[Plugin][$] 3D Tree Maker - New version 1.10.14
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Right.
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On SU 2013 Win, I'm getting this error on startup.
no such file to load -- 3darcstudio/3darcstudiotree.rbs
Error Loading File 3darcstudiotreeloader.rb
no such file to load -- 3darcstudio/3darcstudiotree.rbsThe file is in the location specified.
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@krisidious said:
On SU 2013 Win, I'm getting this error on startup.
no such file to load -- 3darcstudio/3darcstudiotree.rbs
Error Loading File 3darcstudiotreeloader.rb
no such file to load -- 3darcstudio/3darcstudiotree.rbsThe file is in the location specified.
Hi,
I just downloaded and installed SU 2013 Make on Windows 7. And copied the 3darcstudio zip content to the plugin directory.
Seems to work fine.
Are you really sure you copied the subdirectory "3darcstudio" into the SU 2013 Plugins (not the Google old one)?
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@chris fullmer said:
So instead of
t = Geom::Transformation.scaling(scale_factor)
Do this:
t = Geom::Transformation.scaling(scale_factor,scale_factor,scale_factor)
That way it won't write the scale value to the 16th position, but will in fact do the math and distribute it across the entire matrix.
Chris
Thanks Chris, I will change the code according to your sample.
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@driven said:
PM Chris Fullmer re the scaling, I think he may have an answer...
Tis True! This is a known bug introduced in 7.1. Scaling globally by applying a scale factor to the 16th matrix position is bugged. So instead of
t = Geom::Transformation.scaling(scale_factor)
Do this:
t = Geom::Transformation.scaling(scale_factor,scale_factor,scale_factor)
That way it won't write the scale value to the 16th position, but will in fact do the math and distribute it across the entire matrix.
If you need a code snippet to reset the scale of a component to a bug-free transformation matrix, I could post that as well.
Besides the fact that some renderer's don't take this global scale feature into account, a lot of video cards also do not. We've had reports that fog will not work correctly on components with the global scale, and face-me components also do not account for it. So if the leaves are set to face-me, it can cause a lot of craziness
I guess we can take this discussion over to the developers forum if you want to talk more about it. Looks like an awesome plugin!
Chris
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@solo said:
@pixero said:
@solo said:
This is awesome, sure there are a few small things but wow! this is going to be a zinger of a plugin.
Anyway to get a console/applet for modifying the parameters and an update button?
If you rightclick on the tree you can change parameters. Is that what you wanted?
I saw that, what I'd like is a console/applet where I can do all the changes and update without clicking out to see results then right clicking to make more changes.
I think I understand this request. I was myself really disappointed when I wanted to add more input parameters with the poor input types that can be used with UI class.
It will take some time to build it as I'm really a beginner with html and applets. Does someone could confirm SU 2013 has or not better features to build user input data interfaces ? Or should I go any way with Applets and html code ?Yours
Pascal -
everything seems to be in it's rightful place.
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Do you have FULL security permissions to the Plugins folder AND all of its contents - files and subfolders...
v2013 will be installed with the defaults, not how you might have adjusted the settings for v8 Plugins...
I'm wondering if you don't have permission to 'read' from the subfolder in v2013...Another possibility is that the subfolder/files are NOT actually where you think they are - the dreaded 'VirtualStore' issue... Windows over zealously protecting you from yourself without telling you what it's done...
Look inC:/Users/UserName/AppData/Local/VirtualStore
If there are any subfolders matching the SketchUp 2013 Plugins folder, then your security permissions are definitely skewed... -
@driven said:
hi
One request I would have is to allow loading from other Folders/Directories, it appears to be hard coded to Plugins Folder.
john
Hi John,
Could you explain what do you means by "allow loading from other Folders/Directories". Is it to be able to save and load tree templates from other dirs ? I'm building my "todo" list but for this feature I do not know how to manage PC and Mac files and directories from the same code. This is easy with builtin sketchup plugin directories. Will have a look. -
@tig said:
Do you have FULL security permissions to the Plugins folder AND all of its contents - files and subfolders...
v2013 will be installed with the defaults, not how you might have adjusted the settings for v8 Plugins...
I'm wondering if you don't have permission to 'read' from the subfolder in v2013...Another possibility is that the subfolder/files are NOT actually where you think they are - the dreaded 'VirtualStore' issue... Windows over zealously protecting you from yourself without telling you what it's done...
Look inC:/Users/UserName/AppData/Local/VirtualStore
If there are any subfolders matching the SketchUp 2013 Plugins folder, then your security permissions are definitely skewed...that virtual folder did exist and there were file from Version 8 in it... some en files, a template and some appliance components. but no files from 2013.
as for permissions... CREATOR/OWNER has none, and when I try to set them it just re-sets to blank. User and Trusted installer, has all permissions, administrators has them all checked and greyed out.
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@krisidious said:
@tig said:
Do you have FULL security permissions to the Plugins folder AND all of its contents - files and subfolders...
v2013 will be installed with the defaults, not how you might have adjusted the settings for v8 Plugins...
