
                        Layer: Door
                        component instance#1 definition name = Door - 001
                        component instance#2 definition name = Door - 002
                        component instance#3 definition name = Door - 003
                        component instance#4 definition name = Door - 004

                        They will be name like this;
                        component instance#1 definition name = Door - 004
                        component instance#2 definition name = Door - 004
                        component instance#3 definition name = Door - 004
                        component instance#4 definition name = Door - 004

                        Remember that its a rule that they must be the same. The numbers for definition name will only serve to display the total amount.

                        Cheers! 👍

                        [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                        • D Offline
                          dedmin
                          last edited by

                          👍 👍 👍

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                          • renderizaR Offline
                            renderiza
                            last edited by

                            @bagatelo said:

                            Look what I have when I try to execute the last code...
                            Cleared the editor
                            Running the code...
                            Done. Ruby says: Run aborted. Error: undefined method ‘bytesize’ for "1":String

                            This was an error on my part by using bytesize’ method which I will change to 'length' so it will work. Will try to update all the code example above to eliminate that issue.

                            I also published the plugin as an extension on Plugin Store as 'Rename by Layer' here is the link... http://sketchucation.com/resources/pluginstore?pln=RND_Renamer_v1.0.0

                            Also I made another topic here for future updates and stuff... http://sketchucation.com/forums/viewtopic.php?p=490834#p490834

                            Any feedback about the plugin will be great so I know that to fix on next update...Cheers! 👍

                            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                            • renderizaR Offline
                              renderiza
                              last edited by

                              I will eventually make an extension plugin with web-dialog that offers some options for the user. For now the code bellow displays the numbers like you suggested.

                              model = Sketchup.active_model
                              ents = model.active_entities   
                              groups = ents.grep(Sketchup;;Group)
                              components = ents.grep(Sketchup;;ComponentInstance)
                              num = 0
                              
                              groups.each do |group|
                                group.name = nil.to_s
                              end
                              
                              groups.each do |group|
                                if group.name == nil.to_s
                                  num=0
                                end
                               
                                groups.each do |g|
                                  if group.layer.name == g.layer.name
                                    if g.name == nil.to_s
                                      num+=1
                                      bytenum = num.to_s.length
                                      if bytenum  == 1
                                        zeros = "00"
                                      end
                                      if bytenum  == 2
                                        zeros = "0"
                                      end
                                      if bytenum  >= 3
                                        zeros = nil.to_s
                                      end
                                      g.name = group.layer.name.concat(" - #{zeros}#{num}")
                                    end
                                  end
                                end
                              end
                              
                              components.each do |component|
                                component.name = nil.to_s
                              end
                              
                              components.each do |component|
                                if component.name == nil.to_s
                                  num=0
                                end
                               
                                components.each do |c|
                                  if component.layer.name == c.layer.name
                                    if c.name == nil.to_s
                                      num+=1
                                      bytenum = num.to_s.length
                                      if bytenum == 1
                                        zeros = "00"
                                      end
                                      if bytenum == 2
                                        zeros = "0"
                                      end
                                      if bytenum >= 3
                                        zeros = nil.to_s
                                      end
                                      c.name = component.layer.name.concat(" - #{zeros}#{num}")
                                    end
                                  end
                                end
                              end
                              

                              Will keep you posted on further development...Cheers! 👍

                              @bagatelo said:

                              And I also like to know if we can do it in the whole model or only visible layers....

                              Right now it does it to all layer no matter if they are visible or not. But an option for only renaming visible layers could be done.

                              [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                              • renderizaR Offline
                                renderiza
                                last edited by

                                @bagatelo said:

                                You could change the code to rename the definition name?

                                With the code below the definition name is created.

                                model = Sketchup.active_model
                                ents = model.active_entities   
                                groups = ents.grep(Sketchup;;Group)
                                components = ents.grep(Sketchup;;ComponentInstance)
                                num = 0
                                
                                groups.each do |group|
                                  group.name = nil.to_s
                                end
                                
                                groups.each do |group|
                                  if group.name == nil.to_s
                                    num=0
                                  end
                                 
                                  groups.each do |g|
                                    if group.layer.name == g.layer.name
                                      if g.name == nil.to_s
                                        num+=1
                                        bytenum = num.to_s.length
                                        if bytenum == 1
                                          zeros = "00"
                                        end
                                        if bytenum == 2
                                          zeros = "0"
                                        end
                                        if bytenum >= 3
                                          zeros = nil.to_s
                                        end
                                        g.name = group.layer.name.concat(" - #{zeros}#{num}")
                                      end
                                    end
                                  end
                                end
                                
                                components.each do |component|
                                  component.name = nil.to_s
                                end
                                
                                components.each do |component|
                                  if component.name == nil.to_s
                                    num=0
                                  end
                                 
                                  components.each do |c|
                                    if component.layer.name == c.layer.name
                                      if c.name == nil.to_s
                                        num+=1
                                        bytenum = num.to_s.length
                                        if bytenum == 1
                                          zeros = "00"
                                        end
                                        if bytenum == 2
                                          zeros = "0"
                                        end
                                        if bytenum >= 3
                                          zeros = nil.to_s
                                        end
                                        #c.name = component.layer.name.concat(" - #{zeros}#{num}")
                                        c.definition.name = component.layer.name.concat(" - #{zeros}#{num}")
                                      end
                                    end
                                  end
                                end
                                

                                @bagatelo said:

                                The reason I asked this plugin is because I'm trying to use the plugin "Solid Quantify by TAK2HATA". It's a wonderful plugin, and I need something to easily modify the names of components. Note the attachment files.

                                Will check it out indeed.

                                [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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