Better ways to create mesh for grading?
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I have been using sandbox tools for grading, but I don't like the way it creates the faces. I am really missing soap skin bubble! I'm just looking for other ideas how to create a mesh from grade lines.
The way 'from contours' does it, I can't use Artisan to smooth and grade specific areas like drains, etc.


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Hi, David:
Wouldn't you need more contour information in the interior of your plan? Would Fredo6's Toposhaper be a possibility? -
TGI 3D Create Mesh feature using a nice tesselation for this type patching
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Also, see this link, if it has any relevance. There are some other links in some of the replies.
http://sketchucation.com/forums/viewtopic.php?f=15&t=53812 -
@mitcorb said:
Hi, David:
Wouldn't you need more contour information in the interior of your plan? Would Fredo6's Toposhaper be a possibility?I do need more contours in the interior! Thats why I need a mesh. Thanks for the recommendation for Toposhaper. I had not tried that yet. It does a great job at creating a mesh and grading it for me, however, it does not respect the edge lines, like the sandbox tools or soap skin bubble does. Obviously, I could manually fix all of important edges, but I'd rather not!
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Maybe look at Rich's suggestion. It could turn out to be a cost effective solution.
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