I'm wondering if you don't have permission to 'read' from the subfolder in v2013...Another possibility is that the subfolder/files are NOT actually where you think they are - the dreaded 'VirtualStore' issue... Windows over zealously protecting you from yourself without telling you what it's done...
Look inC:/Users/UserName/AppData/Local/VirtualStore
If there are any subfolders matching the SketchUp 2013 Plugins folder, then your security permissions are definitely skewed...that virtual folder did exist and there were file from Version 8 in it... some en files, a template and some appliance components. but no files from 2013.
as for permissions... CREATOR/OWNER has none, and when I try to set them it just re-sets to blank. User and Trusted installer, has all permissions, administrators has them all checked and greyed out.
To be sure if it has to do with folder rights and virtual store, try starting Sketchup with admin rights (right click on sketchup icon and choose run as admin..."), and see if the error still occurs.
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@unknownuser said:
starting Sketchup with admin rights (right click on sketchup icon and choose run as admin..."), and see if the error still occurs.
Tried and still the same error.
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Can be apply other things than trunck ? (as textures/material or as components)
Can be apply other things than branch ? (as textures/material or as components)
Can be apply other things than leaf ? (as textures/material or as components) -
@unknownuser said:
Can be apply other things than trunck ? (as textures or as components)
Can be apply other things than branch ? (as textures or as components)
Can be apply other things than leaf ? (as textures or as components)Hi Pilou,
If your question is how to add your own textures and leaves/flowers types, here is how it works now :- textures available are all "*.jpg" files that exists in the 3darcstudio plugin dir.
- leaves/flowers components are all "*.skp" files that exists in the 3Darcstudio plugin dir.
So you can easily add your own by copying your files into this dir.
Be careful when defining your own components to make the origin of the component at the beginning of the leaf, and the leaf pointing to the sky (z direction), with size arrong 10 cms long.
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Tried and still the same error.[/quote]
Arghh...! do not understand why. Maybe try to delete files and copy them again to be sure file has not been corrupted. Does it work with SU8 ?
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No, it doesn't work on either 8 or 13... Tried deleting. nothing changes.
Just my luck.
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Let's try some testing with the Ruby Console...
Copy paste these lines + <enter>
path='C:/Program Files (x86)/Sketchup/Sketchup 2013/Plugins/3darcstudio/3darcstudiotree.rbs'
Then this
File.exist?(path)
which will return 'true' or 'false'...
If 'false' that's plain weird as you can 'see' it !?
Check the exact spellings, compared to the error messages etc the 'loader text is'3darcstudio/3darcstudiotree.rbs'
If it's 'true' then try...
load path
which will return 'true' or 'false'...
If it's 'true', then the code in the rbs file has loaded and the menu/toolbar etc should be available, as if the Extension had been loaded and activated...
What happens ? -
@tig said:
Let's try some testing with the Ruby Console...
Copy paste these lines + <enter>
path='C:/Program Files (x86)/Sketchup/Sketchup 2013/Plugins/3darcstudio/3darcstudiotree.rbs'
Then this
File.exist?(path)
which will return 'true' or 'false'...True
@tig said:
If it's 'true' then try...
load path
which will return 'true' or 'false'...I get. on Load Path
Error: #<SyntaxError: (eval):155:in
load': C:/Program Files (x86)/Sketchup/Sketchup 2013/Plugins/3darcstudio/3darcstudiotree.rbs:1: no .<digit> floating literal anymore; put 0 before dot RBS1.0... ^ C:/Program Files (x86)/Sketchup/Sketchup 2013/Plugins/3darcstudio/3darcstudiotree.rbs:1: syntax error, unexpected tINTEGER RBS1.0... ^ C:/Program Files (x86)/Sketchup/Sketchup 2013/Plugins/3darcstudio/3darcstudiotree.rbs:1: Invalid char
\010' in expression>
(eval):155
(eval):155 -
@kaas said:
Hello Pascal,
Just had a go with the plugin. It works really fine already!
My 2 cts:
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if I right-click and adjust any part of a tree it also generates new elements for every other part of the tree. I understand changing the branches should also change the position of the leaves but changing the leaves atm also changes the trunk, not really what you want if you're fine tuning a tree
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i might be a nice feature if one could control the size / length of the branches (size decrease or increase by x %) depending on the position on the tree (higher up the tree = make branches less long by 50% etc).
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ditto for the leaves - for instance smaller leaves near the end of a branch.
edit: 4. adjusting a tree reloads all materials and textures. If you-re fine-tuning a tree and already edited one of your materials you have to do that again and again.
Greetings,
Max
The tree is entirely rebuilt each time a single parameter is changed (as almost all parameters have impacts on others"). Something I do not know how to fix.
But the lenght of the brenches in fact are varying based on their position on the tree as you are asking for. This is managed by the "tree shape" parameter (pyramidal, spherical, ...) . See the pdf doc for this parameter. -
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