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    Better ways to create mesh for grading?

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    • davids90gtD Offline
      davids90gt
      last edited by

      I have been using sandbox tools for grading, but I don't like the way it creates the faces. I am really missing soap skin bubble! I'm just looking for other ideas how to create a mesh from grade lines.

      The way 'from contours' does it, I can't use Artisan to smooth and grade specific areas like drains, etc.


      I copy all of the grade lines into a group.


      Then run 'from contours'

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      • mitcorbM Offline
        mitcorb
        last edited by

        Hi, David:
        Wouldn't you need more contour information in the interior of your plan? Would Fredo6's Toposhaper be a possibility?

        I take the slow, deliberate approach in my aimless wandering.

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          TGI 3D Create Mesh feature using a nice tesselation for this type patching

          Download the free D'oh Book for SketchUp 📖

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          • mitcorbM Offline
            mitcorb
            last edited by

            Also, see this link, if it has any relevance. There are some other links in some of the replies.
            http://sketchucation.com/forums/viewtopic.php?f=15&t=53812

            I take the slow, deliberate approach in my aimless wandering.

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            • davids90gtD Offline
              davids90gt
              last edited by

              @mitcorb said:

              Hi, David:
              Wouldn't you need more contour information in the interior of your plan? Would Fredo6's Toposhaper be a possibility?

              I do need more contours in the interior! Thats why I need a mesh. Thanks for the recommendation for Toposhaper. I had not tried that yet. It does a great job at creating a mesh and grading it for me, however, it does not respect the edge lines, like the sandbox tools or soap skin bubble does. Obviously, I could manually fix all of important edges, but I'd rather not!

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              • mitcorbM Offline
                mitcorb
                last edited by

                Maybe look at Rich's suggestion. It could turn out to be a cost effective solution.

                I take the slow, deliberate approach in my aimless wandering.

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