sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Invisible Rectangle Light casts its own shadow?

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    5 Posts 3 Posters 3.1k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      artgrl
      last edited by

      Hello everyone,

      Sorry if this is a newbies question, but how can I prevent an invisible rectangle light from casting its own shadow, or whichever it is that makes this line appear? I still want it to make the other objects cast shadows normally so disabling shadows altogether in the lights properties isn't the solution...

      https://dl.dropboxusercontent.com/u/3055713/7b2.jpg

      Thanks!

      1 Reply Last reply Reply Quote 0
      • panixiaP Offline
        panixia
        last edited by

        can u share the settings of your lights?
        looks like you have it enabled double side.. you should put the positive face of your rectangle facing the floor and uncheck "double sided" in the vray light settings..

        1 Reply Last reply Reply Quote 0
        • A Offline
          artgrl
          last edited by

          True, it was a double sided light before (but in the attached images I left it one sided). I want a more or less neutral lighting, but as you can see, the one sided light also makes the room look shadowy anywhere above it. I can't attach the light to the ceiling itself - the light rectangle is a few cm's below where the hanging round elements end because I don't want them to cast their shadows on the floor... What can be done to achieve this?

          Thanks!


          Light settings


          One sided light

          1 Reply Last reply Reply Quote 0
          • V Offline
            valerostudio
            last edited by

            This is kind of a cheat for interior lighting and you will always get this when you use a light plane this way. You need the back the light plane away from the interior walls to remove this, but results will still not be great. The correct way would be to put a light plane or IES file under each light fixture and add light planes at the windows to toss GI in the room. This is how it would be lit in the real world.

            1 Reply Last reply Reply Quote 0
            • panixiaP Offline
              panixia
              last edited by

              @valerostudio said:

              add light planes at the windows to toss GI in the room.
              is this tecnique called skyportal or something?
              i usually let the real vray sun come from the windows, but i read somewere about using rectangle light and using as "skyportal".. once i tried, don't remember exactlyhow, but it was not working for me.. is there some good tutorials around about it? and what's the pros and cons against using regular vraysky for gi?

              1 Reply Last reply Reply Quote 0
              • 1 / 1
              • First post
                Last post
              Buy SketchPlus
              Buy SUbD
              Buy WrapR
              Buy eBook
              Buy Modelur
              Buy Vertex Tools
              Buy SketchCuisine
              Buy FormFonts

              Advertisement